|
林岳黌 (2009)。以參數化程序產生具情緒表達能力之3D肢體動作。未出版碩士論文,國立政治大學,台北市。 Adams, R. B., Jr., & Kleck, R. E. (2003). Perceived gaze direction and the processing of facial displays of emotion. Psychological Science, 14, 644–647. Adams, R. B., Jr., & Kleck, R. E. (2005). The effects of direct and averted gaze on the perception of facially communicated emotion. Emotion, 5, 3-11. Alexander, S. (2006). Are interface agents scapegoats? Attributions of responsibility in human-agent interaction. Interacting with Computers, 19, 293-303. André, E., Muller, J., & Rist, T. (1996). The PPP Persona: A multipurpose animated presentation agent. In: Proceedings Advanced Visual Interfaces(p.245-247). New York, USA: ACM Press,. André, E., & Rist, T., Eds. (1997). WebPersona: A life-like presentation agent for the world-wide web. Proceedings of the IJCAI-97 Workshop on Animated Interface Agents: Making them Intelligent. Nagoya, Japan. Atkinson, A. P., Dittrich, W. H., Gemmell, A. J., & Young, A. W. (2004). Emotion perception from dynamic and static body expressions in point-light and full light displays. Perception, 33, 717–746. Ball, G., Ling, D., Kurlander, D., Miller, J., Pugh, D., Skelly, T., Stankosky, A., Thiel, D., Dantzich, M. V., & Wax, T. (1997). Lifelike computer characters: the Persona project at Microsoft Research. In: Bradshaw, J.M. (Ed.), Software Agents (p.191-222). The AAAI Press / The MIT Press, Menlo Park, CA. Bargh, J. A. (1997). The automaticity of everyday life. In R S. Wyer Jr. (Ed.), The automaticity of everyday life: Advances in social cognition (Vol. 10, pp. 1–61). Mahwah, NJ: Erlbaum. Berry, D. C., Butler, L. T., & Rosis, F. de. (2005). Evaluating realistic agent in an advice- giving task. Human–Computer Studies, 63(3), 304–327. Beskow, J. and McGlashan, S. (1997). Olga: A Conversational Agent with Gestures. In André, E., editor, Proceedings of the IJCAI 1997 Workshop on Animated Interface Agents: Making Them Intelligent, Nagoya, Japan. San Francisco: Morgan-Kaufmann Publishers. Brave, S., Nass, C., Hutchinson, K. (2005). Computers that care: investigating the effects of orientation of emotion exhibited by an embodied computer agent. International Journal of Human–Computer Studies, 62, 161–178. Cacioppo, J. T., Bernston, G. (1994). Relationship between attitudes and evaluative space: A critical review, with emphasis on the separability of positive and negative substrates. Psychological Bulletin, 115, 401-422. Camurri, A., Lagerlöf, I., & Volpe, G. (2003). Recognizing Emotion from Dance Movement: Comparison of Spectator Recognition and Automated Techniques. International Journal of Human‐Computer Studies, 59, 213‐225. Cassell, J., Pelachaud, C., Badler, N., Steedman, M., Achorn, B., Beckett, T., Douville, B., Prevost, S., & Stone, M. (1994). Animated conversation: rule-based generation of facial expression, gesture, and spoken intonation for multiple conversational agents. Proceedings of the SIGGRAPH Conference on Computer Graphics (p.413-420). Florida, USA: ACM press. Cohen, I., Sebe, N., Chen, L., Garg, A., & Huang, T. S., (2003). Facial expression recognition from video sequences:temporal and static modeling, computer vision and image understanding, 91,160–187. Coulson, M. (2004). Attributing emotion to static body postures: recognition accuracy, confusions, and viewpoint dependence. Journal of Nonverbal Behavior, 28(2),117-139. Corwin, G. (1921). Minor studies from the psychological laboratory of Cornell University . American Journal of Psychology, 32, 563-570. Curby, K. M., Glazek, K., & Gauthier, I. (2009). A visual short-term memory advantage for objects of expertise. Journal of Experimental Psychology: Human Perception and Performance, 35, 94–107. Davidson, R. J. (1993). Parsing affective space: Perspectives from neuropsychology and psychophysiology. Neuropsychology, 7, 464–475. Ekman, P. (2003): Emotions revealed. Weidenfeld & Nicolson. Fogg, B. J., & Tseng, H. (1999). The elements of computer credibility. CHI’99 conference proceedings (p.80-87). Pennsylvania, USA: ACM press. Gajewski, P. D., Schlegel, K., & Stoerig, P. (2008). Effects of human race and face inversion on the N170. Journal of Psychophysiology, 22(4), 157-165. Gunes, H., Piccardi, M., & Jan, T. (2007). Face and body gesture recognition for a vision-based multimodal analyzer. In Proc. 2003 Pan-Sydney Area Workshop on Visual Information Processing (p.19-28). Sydney, Australia: CRPIT, 36. Piccardi, M., Hintz, T., He, S., Huang, M. L., & Feng, D. D., Eds. ACS. Helmut, P., Chunling, M., & Mitsuru, I. (2007). Eye movements as indices for the utility of life-like interface agents: A pilot study. Interacting with Computers, 19 (2), 281-292. Huard, R. E., & Hayes-Roth, B. (1997). Character mastery with improvisational pupets. Proceedings of the IJCAI-97 Workshop on Animated Interface Agents: Making them Intelligent(p.85-89). Nagoya, Japan. James, W. T. (1932). A study of the expression of body posture. Journal of General Psychology, 7, 405–437. Klein, J., Moon,Y., & Picard, R.W. (2002). This computer responds to user frustration: theory, design, and results. Interacting with Computers, 14, 119–140. Lang, P. (1995). Studies of motivation and attention. American Psychologist, 50, 372-385 LeDoux, J. (1995). Emotion:Clues from the brain. Annual Review of Psychology, 46, 209-235. Lester, J. C., & Stone, B. A. (1997). Increasing believability in animated pedagogical agents. Proceedings of the 1st International Conference on Autonomous Agents(p16-21). CA, USA. Lewin, K. (1935). A dynamic theory of personality. NY: McGraw-Hill. Maes, P. (1994). Agents that reduce work and information overload. Communication. ACM 37 (7), 31–40. Marsh, A. A., Ambady, N., & Kleck, R. E. (2005). The effects of fear and anger facial expressions on approach- and avoidance-related behaviors. Emotion, 5, 119–124. Montepare, J., Koff, E., Zaitchik, D., & Albert, M. S. (1999). The use of body movements and gestures as cues to emotion in younger and older adults. Journal of Nonverbal Behavior, 23, 133-152. Moundridou, M., Virvou, M. (2002). Evaluating the persona effect of an interface agent in a tutoring system. Journal of Computer Assisted Learning, 18, 253–261. Osgood, C., Suci, G., & Tannenbaum, P. (1957). The measurement of meaning. Urbana Petrushin, V. A. (2002). Creating emotion recognition agents for speech signal. In: Dautenhahn, K., Bond, A.H., Canamero, L., Edmonds, B. (Eds.), Socially Intelligent Agents: Creating Relationships with Computers and Robots. The Netherlands: Kluwer Academic Publishers, Dordrecht. Prendinger, H., Mori, J., Ishizuka, M., (2005). Using human physiology to evaluate subtle expressivity of a virtual quizmaster in a mathematical game. International Journal of Human-Computer Studies, 62, 231–245 Reed, C. L., Stone, V., Bozova, S., & Tanaka, J. (2003). The body inversion effect. Psychological Science, 14, 302–308 Rickel, J., & Johnson, W. L. (1999). Animated agents for procedural training in virtual reality: perception, cognition, and motor control. Applied Artificial Intelligence, 13, 343- 382. Sherington, C. A. (1906). The integrative actions of the nervous system. NY:Scribner’s. Shizgal, P. (1999). On the neural computation of utility: Implications from studies of brain stimulation and reward. In D. Kahneman, E. Diener, & N. Schwarz (Eds.), Well-being : The foundations of hedonic psychology(p.500-524). NY: Russell Sage Foundation. Sprengelmeyer, R., Young, A. W., Schroeder, U., Grossenbacher, P. G., Federlein, J., Buttner, T., & Przuntek, H. (1999). Knowing no fear. Proceedings of the Royal Society of London, Series B 266, 2451 – 2456. Stekelenburg, J. J., & Gelder, B. de (2004). The neural correlates of perceiving human bodies: An ERP study on the body-inversion effect. Neuroreport, 15(5), 777-780 Stellar, J. R., & Stellar, E. (1985). The neurobiology of motivation and reward. NY: Springer-Verlag. Stock, J.V., Righart, R. & Gelder, B. (2007). Body expressions influence recognition of emotions in the face and voice. Emotion, 7, 487-494. Sullivan, J. & Cassell, J. (1998). Proceedings of the 1st Workshop on Embodied ConversationalCharacters (pp.12-15). Lake Tahoe, CA. Takeuchi, A., & Naito, T. (1995). Situated facial displays: towards social interaction. In I. Katz, R. Mack, L. Marks, M. B. Rosson, & J. Nielsen, Eds. Human Factors in Computing Systems: CHI’95 Conference Proceedings(p.450-455). New York: ACM Press.
|