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研究生:蔡依霖
研究生(外文):Yi-Ling Tsai
論文名稱:兒童電腦工作站產品系統之研究
論文名稱(外文):The product system of design for children’s workstation
指導教授:陳建旭陳建旭引用關係
指導教授(外文):Chien-Hsu Chen
學位類別:碩士
校院名稱:國立成功大學
系所名稱:工業設計學系碩博士班
學門:設計學門
學類:產品設計學類
論文種類:學術論文
論文出版年:2004
畢業學年度:92
語文別:中文
論文頁數:100
中文關鍵詞:參與式設計電腦工作站兒童
外文關鍵詞:participatory designcomputer workstationchildren
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  電腦的普及與資訊教育的推廣,使得兒童接觸電腦的時間逐漸增加。且現今之電腦科技日新月異,電腦工作站的設計因而更加重要。不當的電腦工作站使用環境不僅會造成兒童使用者不良的操作姿勢,甚至加速生理傷害的潛在風險。本研究主要以人因工程的觀點對於兒童電腦工作站進行研究。此產品系統,涵蓋二部份,分別為:(1)兒童電腦工作站諮詢網站;(2)設計兒童用新型態電腦工作站,以確保學童在操作上的人因安全性。

  本研究以參與式設計方法,募集8位11-12歲國小學童加入為期7個月的參與式設計小組討論聚會,透過研究人員與兒童使用者意見的整合交流,共同設計開發「兒童電腦工作站諮詢網站」與「兒童用新型態電腦工作站」。

  期望研究結果可提供兒童在使用電腦工作站時,有一良好的網站線上輔導系統與減低電腦疾病傷害的兒童電腦工作站,讓兒童快樂學習、活潑成長!
  Computer workstation plays an important role in children’s learning. As computer technology is involved in our daily life more and more, the design of the computer workstation becomes more critical. Therefore, the inappropriate computer workstation will promote unhealthy posture and musculoskeletal risk. The research focuses on the human factors of design for children’s workstation. The product system indicated that:(1)The website of children's computer workstation information. (2)Design a new children’s computer workstation that meets the ergonomic demands of the schoolchildren and make sure the safety of these operations.

  We engaged 8 children(ages 11-12 year old)at an elementary school to be our design partners. Within the 7-month discussion workshops, the participatory design team proposed a website of children's computer workstation information and create a new children’s computer workstation.

  Finally, the results provide schoolchildren with a work atmosphere which promotes comfort, accuracy, maximum output, and a result, an optimum computer learning situation.
第一章 緒論........................................................1

1.1 研究背景與動機.................................................1
1.2 研究目的.......................................................2
1.3 研究範圍限定...................................................2
1.4 研究架構與流程.................................................3

第二章 文獻探討....................................................5

2.1 兒童網路溝通介面...............................................5
2.2 兒童電腦工作站.................................................7
2.2.1電腦工作站對生、心理之影響................................7
2.2.2電腦工作站調整設定值矩陣之研究............................8
2.2.3電腦發展下之新型態教育學習方式............................9
2.3 其它文獻探討..................................................12
2.3.1 參與式設計方法論........................................12
2.3.2 關聯式資料庫............................................13
2.3.3 產品系統................................................14
2.3.4 使用性研究測試方法......................................15

第三章 兒童電腦工作站之網站發展...................................17

3.1 比較、分析國內、外兒童網站與電腦工作站網站....................17
3.1.1兒童網站之內容與設計分析架構.............................17
3.1.2 兒童網站內容與設計比較分析..............................20
3.2 兒童網站設計準則..............................................29
3.3 兒童參與式設計................................................30
3.3.1發展使用者電腦心智模型...................................32
3.3.2參與式設計團隊成立.......................................35
3.3.3兒童電腦工作站諮詢網站之設計.............................35
3.3.4發展網站雛形.............................................43
3.4 兒童電腦工作站網站發展之結果..................................56


第四章 兒童電腦工作站之產品設計發展...............................57
4.1市場調查.......................................................57
4.1.1 現有兒童電腦工作站分析...................................57
4.1.2 現有兒童電腦工作站缺點及改進方式.........................58
4.1.3 產品市場定位.............................................59
4.2兒童電腦工作站之發展設計.......................................60
4.2.1 建立產品設計準則.........................................62
4.2.2設計問題界定..............................................63
4.2.3 產品構想發展.............................................64
4.2.4 構想方案評估選擇.........................................66
4.2.5 定案與細部修整...........................................67
4.3 最終模型......................................................67
4.4 產品特點說明..................................................67
4.5 兒童電腦工作站產品設計之結果..................................69

第五章 設計評估與討論.............................................70

5.1兒童電腦工作站諮詢網站之使用性評估.............................70
5.1.1 受測者...................................................70
5.1.2 實驗地點.................................................70
5.1.3 評估準則.................................................70
5.1.4 實驗方法與步驟...........................................72
5.1.5 評估結果.................................................72
5.2兒童電腦工作站產品設計之使用性評估.............................75
5.2.1 受測者...................................................75
5.2.2 實驗地點.................................................75
5.2.3 .實驗方法與步驟..........................................75
5.2.4 建議.....................................................75
5.3 評估結果......................................................76


第六章 結論與建議.................................................77

6.1參與式設計方法之回顧...........................................77
6.1.1 成效.....................................................77
6.1.2 感想.....................................................77
6.2兒童電腦工作站諮詢網站設計建議.................................79
6.3 新型態兒童電腦工作站產品設計建議..............................80
6.4 未來發展方向與建議............................................80


參考文獻...........................................................81
附錄...............................................................84
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34. 資訊科學館網站」http://www.istec.iii.org.tw/6/infoscience0.htm
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