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研究生:陳思宇
研究生(外文):Szu-yu Chen
論文名稱:情境預想法於跨領域概念發展之應用研究─以兒童站立架設計為例
論文名稱(外文):The Application Study of Scenario Approach in Interdisciplinary Concept Development- The Children Stander Design
指導教授:梁又照梁又照引用關係邱文科邱文科引用關係
指導教授(外文):Yu-Chao LiangWen-Ko Chiou
學位類別:碩士
校院名稱:長庚大學
系所名稱:工業設計研究所
學門:設計學門
學類:產品設計學類
論文種類:學術論文
論文出版年:2006
畢業學年度:94
語文別:中文
論文頁數:130
中文關鍵詞:跨領域概念發展程序情境預想法輔具設計
外文關鍵詞:InterdisciplinaryConceptual Development ProcessScenarioAssistive technology
相關次數:
  • 被引用被引用:3
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  • 收藏至我的研究室書目清單書目收藏:2
近年來許多公司嘗試藉由跨領域團隊的方式,尋求創新策略或概念,尤其是在需要創意的產業,例如:市場行銷、建築、或是產品開發等,嘗試以不同的角度進行產品創新,而在以使用者需求為主的產品,像是輔具產品這類較特殊的產品,更需要多專業的參與,在達到基本功能、及安全標準的同時,進而達到創新的目的。
過去不乏針對跨領域所進行的研究探討,然而都是集中在資訊、團隊管理等面向,較少以設計理論為主,基於上述背景,所以本研究藉由輔具產品為例,進行跨領域之設計研究探討,本研究嘗試以工業設計之觀點,以使用者需求的角度出發,進而呈現跨領域團隊在進行情境預預想法之過程,以及跨領域成員進行在設計之意見整合之設計過程,並提出未來跨領域團隊進行使用者導向設計方法之相關建議。
為達本研究目的,本研究分為兩階段進行,首先參考相關之文獻,由於輔具產品屬性特殊,尤以兒童站立架更有多元使用者之特性,故以之做為發展目標,實驗前預先進行現場觀察紀錄,以收集產品使用過程之相關資料,並對相關產品使用者進行使用者訪談,第二階段以跨領域團隊實驗進行概念發展,以概念發展程序結合情境預想法進行,最後將結果推論之內容提出分析評論,透過產品設計實驗之觀察,以口語內容分析法探討過程中使用者需求之發展,以及跨領域成員之溝通焦點。
研究結果顯示,輔具設計適合應用使用者導向之情境預想方法,跨領域團隊在情境預想法的操作方式因成員組成特質、訊息分享內容而有所不同,另外工業設計之專業背景有利情境預想的進行,而情境法的進行方式與專業問題之解決存在部分衝突,在情境預想的成效方面,跨領域成員可藉由情境的建構,對使用者需求有更深入的了解與探討,而未來跨領域概念發展活動之建議方面,應有多元專業知識的團隊成員,具備概念視覺化能力之組員,另外成員應該充分理解情境預想法進行的原則,以及概念發展過程之限制,更應重視團隊整合的工作,以促進跨領域操作情境預想法的效果。
Recently, many companies have been trying to use the way of interdisciplinary teamwork as to look for creative strategies or concepts, especially in creative industries, such as, marketing, architecture, or product design. These types of industries have tried using various ways to proceed making creative user products, such as, assistive technology products, which require different types of professional expertise. We must realize our goal of creativity, as well as, reaching the basic foundation and secure standard.
In the past, there are many study materials about interdisciplinary. However, most of them focus on the field of informatics and team management, while few concentrate on design theory. According to the previously mentioned, this main research is to investigate the design of interdisciplinary by the example of assistive technology. This research has tried to use the view of industry design and understand the users need by presenting scenarios that show interdisciplinary team work and team members integrating their design comments. At last, we suggest interdisciplinary teamwork to be brought into user-centered design
To reach the goal of our research, this study has been separated in two steps. First, in looking at the specialty of assistive technology concerning a child’s stander, which has various users, we used it as a main example of our development. In our experiment, we observed to collect records about the child’s stander, as well as, interviewed with the users of the product. In the second step, the interdisciplinary teamwork experiment develops concepts which combine with scenario. Lastly, we analyze the results of the experiment. Through the observation of product design experiment, we use the content analysis of colloquial language to investigate the process and development of user’s need, and the focus communication of cross- territory.
The research reveals that the user-oriented scenario suits to be used in assistive technology. Interdisciplinary teams practice differently because of the vary disposition of members’ organization and contents of information sharing. In addition, the background of industry design is beneficial to the work of scenario, but between the proceeding ways of scenario and professional problems solving existed some conflicts. In the aspect and effect of scenario, interdisciplinary members can have deeper understanding and investigation for the users’ need by the situational construction. As for the suggestion of oncoming development of cross-territory interdisciplinary, there should be more multi-professional, knowledgeable and concept visualization members. On the other hand, members should adequately comprehend the rules of scenario, the limits of the process of concept development and put even more emphasis on the cooperation of teamwork as to improve the effect of interdisciplinary scenario.
摘要 iii
目錄 vii
圖目錄 x
表目錄 xi
表目錄 xi
第一章 緒論 12
1.1 研究背景與動機 12
1.1.1輔具設計趨勢 13
1.1.2跨領域合作 14
1.1.3概念發展程序 14
1.1.4情境預想法 15
1.2研究目的 15
1.3研究範圍 15
1.4 研究流程 16
第二章 文獻探討 19
2.1輔具設計 19
2.1.1輔具分類 19
2.1.2輔具與使用者的關係 21
2.2使用者導向設計 22
2.3 跨領域團隊 28
2.3.1跨領域的趨勢 28
2.3.2團隊溝通理論 32
2.4產品概念發展程序 35
2.4.1產品設計程序 35
2.4.2概念發展階段 36
2.5 情境預想法 40
2.5.1 情境預想法的定義 40
2.5.2情境法應用流程 41
2.5.3情境法的分類 42
2.5.4情境法的優缺點 43
2.5.5情境觀察 45
2.6訊息分享分類 46
2.7 小結 48
第三章 研究方法 50
3.1研究命題與架構 51
3.2前置現場觀察 54
3.2.1前測對象 54
3.2.2兒童站立架 55
3.3實驗設計 56
3.3.1實驗對象 58
3.3.2 實驗設備 59
3.3.3實驗內容與流程 60
3.4分析方法 61
3.4.1編碼架構的發展 61
3.4.2小組發展內容過程定序 64
3.4.3逐字稿分析範例 65
3.5 本章小結 68
第四章 研究結果 69
4.1 前測結果 69
4.1.1觀察與訪談結果 69
4.1.2現場使用觀察 71
4.1.3情境的建構有助於使用者導向的概念產出 72
4.2各分組之互動概況 73
4.2.1小組成員口語內容分佈 73
4.2.2分組編碼統計 75
一、使用者中心階段趨勢 75
二、訊息互動趨勢 76
4.3過程訊息引用的現象 77
4.3.1 訊息引用 77
一、 實體資源引用 79
二、 話題的詢問與引用 79
4.4情境預想法之訊息特性 80
4.4.1情境預想互動編碼類型 80
4.4.2三組應用情境預想法之差異 85
4.5團隊整合的現象 86
4.5.1程序規劃 87
4.5.2評估與歸納 87
4.6 各組結果資料彙整 88
4.7小結 91
第五章 討論 92
5.1 現場使用觀察資料直接影響情境預想的發展 92
5.1.1輔具產品依不同使用者產生不同需求特性 92
5.1.2情境的建構有助於使用者導向的概念產出 94
5.2 個體因素影響情境預想的操作 97
5.2.1工業設計師手繪溝通技巧可促進情境預想的進行 97
5.2.2情境法易產生使用者導向的溝通共識 99
5.3團隊因素影響情境預想的效果 102
5.3.1跨領域團隊整合與訊息分享可促進情境預想的執行 102
5.3.2跨領域團隊討論可促進團隊成員在產品開發重視使用者需求 106
5.4小結 109
第六章 結論與建議 112
6.1結論 112
6.1.1輔具概念發展 112
6.1.2 跨領域操作情境法 113
6.2建議 116
6.2.1 後續研究之建議 118
參考文獻 119
中文部份 119
附件 123
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網頁部份
1.ISO 9241: Ergonomic requirements for office work with visual display terminals (VDTs) – Part 11: Guidance on usability http://www.iso.org.
2.ISO 13407:Human centered design processes for interactive systems http://www.usabilitynet.org/tools//r_international.htm#134 07
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