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研究生:曾冠青
研究生(外文):TSENG,KUAN-CHING
論文名稱:從外部因素探究未經干預的青少年脫離網路遊戲癮的要素
論文名稱(外文):From External Factors for Withdrawal Adolescence Internet Gaming Disorder Without the Intervention
指導教授:鄭永熏鄭永熏引用關係
指導教授(外文):CHENG,YUNG-HSUN
口試委員:杜瑞澤方惠生
口試委員(外文):TU,JUI-CHEFANG,HUI-SHENG
口試日期:2016-07-15
學位類別:碩士
校院名稱:建國科技大學
系所名稱:數位媒體設計系暨媒體與遊戲設計研究所
學門:電算機學門
學類:軟體發展學類
論文種類:學術論文
論文出版年:2016
畢業學年度:104
語文別:中文
論文頁數:44
中文關鍵詞:網路遊戲成癮干預方式青少年
外文關鍵詞:Internet gaming disorderinterventionadolescent
相關次數:
  • 被引用被引用:1
  • 點閱點閱:296
  • 評分評分:
  • 下載下載:64
  • 收藏至我的研究室書目清單書目收藏:2
青少年網路遊戲成癮已是全世界許多國家重視的社會現象,根據臨床實驗,目前干預方式有心理與藥物治療、虛擬現實治療、多面向家族治療、認知行為治療等。本文運用焦點團體訪談與深度訪談的綜合方式,透過台灣十四位大學生的故事,聚焦在未經過干預方式的青年,如何由線上遊戲成癮的過去經驗中成功脫離成癮的歷程,並觀察環境因素、社會影響與青少年脫離成癮的關係。每件故事都呈現脫癮者不同的成癮原因,社會背景,生活事件,及社會網絡關係。本研究採用質性分析軟體,以編碼和分析來檢驗脫癮原因和社會影響的關聯性。研究發現在正式的干預方式以外,還可透過學校建立評估與干預機制、強化社交技巧、參加戶外活動、建立信仰、提供抒發情緒的方式與科技介入等策略,協助青少年脫離網路遊戲成癮。
Adolescent online gaming disorder has been regarded as a social phenomenon in many countries. Some interventions are involved such as Cognitive Behavior Therapy, Virtual Reality Therapy, Self-Discovery Camp, Multi-Dimensional Family Therapy and Medicine using. In this study, in-depth interview and focus group interview were conducted. Fourteen college students in Taiwan were selected to involve into the interviews. The processes of how they withdrawal IGD without interventions were revealed. Environment factors, peer and family influences were revealed and linked with IGD. External factors were identified as crucial roles in students’ successful stories. In order to present the external factors of IGD, this study applied qualitative analysis software for coding and analysis. The conclusions were reached as follows:
1. Adolescent could reduce their IGD without external intervention.
2. Six strategies were suggested as assessment and mechanism for IGD student of school, which included that to improve social skills, to participate in outdoor activities, to establish faith, to provide ways to express emotions, and to apply technological intervention in helping adolescent withdrawal from IGD.

碩士學位論文口試委員審定書
中文摘要............................................................I
英文摘要 ..........................................................II
誌謝..............................................................III
目錄...............................................................IV
表目錄..............................................................V
圖目錄.............................................................VI
第一章 緒論........................................................1
第一節 研究背景.................................................1
第二節 研究動機與目的...........................................3
第三節 名詞解釋.................................................4
第四節 研究流程.................................................5
第五節 研究限制 ................................................6
第二章 文獻探討....................................................9
第一節 網路遊戲成癮的模式.......................................9
第二節 成癮六大標準............................................11
第三節 網路遊戲成癮的干預方式..................................11
第四節 外部因素和網路成癮的關係................................14
第三章 研究方法...................................................15
第一節 研究設計................................................15
第二節 研究工具................................................15
第三節 研究對象................................................16
第四節 資料分析................................................17
第四章 研究結果與分析.............................................19
第一節 環境與脫離網路遊戲成癮..................................21
第二節 同儕與脫離網路遊戲成癮..................................24
第三節 家庭與脫離網路遊戲成癮..................................27
第五章 結論及建議.................................................29
第一節 研究結論 ...............................................29
第二節 研究建議................................................31
參考文獻...........................................................36
一、中文部份.......................................................36
二、外文部分.......................................................36
附錄一:網路遊戲成癮量表(IGD-20 test)..............................42
附錄二:國民中小學九年一貫課程綱要總綱.............................43

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中華民國教育部104年學生網路使用情形調查報告http://www.edu.tw/News_Content.aspx?n=0217161130F0B192&s=F1AA06D56E8D6B20
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