|
[1]Blood R.,”We’ve Got Blog: How Weblogs are Changing Our Culture”, Perseus Publishing, November, pp 9-12, 2002. [2]Heath, B. P., Herman, R. L., Lugo, G. G., Reeves, J. H., Vetter, R. J., & Ward, R. W., “Project Numina: Enhancing student learning with handheld computers”, IEEE Computer Society, 38(6), pp.46-53, 2005. [3]Ohmukai I., Takeda H., and Numa K , “Personal Knowledge Publishing Suite with Weblog, “2004 Workshop on the Weblogging Ecosystem: Aggregation, Analysis and Dynamics”, pp 591-604, 2004. [4]Ricardo Baeza-Yates, Berthier Ribeiro-Neto, “Modern Information Retrieva”, Addison Wesley: ACM Press, pp.23-38, 1999. [5]Rob Flickenger, “Building Wireless Community Networks”, O'Reilly, pp.9-17, 2003. [6]Riera, S.M., Wellnitz, O., Wolf, L., “A Zone-based Gaming Architecture for Ad-Hoc Networks”, In Proceedings of the Workshop on Network and System Support for Games (NetGames2003), Redwood City, USA, pp 72 – 76, 2003. [7]Tim O'Reilly, What Is Web 2.0 Design Patterns and Business Models for the Next Generation of Software, http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html, 2005. [8]wikipedia, http://en.wikipedia.org/wiki/Web_2 [9]Y.M. Huang, J.N. Chen, T.C. Huang, Y.L. Jeng, and Y.H. Kuo, "Standardized Course Generation Process using Dynamic Fuzzy Petri Nets", Expert Systems With Applications(in press), 34(1), 2007. [10]Y.M. Huang, T.C. Chiang, "A Partition Network Model for Ad Hoc Networks in Overlay Environments", Wireless Communications and Mobile Computing, Vol. 6, Issue 5, pp.711-725, 2006. [11]Y.M. Huang, T.C. Huang, Y.L. Jeng, Y.M. Huang, “A Zone-based Mobile Learning Architecture in Pervasive Computing Environments”, The 6th International Conference on Web-based Learning(in press), 2007. [12]Y.L. Jeng, Y.M. Huang, Y.H. Kuo, et al., "ANTS: Agent-based navigational training system", Lecture Notes in Computer Science Volume 3583, pp320-325, 2005.
|