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研究生:藍冠傑
研究生(外文):Lan, Guan-Jie
論文名稱:以目的地品牌體驗模型探討擴增實境導覽對地質襲產遊客之影響
論文名稱(外文):A Study on Geotourist of Using Augmented Reality Guidance Through Destination Brand Experience Model
指導教授:石岳峻石岳峻引用關係
指導教授(外文):Shih, Yueh-Chun
口試委員:吳盛沈瑞棋
口試委員(外文):Sheng, WuShen, Jui-Chi
口試日期:2016-06-08
學位類別:碩士
校院名稱:國立高雄餐旅大學
系所名稱:旅遊管理研究所
學門:民生學門
學類:觀光休閒學類
論文種類:學術論文
論文出版年:2016
畢業學年度:104
語文別:中文
論文頁數:115
中文關鍵詞:目的地品牌體驗擴增實境地質襲產地質公園偏最小平方法
外文關鍵詞:Augmented RealityDestination Brand ExperienceGeological HeritageGeoparkPartial Least Squares
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隨著交通運輸工具與資訊科技的發展日新月異,埋藏在地球上各個角落令人驚奇的自然與人文景觀逐漸為人所知,並吸引人們前往一探究竟,至今,前往世界各地知名景點旅遊已成為觀光休閒活動中不可或缺的一環,同時也是推動國家與地方經濟成長的重要產業活動。隨著體驗經濟的時代到來,如何創造美好的體驗給遊客成為旅遊業者和旅遊目的地管理者重要的課題。而為了因應越趨龐大的旅遊人潮,研發行動性與功能性高的個人化導覽方式是提供遊客良好的旅遊體驗方式之一。
本研究欲瞭解遊客使用擴增實境導覽應用程式對其在野柳地質公園的體驗之影響,本研究以目的地品牌體驗模型(Destination Brand Experience, DBE)為理論基礎進行分析,以新空間國際有限公司所推出之「野柳行」應用程式為實測軟體。研究調查採量化研究設計,實際發放正式問卷450份,回收384份有效問卷,以偏最小平方法(Partial Least Squares, PLS)驗證本研究架構之適用性,希冀研究之結果能提供學術研究上目的地品牌體驗相關概念之整合架構模型,並提供未來實務應用方面相關旅遊目的地管理組織和技術人員開發參考,使其更加符合市場需求與期待,延伸出更多元的應用,強化台灣旅遊景點之目的地品牌。
Along with rapid development of transportation and information & communication technologies (ICTs), mobile phones with multi-functional applications (Apps) have been useful travel tools for tourists. How to develop wide variety of applications to meet tourists’ demand has become one of the primary issues. Therefore, this study aim to research tourists’ experiences of using Augmented Reality (AR) guidance application to go sightseeing at Yehliu Geopark in northern Taiwan. Destination Brand Experience (DBE) model will be applied as basis of the research framework to progress partial least squares (PLS) Algorithm and Bootstrapping by using PLS path modeling in SmartPLS 3.0. A total of 450 questoinnaires were distributed and 384 usable samples were obtained. The findings suggest that DBE is an important determinant of revisit intentions and word-of-mouth, butsatisfaction is a strong mediating variation. Besides, there are distinct variations, behavioral DBE and sensory DBE, playing leading roles in significant DBE components. The paper concludes with management implications and practice recommendations for the future research and developers of AR guidance application.
書名頁 i
論文口試委員審定書 ii
摘要 iii
英文摘要 iv
誌謝 v
目錄 vi
表目錄 viii
圖目錄 x
第壹章 緒論 1
第一節 研究背景與動機 1
第二節 研究目的與問題 5
第三節 研究對象與範圍 6
第四節 研究流程 7
第貳章 文獻回顧 8
第一節 地質公園 8
第二節 目的地品牌體驗 14
第三節 擴增實境 22
第參章 研究方法 27
第一節 研究設計與研究架構 27
第二節 抽樣設計 35
第三節 研究工具 38
第四節 資料分析方法 40
第肆章 結果與討論 43
第一節 描述性統計分析 43
第二節 信度與效度分析 52
第三節 獨立樣本t檢定與單因子變異數分析 58
第四節 模型分析與假說驗證 77
第伍章 結論與建議 82
第一節 研究結論與貢獻 82
第二節 管理意涵與實務建議 87
第三節 研究限制與未來研究方向 89
參考文獻 91
附錄:實測問卷 103
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