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研究生:黃家政
研究生(外文):Chia-Cheng Huang
論文名稱:在數位化向量地圖中有關快速導覽與最佳路徑之策略性搜尋方法
論文名稱(外文):Efficient Browsing and Heuristic Shortest-Path Search on Digital Vector Maps
指導教授:杜維昌杜維昌引用關係
指導教授(外文):Wei-Chang Du
學位類別:碩士
校院名稱:義守大學
系所名稱:資訊工程學系碩士班
學門:工程學門
學類:電資工程學類
論文種類:學術論文
論文出版年:2007
畢業學年度:95
語文別:中文
論文頁數:67
中文關鍵詞:地理資訊系統電子地圖空間資料索引最佳路徑搜尋
外文關鍵詞:Dijkstra algorithmspatial indexingelectronic mapGIS
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隨著電腦軟硬體的日益成熟,人們已廣泛使用電子地圖在各項地理資訊應用系統中。各大相關電子廠商莫不競相投入各式應用服務的開發,其中重要的兩個核心技術為空間資料索引與最佳路徑搜尋技術。由於手持嵌入式設備受體積、電源、價格等因素之影響,其記憶體容量通常較小,因而大多無法一次將所有地圖資料全部載入。當即時瀏覽地圖時,主記憶體與輔助記憶體之傳輸速率自然成為關鍵的瓶頸,記憶體的存取次數也將直接影響地圖資料顯示的速度,我們首先將探討適合的多維度空間索引方法以解決此一問題。其次,網路分析功能對於提升地理資訊一直扮演重要角色,而其中尋找最佳路徑已成為最重要的功能之一。最佳路徑不僅僅是一般地理意義上最短的幾何距離,亦可衍生為其他的度量值,如最短的旅行時間、最省的運輸費用等。由於最佳路徑問題經常使用在各種急難救助等系統,計算時間往往必須在短短數秒內完成。當道路資料量龐大時,要快速找到一條最佳路徑實屬不易。固然傳統Dijkstra演算法是目前多數系統解決最短路徑問題採用的理論基礎,只是不同系統為了時效上的考量採用了不同的實現方法。此研究即以傳統Dijkstra演算法為基礎,在向量地圖中運用各種策略型方法並加以組合,以快速實現最短路徑之搜尋。經由實驗結果顯示,策略型方法的執行效率明顯優於傳統Dijkstra演算法。
As the rapid development of computer hardware and software, people have widely used electronic maps in a variety of geographical information application systems. One of most important technologies is the indexing and searching technology on spatial data. For a general embedded device, memory size is often insufficient to load all maps into memory at once because of the volume, power and cost. When browsing a large map, the transmission speed between main memory and auxiliary memory is a critical bottleneck. The access frequency of memory will influence the display speed of map data. This research firstly uses the multi-dimensional indexing technology to solve the key problem. Next, one of the most important issues is to find the best path in network analysis. The best path is not only the meaning that the required distance is shortest, but it is also possible to general geographical meaning, such as travel time, transportation charges, etc. Since the shortest path problem is usually applied to urgent tasks, these systems by request should calculate the shortest path as soon as possible. Most systems solving the shortest path are almost based on Dijkstra algorithm, and many systems use different approaches according to own properties. Based on traditional Dijkstra algorithm, this research adopts heuristic approaches to meet the requirement. We will show some experimental results to demonstrate the performance.
第一章 簡介
1.1 地理資訊系統與智慧型運輸系統
1.2 電子地圖之製作與應用
1.3 電子地圖導覽與網路分析功能之關鍵性問題
第二章 相關文獻
2.1 多維度資料索引結構在電子地圖的探討
2.2 適用於智慧型運輸系統最短路徑演算法相關文獻探討
2.3 典型最短路徑演算法目前已改善的方式
第三章 電子地圖導覽之設計
3.1 電子地圖原始數值檔
3.2 電子地圖索引資料結構之設計與編碼
3.3 給定一已知點與給定一已知視窗範圍之查詢方法
3.4 以空間填充曲線取得索引區塊的位置
第四章 策略型路徑搜尋技術
4.1 目標導向搜尋方法
4.2 雙向搜尋最短路徑方法
4.3 投影導向搜尋最短路徑方法
4.4 限制區域搜尋最短路徑方法
4.5 組合路徑搜尋技術
第五章 整合道路權重路徑搜尋技術
5.1 GIS道路屬性資料
5.2 選擇道路權重方法
5.3 行駛時間估算方法
第六章 實驗結果
6.1 電子地圖空間資料搜尋結果分析
6.2 策略型最佳路徑搜尋演算法實驗分析
第七章 結論
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