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It is interesting to play Chinese chess games on internet, but the Chinese chess rules are very complex so there is no computer judgment system with complete rules on these Chinese chess game platform. All about Chinese chess theory and logical deduction on Chinese chess rules results from “loop deadlock” problems which belongs to scientific research field. It is hardly to see Chinese chess research and papers about it. Nowadays, the games on computers and internet becomes popular, the platform of internet Chinese chess spread existed. The problem is lacking of online judge by correcting and integrity on complexity Chinese chess rules. The assay is basic for the necessity for judging the “loop deadlock” on line Chinese chess game. In this paper, we examine and correct the contradiction of Asia Chinese chess rules and then prove five forms correctly. I describe the whole picture my rule. It provide to Asia Xiangi Federation (AXF) for revising rules in the future. The success on briefing twelve rules from sixty-four rules after consolidation according to the logical generalization. According to above mention methods make the judge rules online and name it “Yizhong”. The main function of my theory is to judge the “loop deadlock” to be “win”, “fail” or “draw”. The “Yizhong” makes the “loop deadlock” correctly and promptly. Above mentioned content can prove the Chinese chess rules and programming correctly. The aim of the assay provide logical theory online and quality of online Chinese chess game. This system works under AMD 1800 XP CPU and 512 MB RAM. The performance of system can judge in 0.3 second after repetition of position. The judgment is absolutely correct.
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