|
[1] K. J. Dana, B. V. Ginneken, S. K. Nayar, and J. J. Koenderink, "Reflectance and Texture of Real-World Surfaces," ACM Transactions on Graphics (TOG), vol. 18, pp. 1-34, Jan. 1999. [2] J. Filip and M. Haindl, "Bidirectional Texture Function Modeling: A State of the Art Survey," IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 31, pp. 1921-1940, November 2009. [3] Y.-T. Tsai, "Multiway K-Clustered Tensor Approximation: Toward High-Performance Photorealistic Data-Driven Rendering," ACM Transactions on Graphics (TOG), vol. 34, October 2015. [4] M. Radziszewski, K. Boryczko, and W. Alda, "An Improved Technique for Full Spectral Rendering," WSCG, pp. 9-16, 2009. [5] G. M. Johnson and M. D. Fairchild, "Full-Spectral Color Calculations in Realistic Image Synthesis," IEEE Computer Graphics and Applications, vol. 19, pp. 47-53, July 1999. [6] M. Rump, R. Sarlette, and R. Klein, "Groundtruth Data for Multispectral Bidirectional Texture Functions," in proceedings of CGIV, 2010, pp. 326-330. [7] H. Wang, Q. Wu, L. Shi, Y. Yu, and N. Ahuja, "Out-of-Core Tensor Approximation of Multi-Dimensional Matrices of Visual Data," ACM Transactions on Graphics (TOG), vol. 24, pp. 527-535 July 2005. [8] Y.-T. Tsai, W.-J. Wang, and T.-Y. Kao, "Cache-Aware Out-of-Core Tensor Approximation on GPUs," Technical Report, 2016. [9] B. Chen, Z. Li, and S. Zhang, "On Optimal Low Rank Tucker Approximation for Tensors: the Case for an Adjustable Core Size," Journal of Global Optimization, vol. 62, August 2015. [10] M. L. Koudelka, S. Magda, P. N. Belhumeur, and D. J. Kriegman, "Acquisition, Compression, and Synthesis of Bidirectional Texture Functions," presented at the ICCV 03 Workshop on Texture Analysis and Synthesis, 2003. [11] M. Sattler, R. Sarlette, and R. Klein, "Efficient and Realistic Visualization of Cloth," in Proceedings of the 14th Eurographics workshop on Rendering, 2003, pp. 167-177. [12] G. Müller, J. Meseth, and R. Klein, "Compression and Real-Time Rendering of Measured BTFs Using Local PCA," in Proceedings of Vision, Modeling and Visualisation, 2003, pp. 271-280. [13] J. Filip, M. J. Chantler, P. R. Green, and M. Haindl, "A Psychophysically Validated Metric for Bidirectional Texture Data Reduction," in Proceedings of ACM SIGGRAPH Asia, 2008. [14] L. D. Lathauwer, B. D. Moor, and J. Vandewalle, "On the Best Rank-1 and Rank-(R1 ,R2 ,. . .,RN) Approximation of Higher-Order Tensors," SIAM. J. Matrix Anal. & Appl., vol. 21, pp. 1324-1342, 2000. [15] M. A. O. Vasilescu and D. Terzopoulos, "TensorTextures: Multilinear Image-Based Rendering," in Proceeding of ACM SIGGRAPH, 2004, pp. 336-342. [16] D. K. McAllister, A. Lastra, and W. Heidrich, "Efficient Rendering of Spatial Bi-directional Reflectance Distribution Functions," in Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, 2002, pp. 78-88. [17] E. P. F. Lafortune, S.-C. Foo, K. E. Torrance, and D. P. Greenberg, "Non-Linear Approximation of Reflectance Functions," in Proceedings of the 24th annual conference on Computer graphics and interactive techniques, 1997, pp. 117-126. [18] J. Filip and M. Hain, "Non-linear Reflectance Model for Bidirectional Texture Function Synthesis " in Proceedings of the 17th IAPR Interna-tional Conference on Pattern Recognition, 2004, pp. 80-83. [19] N. Menzel and M. Guthe, "g-BRDFs: An Intuitive and Editable BTF Representation," Computer Graphics Forum, vol. 28, pp. 2180-2200, 2009. [20] M. Ashikhmin and S. Premoze, "Distribution-based BRDFs," 2007. [21] H. Wu, J. Dorsey, and H. Rushmeier, "A Sparse Parametric Mixture Model for BTF Compression, Editing and Rendering " Computer Graphics Forum, vol. 30, pp. 465-473, 2011. [22] M. Haindl and J. Filip, "Extreme Compression and Modeling of Bidirectional Texture Function," IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 29, pp. 1859-1865, October 2007. [23] M. Haindl, V. Remeš, and V. Havlíček, "Potts Compound Markovian Texture Model," presented at the Pattern Recognition (ICPR), 2012. [24] M. Haindl, J. Grim, P. Somol, P. Pudil, and M. Kudo, "A Gaussian Mixture-based Colour Texture Model," in Proceedings of the 17th International Conference on Pattern Recognition (ICPR), 2004, pp. 177-180. [25] M. Haindl and P. Pudil, "A Hybrid BTF Model Based on Gaussian Mixtures," in Proceedings of the 4th International Workshop on Texture Analysis and Synthesis, 2005, pp. 95-100. [26] T. G. Kolda and B. W. Bader, "Tensor Decompositions and Applications," SIAM Review, vol. 51, pp. 455-500, 2009. [27] A. Bilgili, A. Öztürk, and M. Kurt, "A General BRDF Representation Based on Tensor Decomposition," Computer Graphics Forum, vol. 30, pp. 2427-2439, 2011. [28] K. Schwenk, A. Kuijper, and U. Bockholt, "Modeling Wavelength-dependent BRDFs as Factored Tensors for Real-time Spectral Rendering.," in Proceedings of the International Conference on Computer Graphics Theory and Applications, 2010, pp. 165-172. [29] J. Liu, P. Musialski, P. Wonka, and J. Ye, "Tensor Completion for Estimating Missing Values in Visual Data," IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 35, pp. 208-220, 2013. [30] G. Liu, M. Xu, Z. Pan, and A. E. Rhalibi, "Human motion generation with multifactor models," Computer Animation and Virtual Worlds, vol. 22, pp. 351-359, 2011. [31] Z.-Q. Cheng, Y. Chen, R. R. Martin, Y.-K. Lai, and A. Wang, "SuperMatching: Feature Matching Using Supersymmetric Geometric Constraints," IEEE Transactions on Visualization and Computer Graphics, vol. 19, pp. 1885-1894, 2013. [32] M. D. Fairchild, Color Appearance Models, Second ed.: John Wiley & Sons 2005. [33] R. L. Cook and K. E. Torrance, "A Reflectance Model for Computer Graphics," ACM Transactions on Graphics (TOG), vol. 1, pp. 7-24, Jan. 1982. [34] J. S. Gondek, G. W. Meyer, and J. G. Newman, "Wavelength Dependent Reflectance Functions," in Proceedings of the 21st annual conference on Computer graphics and interactive techniques, 1994, pp. 213-220. [35] G. F. Evans and M. D. McCool, "Stratified Wavelength Clusters for Efficient Spectral Monte Carlo Rendering," in Proceedings of the conference on Graphics interface, 1999, pp. 42-49. [36] G. Lai and N. J. Christensen, "A Compression Method for Spectral Photon Map Rendering," in Proceedings of WSCG, 2007, pp. 95-102. [37] B. Tandianus, H. Johan, H. S. Seah, and F. Lin, "Spectral Caustic Rendering of a Homogeneous Caustic Object Based on Wavelength Clustering and Eye Sensitivity," The Visual Computer, vol. 31, pp. 1601-1614, 2015. [38] L. R. Tucker, "Implications of factor analysis of three-way matrices for measurement of change," in Problems in Measuring Change, C. W. Harris, Ed., ed: University of Wisconsin Press, 1963. [39] B. Zou, C. Li, L. Tan, and H. Chen, "GPUTENSOR: Efficient Tensor Factorization for Context-Aware Recommendations," Information Sciences: an International Journal, vol. 299, pp. 159-177, April 2015. [40] CIE, "Colorimetry," Technical Report, CIE 15.3:2004, 2004. [41] M. Chrobak, H. Karloff, T. Payne, and S. Vishwanathan, "New Results on Server Problems," SIAM Journal on Discrete Mathematics, vol. 4, pp. 172-181, 1990. [42] A. Pajot, L. Barthe, M. Paulin, and P. Poulin, "Combinatorial Bidirectional Path-Tracing for Efficient Hybrid CPU/GPU Rendering.," Computer Graphics Forum, vol. 30, pp. 315-324, 2011. [43] M. Filipović and A. Jukić, "Tucker Factorization with Missing Data with Application to Low-n-rank Tensor Completion," Multidimensional Systems and Signal Processing, vol. 26, pp. 677-692, 2015.
|