跳到主要內容

臺灣博碩士論文加值系統

(216.73.217.75) 您好!臺灣時間:2026/08/19 19:47
字體大小: 字級放大   字級縮小   預設字形  
回查詢結果 :::

詳目顯示

我願授權國圖
: 
twitterline
研究生:盧信彰
論文名稱:社會臨場感知及動態幾何知識地圖導向之競賽式電腦中介學習研究
論文名稱(外文):The Application of the Social Presence Theory and Dynamic Geometric Knowledge Map to Computer-mediated Learning
指導教授:溫嘉榮朱耀明朱耀明引用關係
學位類別:博士
校院名稱:國立高雄師範大學
系所名稱:工業科技教育學系
學門:教育學門
學類:專業科目教育學類
論文種類:學術論文
論文出版年:2010
畢業學年度:98
語文別:中文
論文頁數:207
中文關鍵詞:社會臨場感動態幾何知識地圖電腦中介學習
外文關鍵詞:Social presence theorydynamic geometry’s Knowledge MapComputer-Mediated
相關次數:
  • 被引用被引用:1
  • 點閱點閱:425
  • 評分評分:
  • 下載下載:0
  • 收藏至我的研究室書目清單書目收藏:1
新世紀科技的運用及發展,造就了教育典範的移轉,針對學習領域也產生了不同的認知,教育科技改變了知識的學習範圍、學習內涵及呈現的方式,所以知識學習過程及學習方法也應隨之改變。本研究以新的教育典範,創造新的網絡學習科技整合體系,透過融入網路社會感知的「社會臨場感」理論,以及圖像呈現的「動態幾何合知識地圖」之心智工具,建構新世代的電腦中介學習模式,使學生能在擬真的社會感知情境中互動學習,知識提供以多角度、多層次的圖像分析及呈現,讓學習者自由操弄學習中介工具,產生自我內在認知結構的改變,教育科技融入學習因此模式而產生新的優勢。在研究中以較抽象不容易進行科技融入的數學學科領域為例,將學習活動融入社會互動情境中,藉此場域讓學生進行充滿樂趣、自由自在的競賽式學習;並分析研究參賽者參與此活動的參與態度、參加動機、了解使用者的感受,並進一步分析相互之間的關連性,探討顯著差異的部份。
此模式之應用幫助學生以新的學習方式及策略,提供新的學習視野,使其在學習情境上建構完整的知識整體架構外,也能了解最基本的知識基礎概念,讓學習者建構完整的知識脈絡,靈活運用於各種的生活情境中。未來可做為擴大運用至其它學科領域,進行協助科際整合,提昇教育科技融入學習行為的參考。
Due to the paradigm shift in education, development and application of new technology give rise to new perspectives of learning. Educational technology alters the scope, content, and presentation of knowledge. As a result, changes in the learning process create changes in the approaches to learning.
Students acquire new knowledge in a multi-perspective and multi-layered manner by interacting in virtual reality. This new web-based learning support system incorporates the “social presence theory” into the online community and introduces the “knowledge map” computer-mediated learning tools. Students manipulate computer-mediated tools freely to analyze knowledge. This new learning model helps the student not only to construct a comprehensive knowledge framework but to learn basic concepts by providing new learning methods and strategies. In addition, it permits students flexibility in applying what they have learned to situations in life.
中文摘要……………………………………………………………I
英文摘要…………………………………………………………•••III
目錄………………………………………………………………•••V
圖次……………………………………………………………•…VII
表次………………………………………………………………••IX
第一章 緒 論 1
第一節 研究背景 1
第二節 研究動機 3
第三節 研究目的 7
第四節 名詞譯義 10
第五節 研究範圍及內容 13
第二章 文獻探討 17
第一節 電腦中介學習理論發展及運用 18
第二節 社會臨場感理論融入學習情境 23
第三節 動態幾何知識地圖提昇知識傳播效能 30
第四節 數學學習態度及線上測驗相關研究 51
第五節 先期研究相關成果 55
第三章 研究方法及架構 63
第一節 研究架構 63
第二節 研究設計 70
第三節 研究工具 76
第四節 實施程序 83
第五節 研究對象 86
第六節 資料分析方法 88
第四章 研究結果與討論 91
第一節 社會互動平台建構成果呈現 91
第二節 參與動機、態度及平台適用性分析 97
第三節 網路競賽式平台成效分析 137
第五章 結論與建議 145
第一節 研究結論 145
第二節 研究建議 153
參考文獻 156
一、中文部份 156
二、英文部份 160
附錄一 2008年網路數學競賽簡章 170
附錄二 動態幾何知識地圖科技工具數學試題範例 173
附錄三 學生對網路數學競賽參與態度調查問卷 179
附錄四 網路數學回饋及建議彙整表 182
參考文獻
一、中文部份
卜慶玲(1995)。虛擬社區內的傳播之研究-以交通大學資科系BBS站為例。新竹:國立交通大學碩士論文。
王鳳儀(1999)。新科技對小團體傳播之影響:從電腦中介傳播談起。國立交通大學傳播研究所碩士論文。
朱茱(1996)。數學發現中的想像。數學傳播,20(2),77-82。
余民寧、陳嘉成(1996)。概念構圖:另一重評量方法,政大學報,73,61-200。
何榮桂、郭再興(1997)。網路化適性測驗系統,第六屆國際電腦輔助教學研討會論文集,186-196。
何榮桂、顏永進(2001)。資訊融入健康與體育領域教學。教師天地,112,71-75。
何榮桂(2001)。網路環境題庫與測驗之整合系統,科學發展月刊28.7,534-540。
吳成峰(2006)。企業概念學習及其建構研究。哈爾濱工業大學工業研究所碩士論文,36-59。
吳明隆(2007)。結構方程模式:AMOS的操作與應用。台北市:五南。
吳明隆、涂金堂(2005)。SPSS與統計應用分析(2版)。台北市:五南出版社。
吳姝倩(1999)。「電腦中介傳播」通道的「虛擬人際關係」--探訪「電子佈告欄」中情感關係的組成及發展。資訊科技與社會轉型第三屆研討論文集,87-128。
宋曜廷、張國恩、侯惠澤(2005)。資訊科技融入教學;借鏡美國經驗,反思台灣發展。教育研究集刊,5(1),p31-36。
李祈仁(2007)。原住民地區國小學生網路自我學習適應的知識移轉影響因素及其模式研究。高雄師範大學工業科技教育學系博士論文,187-191。
李華偉、董小英、左美雲(2002)。知識管理的理論與實踐,北京:華藝出版社。
林璟豐(2001)。全球資訊網測驗題型之研究,國立臺灣師範大學,工業科技教育研究所碩士論文。
邱皓政(2003)。結構方程模式-LISREL的理論、技術與應用。台北:雙葉書廊。
邱皓政(2007)。量化統計與分析。臺北:五南。
柯俊良(2003)。新式題型網路題庫測驗系統之建置 ─以國小高年級數學科為例, 國立台中師範學院教育測驗統計研究所碩士論文,1-4。
張政亮(2002)。多媒體網路教學的發展趨勢-以模組式教材的設計為例,資訊教育特刋,45-55。
張政亮(2008) 。創意教學的理論與實踐:以社會學習領域為例,台北市立教育大學社會科教育學系,p30-31,p267。
張基成(1997)。開發思考與創造力之知識建構工具與認知學習環境的探討:電腦革新應用。教學科技與媒體,33,36-45。
教育部(2003)。國民中小學九年一貫課程綱要數學學習領域。台北:教育部教育中小學教育白皮書。
許楨哲 (2003)。實際建置線上網路競賽系統:以數學競賽網站為例,視聽教育雙月刊,44(4),42-45。
許慶昇、杜淑芬、黃國禎 (1998)。概念繼承關係在網路智慧型學習診斷系之應用。第七屆國際電腦輔助教學研討會論文集,602-609。
許麗玲(2008)。網路學習社群創新擴散模式建構之研究,國立高雄師範大學工業科技教育學系博士論文,140-142。
陳立娜(2003)。知識管理中企業概念學習的繪製,圖書情報。
陳沅、洪碧霞、林宜樺(2003)。心智工具在融入式網路數學專題學習中應用效益之探討。網路專題學習暨多元動態評量模式發展趨勢研討會會議手冊。台南大學。
陳英娥、林福來(1998)。數學臆測的思維模式。科學教育學刊, 6(2),191-218。
黃芳銘(2004)。社會科學統計方法學-結構方程模式。台北市:五南。
黃振家、張書翎(2007)。數位時代的資訊素養:運用科技進行知識建構。學富文化事業有限公司,112。
黃雲龍(2004)。電子商務情境教學之行動研究。電子商務研究,2(3),315-332。
黃聰亮(2006)。資訊科技融入教學。國民教育,46(4),64-69。
劉育隆、曾彥鈞、郭伯臣、楊智為(2006)。以知識結構為基礎之適性化補救教學系統建置。2006 數位教學暨資訊實務研討會論文集。
潘育絜(2008)。角色扮演與互惠:遊戲社群網站社交性準則研究。國立交通大學傳播研究所碩士論文。
蔡寶桂(2000)。透過web-base 進行「數學步道」之溝通、解題。竹縣文教,22,6-11。
蕭嘉琳、黃國禎(2001)。互動式概念關係建立輔助系統在學習診斷之應用。第五屆全球華人學習科技研討會暨第十屆國際電腦輔助教學研討會。
謝佩宜、周倩(2006)。網路數學討論區使用者之批判思考表現、參與歷程觀感、動機與程度之相關研究。科學教育學刊,14(1),83-100。
蘇建全(2001)。腦中介傳播之概況。資訊社會研究期刊。南華大學社會學研究所,17-19。
蘇新宁(2004)。企業知識管系統。北京:北京科學出版社。152-153。
鐘樹椽、程璟滋(2005)。資訊科技應用於數學科教學之探討。教育資料與圖書館學報,43(2),249-266。
顧大維(2005)。從數位教學平台使用的迷思:看教學設計在數位學習應扮演的角色。教育研究月刊,131,118-126。


二、英文部份
Alessi, S. M. & Trollip, S.R. (1991). Computer-based instruction : Methods and development (2nded.). Englewood Cliffs, NJ: Prentice-Hall.
Andres, H. P. (2002). A comparison of face-to-face and virtual software development teams. Team Performance Management,8(1/2), 39-48.
Aragon, S. R.(2003). Creating social presence in online environments, In S. R. Aragon (Ed.), Facilitating learning in online environments, Jossey-Bass, San Francisco, pp. 57-68.
Bagozzi, R. P., & Yi, Y. (1988). On the evaluation of structural equation models. Journal of the Academy of Marketing Science, 16, 271-284.
Bugbee, A. C. (1996). The satellite testing experiment. (Examination onDemand Research Report 7). Bryn Mawr, PA: The American College.
Chen Lisa (2003). Knowledge mapping in knowledge Management at Encerprisea. Library and Information Secvece.(8) .08-78.
Chidambaram, L.(1993). Impact of Communication Medium and Computer Support on Group Perceptions and Performance: A Comparison of Face-to-Faceand Dispersed Meetings. MIS Quarterly,17(4), 465-491.
Chiu, C. M., Hsu, M. H., & Wang, E. T. G. (2006), Understanding knowledge sharing in virtual communities: An integration of social capital and social cognitive theories, Decision Support Systems, 42(3), 1872-1888.
Chou, C.(1996). A computer logging method for collecting use-reported inputs during formative evaluation of computer network-assisted distancelearning, Proceedings of ED-Media 96 World Conference on Educational103Multimedia and Hypermedia. pp148-153, June 17-22,1996,Boston, USA.
Cohen, J. (1988). Statistical power analysis for the behavioral science (2nd ed.).
Cuoco, A. A., & Goldenberg, E. P. (1996). A role for technology in mathematics education. Journal of Education, 178(2), 15-32.
Davenport T. H. ,& Prusak L(1998). Working knowledge: how organizations manage what they know. Boston: Harvard Business School Press
Douek, N. (1999). Argumentation and conceptualization in context: A case study on sunshadows in primary school. Educational Studies in Mathematics, 39, 89-110.
Eppler M. J. (2001). Making knowledge visible through intranet knowledge maps: concepts, elements, cases Proceedings of 34th Hawaii International Conference on System Science. Hawaii. USA.
Ernest, P. (1995). The philosophy of mathematics education (3rd). New York: Falmer.
Feng, Y. X., Tan J. R.,& Zheng B. (2006). Conceptual structure modelling method based on coupling semantics . Journal of Zhejiang University: Engineering Science,40(2): 221 - 225.
Flick, T. M.,& Kuchey, D. (2006). Mathematics contest corner: a twenty minute math contest: practice for competition. Ohio Journal of School Mathematics, 53, 43-45.
Grey, D. (2008). Knowledge mapping: a practical overview. hltp;//www.Smithweaversmith.comiknowledge2.htm
Gunawardena, C. N. & Zittle, F. J. (1997). Social presence as a predictor of satisfaction within a computer-mediated confercncing environment, American Journal of Distance Education , 11 (3), 8-26.
Hairs, J. F., Anderson, R. E., Tatham, R. L. & Black, W. C. (1998), Multivariate Data Analysis, New York: Macmillan.
Hayduk, L. A.(1987). Structural equation modeling with LISREL: Essentials and advances. Baltimore MD: The Johns Hopkins University Press.
Ian Graham (1994). Object Oriented Methods, Addison - Wesley , pp.18-24 Johnson D. W. and R. T. Johnson, Learning Together and Alone : Cooperative, and Individualistic Learning, Englewood Cliffs, NJ : Pretice-Hall.
Jonassen, D.(1996).Computer in classroom:Mindtools for critical thinking. Englewood Cliffs, NJ:Prentice-Hall, Inc.
Jonassen, D. H. (2000).Computers as Mindtools for Schools Engaging Critical Thinking (2da. ed). New Jersey: Columbus, Ohio, USA
Jonassen, D. H., & Yueh, H.P.(1998). Computers as mindtools for engaging learners in critical thinking. TechTrends, 43 (2), 24-32.
Jonassen, D. H., Howland,J., Moore, J., & Marra, R.M.(2003) Learning to Solve Problems with Teachnology:A constructivist Prepective, 2nd ed.New Jersey: Prentice Hall, Inc.
Joreskog, K. G. (1969). A general approach to confirmatory maximum likelihood factor analysis. psychometrika, 34, 183-202.
Joreskog, K. G. & Sorbom D. (1996). LISREL8: User's ReferenceGuide, Mooresville: Scientific Software.
Kumar, D.D., Helgeson, S.L.,& white, A.L. (1994). Computer technology - cognitive psychology interface and science performance assessment , Educational Technology Research & Development, 42(4),6-16.
Kumar N.,& Benbasat, I. (2002). Para-social prcscllce and communication capabilities of a web site: A thcorctical perspective, e-server Journal, (12), 5-24.
Lee, A., Danis, C., Miller, T. & Jung,Y.( 2001). Fostering Social Interaction in Online Spaces., In M. Hirose (Ed.), Human - Computer Interaction, IOS Press.
Lee, C. H., Yeh, D., Kung R. J.,& Hsu, C. S. (2007). The influences of learning portfolios and attitudes on learning effects in blended E-learning for mathematics. Journal of Educational Computing Research. 37(4). 331-250.
Lepper, M. R., Corpus, J. H.,& Iyengar, S. S. (2005). Intrinsic and extrinsic motivational orientations in the classroom : Age differences and academic correlates. Journal of Educational Psychology, 97, 184-196.
Lin Yi-Yi (2002). Applying Concept Hierarchy to Diagnose Misconceptions in Distance Testing, Chung Yung Christian University Information and Computer Engineering graduate school thesis.
Logan D.,& Caldwell F. (2000). Knowledge mapping, Five key dimensions to consider, MJ. USA, GartnerGroup.
Lombard, M. & Ditton, T. B. (1997) At the heart of it all: The concept of presence, Journal of Computer- Mediated- Communication, Vol. 3, No. 2. Retrieved from: http://www.ascusc.org/jcmc/vol3/issue2/lombard.html
Mactin J. E.(2002). Handbook on knowledge management . Springer Veclag,(3) 199-300.
Maloney, K. D. & Preece, J., (2005). A multilevel analysis of sociability, usability and community dynamics in an online health community, ACM Transactions on Computer-Human Interaction(TOCHI), Vol.12, No.2.
Marfa Auxilio, & Medina Nieto. (2003)An overview of ontologim. Puebla-Mertico, Es. Hacienda Sta. Catacina Maryic a/n Cholula.
Maritja Jermol, Nada Lavrac & Tanja Urbancic(2003). Managing Business Intelligence in Avirtual Enterprise: A Case Study and Knowledge Management Lessons Learned. Journal of Intelligent & Fuzzy System .
Nation Research Council.(1990). Resshaping school mathematics
:A philosophy and framework for curriculum.Washington, D.C.:National Academy Press.
Newberry, B., (2001). Raising student social presence in online classes, in W. Fowler & J. Hasebrook (Eds.): Proceedings of the Association for the Advancement of Computing in Education (AACE)WebNet 2001 World Conference on the WWW and the Internet, Norfolk, Orlando, Florida, p905-910.
Nguyen,D.M.(2002). Developing and evaluating the effects of web-based mathematics instruction and assessment on student achievement and attitude. Dissertation Abstracts International, 63(8), 2782A. (UMI No. AAT 3060864).
Nguyen, D. M., Yi-Chuan J. H., & Allen, D. (2006). The Impact of web-based assessment and practice on students' mathematics learning attitudes. Journal of Computers in Mathematics & Science Teaching, 25(3), 251-279.
Novak, J. D. (1990). Applying psychology and philosophy to theimprovement of laboratory teaching,,The American Biology Teacher, vol.41, p.p466-470.
Novak, J.D. & Gowin, D.B.(1984). Learning How to Learn, Cambridge , London: Cambridge University Press.
Nur Azizan , Nur Azyan, Y.,& Suraya, H. (2007). Mathematics web-based system as students' study companion: A scenario in malaysia. The International Journal of Learning. 14 (9). 205-213.
Oblinger, D.(1992). Teaching and Learning with Computers, An LAT Technical Primer, North Carolina University, Chapel Hill, NC, Institute for Academic Technology.
Oliver,R.(2001) . Developing e-learning environment that support knowledge construction in higher education. In S. Stonry & J.Burn (Ed.). Working for excellence in the e-economy. P407-416.Church lands:Australia, We-B Centre.
Ong T. H.,Chen H C,& Sung W. K. (2005). Newsmap : A knowledge map for online news . Decision Support Systems, (39) :583 - 5fJ7.
Pan X. W., Gu X. J.,& Chou Y. F.(2003). Knowledge modeling techniques for knowledge management . Computer Integrated Manufacturing System, p517 - 521.
Parks, M. R., & Floyd, K. (1996). Making friends in cyberspace. Journal of Communication, 46(1), 80.
Preece, J. & Maloney-Krichmar, D., 2003, Online communities: Focusing on sociability and usability. In J. A. Jacko & A. Sears (Eds). The Human-Computer Interaction Handbook,Mahwah, NJ: Lawrence Erlbaum
Preece, J., (2001). Sociability and usability in online communities: Determinants and measuring success. Behaviour & Information technology, Vol.20, No.5, pp.347-pp.356.
Renk, C. J., Maurer, E. S., & Krashin, M. L. (2006). Practical antitrust at the antitrust-patent interface: sham litigation, fraudulent procurement, bad faith enforcement, and Illinois tool works. The IP Litigator : Devoted to Intellectual Property Litigation and Enforcement, May/Jun, 11-24.
Rezayat M. (2000). Knowledge-based product development using XML and KCs. CAD. 32(3), 299-309.
Rheingold, H., 1993, The Virtual Community: Homesteading on the Electronic Frontie , New York:HarperCollins.
Rice, R. E. & Love, G. (1987). Electronic emotion: Socioemotional content in a computer-mediated network. Communication Research. Vol. 14, pp. 85~108.
Rita, K., Chang, M., Dong, D. X., & Yang, K. Y. (2002). Applying Knowledge Map to Intelligent Agents in Problem Solving Systems, World Conference on Educational Multimedia, Hypermedia & Telecommunications (ED-Media), Denver, Colorado, USA, Jun. 24-29,
Rutter, J., & Smith, G. (2008). [Online]. Available: http://www.cric.ac.uk/cric/ Jason_Rutter/papers/Ritual. Pdf.
Salamander, O. ( 2002). Knowledge maps and knowledge management . UK,The Salamander Organization Ltd.
Seale, J. K.,& Cann, A. J. (2000). Reflection on-line or off-line: The role of learning technologies in encouraging students to reflect. Computers and Education, 34, 309-320.
Shiou-Wen Yeh,& Jia-Jiunn Lo (2005) Assessing metacognitive knowledge in web-based CALL: a neural network approach. Computers & Education 44(2): 97-113
Short, J.,Williams, E.,& Christie (1976).The Social Psychology of Telecommunications. London:Wiley.
Soukup, C., (2006). Computer-mediated communication as a virtual third place: building Oldenburg's great good places on the world wide web., New Media & Society, Vol.8, No.3, pp.421-pp.440.
Steele, D. F. (2001). Using sociocultural theory to teach mathematics: A Vygotskian perspective. School Science and Mathematics, 101(8), 404-415.
Steeples, C. (1993). A computer-mediated learning environment for adult learners: Supporting collaboration and self-direction. Journal of Educational Multimedia and Hypermedia, 2(4), 443-454.
Steinkuehler, C. A. & Williams D.(2006). Where everybody knows your (screen) name: Online games as third places., Journal of Computer-Mediated Communication, Vol.11, pp.885-pp.909.
Suyeon K., Euiho S.,& Hyunseok H..(2003).Building the Knowledge Map: an Industrial Case Study. Journal of Knowledge Management.
Sztompka, P. (2002). Socjologia. Analiza społeczeństwa, Sociology. Analysis of Society. Kraków: Znak.
Trevino, L. K., Lengel, R. H.,& Deft, R. L.(1987). Media symbolism, media richness, and media choice in organizations: A symbolic interactionist perspective. Communication Research, Vol. 14, No. 5, pp. 553~574.
Tu, C. H. & McIsaac, M. S.( 2002). An examination of social presence to increase interaction in online classes, American Journal of Distance Education, Vol. 16, No. 2, pp. 131-150.
Tu, C. H. (2001). How Chinese perceive social presence? An examination of interaction in an online learning environment, Educational Media International, Vol. 38, No. 1, pp. 45-60.
Vail, E. F. (2002). What is A Knowledge Map? , http://www. kmreview. com.
Vail, I.,& Edmond F. (1999). Knowledge mapping: getting startedwith knowledge management. Information Systems Management.
Van Eck, R. (2006). The effect of contextual pedagogical advisement and competition on middle-school students' attitude toward mathematics and mathematics instruction using a computer-based simulation game. Journal of Computers in Mathematics and Science Teaching, 25(2), 165-195.
Walther, J. B. (1992). Interpersonal effects in computer - mediated interaction: A relational perspective. Communication Research. Vol. 19, pp.52~90.
Wasko, M. M. & Faraj, S. (2005), Why should I share? Examining social capital and knowledge contribution in electronic networks of practice, MIS Quarterly, 29(1),35-57.
Watabe, K., Hamalainen, M., & Whinston, A. B. (1995). An internet based collaborative distance learning system: CODILESS. Computers & Education,24(3), 141-155.
Wellman, B., Salaff, J., & Dimitrova, D.(1996).Computer networks as social networks: collaborative work, telework, and virtual community. Annual Review of Sociology, 22, 213-238.
Westmyer, S. A., DiCioccio R. L., & Rubin R. B. (1998). Appropriateness and effectiveness of communication channels in competent interpersonal communication. Journal of Communication, 48(3), 27-33.
Wheaton, B.(1987). Assessment of fit in overidentified models wirh latent variables. Sociological Methods and Research, 16, 118-154.
Williams, S. (2006). Evaluating ethical decision-making models: a review and application. Society and Business Review, 1(3), 235-242.
Winn, W. (2002). Current Trends in education Technology Research : The Study of Learning Environments. Educational Psychlolgy Review, 13(3),331-351.
Zack, M. (1999).Developing a knowledge strategy. Califomia Management Review.
QRCODE
 
 
 
 
 
                                                                                                                                                                                                                                                                                                                                                                                                               
第一頁 上一頁 下一頁 最後一頁 top
1. 何榮桂、顏永進(2001)。資訊融入健康與體育領域教學。教師天地,112,71-75。
2. 何榮桂、顏永進(2001)。資訊融入健康與體育領域教學。教師天地,112,71-75。
3. 何榮桂(2001)。網路環境題庫與測驗之整合系統,科學發展月刊28.7,534-540。
4. 何榮桂(2001)。網路環境題庫與測驗之整合系統,科學發展月刊28.7,534-540。
5. 宋曜廷、張國恩、侯惠澤(2005)。資訊科技融入教學;借鏡美國經驗,反思台灣發展。教育研究集刊,5(1),p31-36。
6. 宋曜廷、張國恩、侯惠澤(2005)。資訊科技融入教學;借鏡美國經驗,反思台灣發展。教育研究集刊,5(1),p31-36。
7. 張基成(1997)。開發思考與創造力之知識建構工具與認知學習環境的探討:電腦革新應用。教學科技與媒體,33,36-45。
8. 張基成(1997)。開發思考與創造力之知識建構工具與認知學習環境的探討:電腦革新應用。教學科技與媒體,33,36-45。
9. 陳英娥、林福來(1998)。數學臆測的思維模式。科學教育學刊, 6(2),191-218。
10. 陳英娥、林福來(1998)。數學臆測的思維模式。科學教育學刊, 6(2),191-218。
11. 黃雲龍(2004)。電子商務情境教學之行動研究。電子商務研究,2(3),315-332。
12. 黃雲龍(2004)。電子商務情境教學之行動研究。電子商務研究,2(3),315-332。
13. 黃聰亮(2006)。資訊科技融入教學。國民教育,46(4),64-69。
14. 黃聰亮(2006)。資訊科技融入教學。國民教育,46(4),64-69。
15. 蔡寶桂(2000)。透過web-base 進行「數學步道」之溝通、解題。竹縣文教,22,6-11。