(3.236.214.19) 您好!臺灣時間:2021/05/10 08:13
字體大小: 字級放大   字級縮小   預設字形  
回查詢結果

詳目顯示:::

: 
twitterline
研究生:童冠榮
研究生(外文):Kuan-Jung Tung
論文名稱:電腦輔助學生於出題中學習之系統設計與評估
指導教授:陳德懷陳德懷引用關係
指導教授(外文):Tak-Wai Chan
學位類別:碩士
校院名稱:國立中央大學
系所名稱:資訊工程研究所
學門:工程學門
學類:電資工程學類
論文種類:學術論文
論文出版年:2005
畢業學年度:93
語文別:中文
論文頁數:60
中文關鍵詞:學生出題
外文關鍵詞:Student Question Generation
相關次數:
  • 被引用被引用:14
  • 點閱點閱:193
  • 評分評分:系統版面圖檔系統版面圖檔系統版面圖檔系統版面圖檔系統版面圖檔
  • 下載下載:29
  • 收藏至我的研究室書目清單書目收藏:2
讓學生自己產生題目具有理解培養和理解監控的功能,能夠輔助學生了解教材,並進行深層的思考,乃是一個有效的學習策略。由於科技的發展,無網通訊技術趨於成熟,本研究設計了一套在一對一數位教室環境中進行的學習活動:問一個好問題(Asking a Good Question,簡稱為AGQ),此活動以學生產生Q&A、評量、討論為主,讓學生在上課時進行此活動,促進學習。本研究同時建立了一套系統來輔助老師和學生進行AGQ活動,讓學生能夠流暢地進行每一個任務,進而增加學習成效,老師也能夠輕易地看到學生的學習狀態,同時管理控制整個活動。本研究針對研究所學生進行了四週的實驗,實驗目的為證實AGQ活動的可用性和可接受性與系統的可用性。實驗結果發現系統也能幫助學生進行活動,而AGQ活動也確能輔助學生學習教材內容。
Student question generation is a comprehension-fostering cognitive strategy and a comprehension-monitoring metacognitive strategy. It can help student understand the material and involve in high level thinking, and it is an effective learning strategy. Due the development and maturation of wireless technology, the study designs a learning activity in the 1:1 digital classroom environment named “Asking a Good Question” (AGQ). The activity involves students in question generation, assessment, and discussion in the classroom, and then enhances learning. The study also designs a system to support students to complete every task in the AGQ smoothly and to help the teacher manage and monitor the AGQ activity. The study carries out an experiment lasting four weeks, and the goal is to verify the usability and accessibility of the activity and the usability of the corresponding system. The result of experiment demonstrates that AGQ activity can enhance the comprehension of the material and the system can support students to take part in the activity.
摘要 I
Abstract II
誌謝 III
目錄 IV
圖目 V
表目 VI
緒論 1
1.1 研究背景 1
1.2 研究目的 3
1.3 相關研究 4
1.3.1 出題研究 4
1.3.2 同儕互評 6
1.3.3 相關系統與活動 7
1.4 論文架構 10
第2章 活動設計 11
第3章 系統設計與實作 16
3.1 系統環境與架構 16
3.2 系統模組設計 17
3.3 系統實作 20
第4章 實驗與評估 41
4.1 實驗設計 41
4.2 問卷結果 41
4.3 訪談結果 48
第5章 結論與未來發展 58
5.1 結論 58
5.2 未來工作 59
參考文獻 61
附錄一 學生問卷 64
Belanich, J., Wisher, R. A., and Orvis, K. L. (2004) A Question-Collaboration Approach to Web-Based Learning, American Journal of Distance Education, 18, 169-185.

Bloom, B.S. (1956) Taxonomy of educational objectives. Handbook 1: Cognitive domain. Longman, New York.

Brown, J., Collins, A., and Duguid, P. (1989) Situated Cognition and the Culture of Learning. Educational Researcher, 18, 32-42.

Chang, S. B., Tung, K. J., Huang, H. M., and Chan, T. W. (2005) AGQ: A Model of Student Question Generation Supported by One-on-One Educational Computing, In Proceedings of CSCL2005

Ching, E. (2005) A Pilot Study of Computer Supported Learning by Constructing Instruction Notes and Peer Expository Instruction, In Proceedings of CSCL2005

Dillon,J. T.(1988) Questioning and teaching: A manual of practice. New York: Teachers College Press

Falchikov, N. (1989) Student self assessment in higher education: A meta-analysis. Review of Educational Research, 59, 395-430

Falchikov, N. (1995) Peer feedback marking - developing peer assessment. Innovations in Education and Training International, 32, 175-87.

Geelan, D. R. (1997) Epistemological Anarchy and the Many Forms of Constructivisim. Science & Education, 6, 15-28.

Graesser, A.C. and Person, N.K. (1994) Question asking during tutoring. American Educational Research Journal, 31, 104-137.

King, A. (1991) Effects of Training in Strategic Questioning on Children's Problem-Solving Performance. Journal of Educational Psychology, 83, 307-317

King, A. (1991) Improving Lecture Comprehension: Effects of a Metacognitive Strategy. Applied Cognitive Psychology, 5, 331-346

King, A. (1992) Facilitating elaborative learning through guided student generated questioning. Educational Psychologist, 27, 111-126.

Liang, J.K., Liu, T.C., Wang, H.Y., Chang, B., Deng, Y.C., Yang, J.C., Chou, C.Y., Ko, H.W., Yang, S., and Chan, T.W. (2005) A few design perspectives on one-on-one digital classroom environment. Journal of Computer Assisted Learning, 21 ,3 , 181-189

Liu, T. C., Wang, H. Y., Liang, J. K., Chan, T. W., Ko, H. W., and Yang, J. C. (2003) Wireless and mobile technologies to enhance teaching and learning. Journal of Computer Assisted Learning, 19, 3, 371-382.

Palincsar, A.S. and Brown, A.L. (1984) Reciprocal teaching of comprehension-fostering and comprehension-monitoring activities. Cognition and Instruction, 2, 117-175.

Rigby, J.W. (1978) Learning strategies: A theoretical perspective. In H.F. O'Neil (Ed.), Learning strategies (pp. 165-205). New York: Academic Press.

Rosenshine, B., Meister, C., and Chapman, S. (1996) Teaching students to generate questions: A review of the intervention studies. Review of Educational Research, 66, 181-221.

Topping, K. (1998) Peer Assessment Between Students in Colleges and Universities. Review of Educational Research, 68, 249-276

Wilson, E. Vance. (2004) ExamNet asynchronous learning network: augmenting face-to-face courses with student-developed exam questions. Computers & Education, 42, 87-107.

Yu, F.Y., Liu, Y.H., and Chan, T.W. (2004) A Web-based learning system for question-posing and peer assessment: Pedagogical design and preliminary evaluation. To appear in Innovations in Education and Teaching International, 42 ,2.
QRCODE
 
 
 
 
 
                                                                                                                                                                                                                                                                                                                                                                                                               
第一頁 上一頁 下一頁 最後一頁 top
系統版面圖檔 系統版面圖檔