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Chinese Computer Chess has been developed for more than ten years, but the research has been focusing on middle-game search. As of open- game, it remains a field for human experts only. Because the data in the database is finite, the overall performance can not be improved.
This thesis designs a Computer Chinese Chess Opengame Database. Retrieving numerous chess records from internet and chess books, the system adds new records automatically, and constructs large, complete knowledge database. In order to calculate the best move, the system evaluates the final status of the game, and analyzes the quality of all moves systematically by combining MinMax and statistic. In addition, the system is provided with query function, providing access to the database for researchers and players.
After the knowledge database is combined with the middle-game program, the system gets obvious vantage in open-game phase. In fact, the incorporated program has been awarded the master level. It has been well demonstrated that the system improves overall performance of computer chess effectively.
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