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研究生:黃聖文
研究生(外文):Huang Sheng-Wen
論文名稱:中國水墨畫的渲染技法之研究
論文名稱(外文):Physical-Based Model of Ink Diffusion in Chinese Ink Paintings
指導教授:施仁忠施仁忠引用關係
指導教授(外文):Shih Zen-Chung
學位類別:碩士
校院名稱:國立交通大學
系所名稱:資訊科學系
學門:工程學門
學類:電資工程學類
論文種類:學術論文
論文出版年:2002
畢業學年度:90
語文別:英文
論文頁數:46
中文關鍵詞:水墨畫中國畫渲染
外文關鍵詞:Ink PaintingChinese Ink PaintingInk DiffusionInkNPRPhysical-BasedPhysically-BasedParticle system
相關次數:
  • 被引用被引用:4
  • 點閱點閱:767
  • 評分評分:
  • 下載下載:0
  • 收藏至我的研究室書目清單書目收藏:2
在中國水墨畫中,水扮演了重要的角色。簡單如濃墨、淡墨的表現,複雜如墨在紙上渲染出各式不同的形狀與墨色,水的運用使畫中的筆觸變化萬千。由於水的多變性及複雜的流動,水的模擬成為圖學中最具挑戰性的項目之一。雖然很早便有人對墨在紙上的渲染現象進行研究,但是許多複雜效果的模擬和擬真度始終無法有所突破。在本篇論文中,我們結合了物理的理論以及現象的觀察分析,提出一個模擬真實渲染效果的方法。根據這個模型,除了能模擬在不同特性的紙張上不同墨色的表現之外,模擬多種乾濕濃淡等不同筆觸混合的表現更是我們的重要貢獻之一。
ABSTRACT
Water plays an essential role in expression of Chinese Ink Paintings, such as some simple effects of dense brush and dry brush, and various kinds of shape and color intensity of strokes after ink diffused in the paper. Varied kinds of strokes can be implemented by controlling water in different ways. Simulation of water behavior is among the most challenging aspects in the field of computer graphics due to water’s multiformity and complex patterns of motion. Although simulation of ink diffusion in the paper has been researched in computer graphics a long time ago, methods for simulating complex effects of ink diffusion have not been proposed and the simulated images are not realistic enough. In the thesis, we present a method to simulate the ink diffusion effects based on observation and analysis of the physical phenomenon. Using this method, we can simulate various expressions of tones on different kinds of paper. The effect of mixture of simulated strokes in different kinds of brushes is one of the important contributions in our method.
ABSTRACT(in Chinese)
ABSTRACT(in English)
Acknowledgements
Contents
List of Figures
CHAPTER 1 INTRODUCTION
1.1 Motivation
1.2 Overview
1.3 Thesis Organization
CHAPTER 2 RELATED WORKS
CHAPTER 3 INK DIFFUSION MODEL
3.1 Ink Diffusion Phenomena
3.2 Discrete Paper Model
3.2.1 Properties of Paper Cell
3.3 Discrete Ink Model
3.3.1 Water Particle
3.3.2 Carbon Particle
3.4 Ink Flow
3.4.1 Water Flow
3.4.2 Carbon Flow
CHAPTER 4 THE MOVING DIRECTION OF WATER FLOW
4.1 Movement Test of Water Flow
4.2 Direction of Water Flow
4.2.1 The Factor of Gradient
4.2.2 The Factor of Absorbency
4.2.3 The Factor of Paper Texture
4.2.4 The Factor of Inertia
CHAPTER 5 THE INK DIFFUSION PROCESS
5.1 Physical-Based Ink Diffusion
5.1.1 Ink Diffusion Schema
5.2 Evaporation
5.3 Refill of Ink
5.4 Paper Cell Intensity
CHAPTER 6 EXPERIMENTAL RESULTS
CHAPTER 7 CONCLUSIONS AND FUTURE WORKS
Reference
[1] 不可思議的科學實驗室物理篇,Janice Pratt、Van Cleave著,世茂出版社出版。
[2] 中國文房四寶叢書,詹悟主編,台灣省立彰化社會教育館出版。
[3] 怎樣畫山水,孫揚、胡振郎著,藝術圖書公司印行,Page 57。
[4] 張大千 畫,高嶺梅主編,藝術圖書公司印行。
[5] 張大千作品選集,姚夢谷主編,國立歷史博物館出版,Page 106。
[6] 張大千研究,巴東著,國立歷史博物館出版,Page 115~156。
[7] Andrew Witkin, “Particle system Dynamics”, Physically Based Modeling (SIGGRAPH 2001 COURSE NOTES), Page C1~C12.
[8] Cassidy J. Curtis, Sean E. Anderson, Jonathon. E. Seims, and Kurt W. Fleischer, and David H. Salesin, “Computer-generated watercolor”, Proceedings of SIGGRAPH 97, in Computer Graphics Proceedings, Annual Conference Series, pp. 421-430, August 1997.
[9] Colin Doncaster, “Toon - A shader for cartoon rendering” (for RenderMan) http://www.webnation.com/vidirep/panels/renderman/shaders/toon/toon.phtml
[10] David L Small, “Simulating Watercolor by Modeling Diffusion , Pigment and Paper Fibers”, SPIE Proceedings, Vol. 1460, No. 15. San Jose, CA, 1990.
[11] Jintae Lee, “Diffusion rendering of black ink paintings using new paper and ink models”, Computer & Graphics 25 (2001), Page 295~308.
[12] Jintae Lee, “Simulating oriental black-ink painting”, IEEE Computer Graphics & Applications 1999; 19(3): 74-81.
[13] Qinglian Guo, Tosiyasu L. Kunii, “Modeling the Diffuse Paintings of ‘Sumie’”. In: Kunii T (Ed.), Modeling in Computer Graphics (Proceedings of the IFIP WG5.10). Berlin: Springer, 1991. Page 329~338.
[14] Shan-Zan Wen, Zen-Chung Shih, Hsin-Yi Chiu, “The Synthesis of Chinese Ink Painting”, National Computing Symposium’99, page 461-468, 1999.
[15] Steve Strassmann, ”Hairy Brushes”, Proceedings of ACM SIGGRAPH 86, page 225-232.
[16] Suguru Saito and Masayuki Nakajima, “3D physics-based brush model for painting", Proceedings of ACM SIGGRAPH 99:conference abstracts and applications, Page 226 August 8 - 13, 1999, Los Angeles, CA USA.
[17] Theo G. M., Van De Ven, “Colloidal Hydrodynamics”, Colloid Science — A Series of Monographs, Page 51~77.
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