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研究生:秦壽崙
研究生(外文):Shou-Lun Chin
論文名稱:以骨架為基礎的三維特徵與模型檢索
論文名稱(外文):Skeleton Based Feature Representation and Matching for 3D Model Retrieval
指導教授:杜維昌杜維昌引用關係
指導教授(外文):Wei-chang Du
學位類別:碩士
校院名稱:義守大學
系所名稱:資訊工程學系碩士班
學門:工程學門
學類:電資工程學類
論文種類:學術論文
論文出版年:2007
畢業學年度:95
語文別:中文
論文頁數:60
中文關鍵詞:三維模型資料檢索三維骨架拓樸性特徵
外文關鍵詞:data retrieval3D model3D skeletontopological feature
相關次數:
  • 被引用被引用:2
  • 點閱點閱:1116
  • 評分評分:
  • 下載下載:44
  • 收藏至我的研究室書目清單書目收藏:1
由於建構工具的日益提升,製作三維模型的效率明顯有很大的提升。無論是在電影、電玩、建築等領域中都經常使用數量龐大的三維模型,因而三維模型檢索的相關技術自然成為目前一個熱門的研究議題。由於骨架是三維模型本質上的特徵,不易受形變因素所影響,與人類判斷物體外觀十分相符。因此在此一研究中,我們將探討以三維模型骨架為基礎的特徵擷取與資料檢索等議題,並且在滿足不變的拓樸性質下對於非剛體模型的運動形變仍能保持高度穩定的檢索結果。在論文中,首先介紹一個求取三角網格模型骨架的方法,主要透過對理想或非理想的三維模型進行體素化工作、計算關鍵點、向量場,進而讓關鍵點依照向量場方向連通起來而得到三維模型骨架。接著,以骨架結構取代原本以多邊形表面當作特徵的擷取對象,從模型骨架中擷取出拓樸性特徵來進行模型的檢索。我們以普林斯頓大學三維模型資料庫為例,測試與分析其執行成效。
As the effective development of modeling and rendering technology, the World Wide Web is enabling access to 3D models more and more by people. Retrieval by content of 3D models is becoming an important issue in the past few years. In this thesis, we present a new method, referred to as Curve-Skeleton of 3D models, that develops on the topological feature approach, with adaptations to support effective retrieval by content. According to the proposed method, a skeleton is computed for each model to obtain an invariant feature of deformable 3D models like human and animals. The skeletonization is based upon computing a so-called repulsive force field over a discretization of the 3D models and tracing the medial axis on the defined vector field. Then, we extract invariant features from the deformable 3D skeleton. Experimental results are presented to show the effectiveness of the Curve-Skeleton based retrieval method and its sensitivity to model deformations.
目錄

摘 要
Abstract
目錄
圖目錄
Chapter 1簡介
Chapter 2三維模型檢索技術之相關研究
2.1以主軸為基礎的相似度比對
2.1.1方位校正
2.1.2以主軸外形分佈為基礎的相似度比對
2.1.3以主軸切片為基礎的相似度比對
2.2以外形分佈為基礎的相似度比對
2.3以實心模型為基礎的相似度比對
2.4以轉換域為基礎的相似度比對
2.4.1 Radon轉換
2.4.2 二維傅利葉轉換
Chapter 3三維模型骨架化演算法
3.1 中軸轉換法
3.2 可控制參數實體細線法
3.2.1距離轉換(The Distance Transform)
3.2.2距離轉換的演算法
3.2.3 萃取關鍵點
3.3 使用一般性電位場骨架化三維物件
Chapter 4以骨架為基礎的三維特徵與模型檢索方法
4.1 體素化的步驟
4.2三維模型特徵擷取演算法
4.2.1 D2、D1、A3外型統計方法
4.2.2測地線演算法
4.3 特徵比對方式
Chapter 5實驗結果
5.1 骨架化前後分析
5.2 GD與A3特徵法
5.3 檢索結果
Chapter 6結論
參考文獻
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