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[1]Stoyan Stefanov, JavaScript Patterns, O''Reilly Media, 2010, pp.97-108, 128-139 [2]W.-K. Chen and Y. C. Cheng, “Teaching object-oriented programming laboratory with computer game programming,” IEEE Trans. Educ., vol.50, no. 3, pp. 197–203, Aug. 2007. [3]P. Wu., “Teaching basic game programming using javascript,” J. Comput. Small Coll., vol. 24, no. 4, 2009, pp. 211–220 [4]HTML5, http://en.wikipedia.org/wiki/HTML5 [5]WHATWG, http://en.wikipedia.org/wiki/WHATWG [6]W3C, http://www.w3.org/Consortium/ [7]ECMAScript, http://en.wikipedia.org/wiki/ECMAScript [8]JavaScript, http://zh.wikipedia.org/wiki/JavaScript [9]AJAX, http://www.w3schools.com/ajax/ [10]Cocos2d, http://en.wikipedia.org/wiki/Cocos2d [11]Improving HTML5 Canvas Performance, http://www.html5rocks.com/en/tutorials/canvas/performance/ [12]Grunt, http://gruntjs.com/
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