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研究生:徐富翊
研究生(外文):Fu-Yi Xu
論文名稱:適應性混合蛙跳演算法於移動估測之研究
論文名稱(外文):Adaptive Shuffled Frog-Leaping Algorithm for Motion Estimation
指導教授:黃振藝
指導教授(外文):Jen-yi Huang
口試委員:黃振藝
口試日期:2013-07-19
學位類別:碩士
校院名稱:國立屏東商業技術學院
系所名稱:資訊工程系(所)
學門:工程學門
學類:電資工程學類
論文種類:學術論文
論文出版年:2013
畢業學年度:101
語文別:中文
論文頁數:53
中文關鍵詞:區塊比對演算法、移動估測、混合蛙跳演算法
外文關鍵詞:Motion Estimation、Shuffled Frog-Leaping Algorit
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在MPEG-1,2,4 及H.26X 系列的視訊編碼中,為了尋找畫面與畫面間的移動向量,最常被使用的是區塊比對演算法。而全域搜尋法(full search,FS)是最早被使用的搜尋演算法,此演算法的視訊品質最佳,但是運算量過於龐大。因此許多為了能維持視訊品質和減少搜尋點數的以區塊比對為概念的演算法被提出來,如三步搜尋演算法、鑽石搜尋演算法、六角搜尋演算法等。
在本研究中,為了提高移動估測的效能,我們提出了基於混合蛙跳演算法 (Shuffled frog-leaping algorithm)所演進之新演算法,以及加入初始搜尋樣式和具適應性的終止條件,以提高移動估測的整體效能。並且測試其視訊品質和搜尋速度,並與其他演算法進行比較以驗證改良之新演算法的可行性。而根據實驗結果,我們的演算法可以在高移動量的視訊中,比其他演算法更容易找到最佳點獲得更好的視訊品質,並且在搜尋速度上也有相當好的表現。
In MPEG and H.26X series, Block Matching Algorithm is used for finding the motion vector between frame and frame. The Full Search Algorithm (FS) retrieves the best video quality, but the computation is too complex. In order to maintain video quality and reduce search points, Fast Block Matching Algorithms such as Three-Step Search algorithm (TSS), Diamond Search algorithm (DS), Hexagon-based Search algorithm (HEXS) are proposed.
In this paper, Shuffled Frog-Leaping Algorithm (SFLA) is proposed based on the evolution of the new algorithm, the initial search pattern and the adaptive termination conditions to improve the overall performance of motion estimation. According to the experimental results, under the condition of the
high movement video chips, our algorithm is easier to find the best spot and get better video quality than other BMA algorithms, and the search speed is also the fastest compared to other algorithms.
摘要 I
Abstract II
誌謝 III
目錄 IV
圖目錄 VI
表目錄 VII
一、緒論 1
1.1 移動估測 2
1.1.1 全域搜尋演算法 2
1.1.2 快速演算法 4
1.2 論文組織與架構 4
二、文獻探討 5
2.1 快速搜尋演算法 5
2.1.1 三步搜尋演算法 5
2.1.2 新三步搜尋演算法 6
2.1.3 效能三步搜尋演算法 7
2.1.4 鑽石搜尋演算法 9
2.1.5 六角搜尋演算法 10
2.1.6 預測搜尋演算法 11
2.2 演化式演算法 13
2.2.1 混合蛙跳演算法 14
2.2.2 改良式混合蛙跳演算法 16
三、適應性混合蛙跳演算法於移動估測 17
3.1 混合蛙跳演算法模組應用於區塊比對演算法 17
3.2 減少重複搜尋問題 20
3.3 初始化搜尋樣式 21
3.4 引用預測演算法 21
3.5 終止條件 22
3.6 演算法流程圖 23
四、實驗結果與分析 25
4.1 實驗設置 25
4.2 方法測試實驗 26
4.2.1 減少重複搜尋實驗 26
4.2.2 預測初始搜尋樣式 27
4.2.3 適應性終止條件 29
4.3 實驗結果分析 31
五、結論與未來展望 40
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