【1】J. Cremer, J. Kearney, Y. Papelis, “Driving Simulation: Challenges for VR Technology”, IEEE Computer Graphics and Applications, Vol.16, Issue 5, pp.16-20, Sept. 1996.
【2】J. Kuhl, D. Evans, Y. Papelis, R. Romano, G. Watson, “The Iowa Driving Simulator: An Immersive Research Environment”, IEEE Computer, Vol.28, Issue 7, pp.35-41, July 1995.
【3】Jung-Ha Kim, Woon-Sung Lee, H-Kyeong Park, Kyung-Kyun Park, Jun-Hee Cho, “A Design and Characteristic Analysis of the Motion Base for Vehicle Driving Simulator”, Proceedings of IEEE Robot and Human Communication, pp. 290-294, 1997.
【4】R.R. Mourant, N. Qiu, S.A. Chiu, “A Distributed Virtual Driving Simulator”, IEEE Virtual Reality Annual International Symposium, pp. 208, 1997.
【5】M.J. Zyda., R.B. McGhee, R.S. Ross, D.B. Smith, D.G. Streyle, “Flight Simulators for Under $100,000”, IEEE Computer Graphics and Applications, Vol.8, Issue 1, pp.19 -27, Jan. 1988.
【6】P.A. Platt, D.A. Dahn, P. Amburn, “Low-cost Approaches to Virtual Flight Simulation”, Proceedings of the IEEE Aerospace and Electronics Conference, Vol.2, pp.940-946, 1991.
【7】W. Dean McCarty, Steven Sheasby, Philip Amburn, Martin R. Stytz, Chip Switzer, “A Virtual Cockpit for a Distributed Interactive Simulation”, Proceedings of IEEE Computer Graphics and Applications, pp.49-54, 1994.
【8】P.M. Silson, M.G. Kellett, “Parallel Realization of a Six Degree of Freedom Model of an Aircraft”, IEEE International Conference on Control, Vol.2, pp.724-728, 1991.
【9】邱逢琛、曾國正,“船舶操縱性能預估法之探討”,NTU-INA-Tech.Rept 275,1988.
【10】邱逢琛、曾國正,“港內操船運動模擬計算系統”,中華民國第十屆海洋工程研討會論文集,1988.
【11】OpenGL Architecture Review Board, OpenGL Programming Guide, Release 1, Addison-Wesley Publishing Company, 1993.
【12】D. Stewart, “A Platform with Six Degrees of Freedom”, Proceedings of the Institution of Mechanical Engineers, Vol. 180, Part 1, No. 5, pp. 371-386,1965-1966.
【13】Fournier A., “A Simple Model of Ocean Waves”, Computer Graphics, Vol. 20, No.3, pp.75-84,July 1986.
【14】Peachy D., “Modeling Waves and Surf”, Computer Graphics, Vol. 20, No.3, pp.65-74,July 1986.
【15】TS’O Pauline Y. and Barsky,Brain A., “Modeling and Rendering Waves”, ACM Transactions of Graphics, Vol.6, No.3, pp.191-214,July 1987.
【16】戴文凱,“產生海浪的新模式”,交通大學資訊工程研究所碩士論文,1990.【17】Ken-ichi Anjyo, “Semi-globalization of stochastic spectral synthesis”, Visual Computer, pp.1-12, Springer-verlag 1991.
【18】蔡佳麟,“動態整體海域與靜態船舶水套模擬之新模式”,交通大學工業工程研究所碩士論文,1992.【19】殷富,“海洋物理學概論”,國立編譯館,1984.
【20】陸磐安,“造船原理─船舶動力學”,國立編譯館,1999.
【21】Kinsman B., “Wind Waves: Generation and Propagation on the Ocean Surface”, Dover,1984.
【22】練紹安,“分散式即時動態視覺模擬操控訓練系統之研發”,交通大學電機與控制工程研究所碩士論文,2000.【23】張鴻祥,“虛擬實境之六軸動感平台控制與系統整合”,交通大學電機與控制工程研究所碩士論文,1998.【24】Peter R. Grant and Lloyd D. Reid, “Motion Washout Filter Tuning: Rules and Requirements”, Journal Of Aircraft, Vol. 34. No. 2, March-April 1997
【25】T. A. Funkhouser, C. H. Sequin, “Adaptive Display Algorithm for Interactive Frame Rates During Visualization of Complex Virtual Environments”, Proceedings of SIGGRAPH, pp.247-254, August 1993
【26】M. Green, “A Framework for Real-Time Rendering in Virtual Reality”, Proceedings of the ACM Symposium on Virtual Reality Software and Technology, July 1996.
【27】吳俊欣,“Real-time System之設計與分析”,台灣科技大學電機工程系研究報告,2000.