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This thesis describes a distributed competition game system, called DWest, for learning. The system was implemented in Java on World Wide Web. DWest can be regarded as the fourth version of computer assisted system classic, West, originally implemented in Plato. The current design of the system is for a dyad on the Internet to play the game against each other. Any one who reaches the destination first will win the game. But in order to win, one has to answer multiple choice questions correctly. Experimental trails of the system show that students are highly motivated in using the system.
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