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研究生:邱雅菁
論文名稱:Augmented3DObjecteinPaintingbyExample-basedTextureSynthesis
論文名稱(外文):以樣本學習的紋理合成技術擴增三維物件於繪畫中之演算法
指導教授:莊榮宏莊榮宏引用關係林正中林正中引用關係
學位類別:碩士
校院名稱:國立交通大學
系所名稱:多媒體工程研究所
學門:電算機學門
學類:軟體發展學類
論文種類:學術論文
畢業學年度:95
語文別:英文
論文頁數:40
中文關鍵詞:紋理合成風格轉換非擬真顯像
外文關鍵詞:Texture synthesisExample-based renderingStyle transferAugmented realitynon-photorealistic rendering
相關次數:
  • 被引用被引用:0
  • 點閱點閱:198
  • 評分評分:
  • 下載下載:21
  • 收藏至我的研究室書目清單書目收藏:1
我們提出了一個用區塊紋理合成技術為基礎的架構,將一幅繪畫作品風格轉換到3D物件上,並且使3D物件能夠與繪畫作品融合,讓物件彷彿是繪畫作品中原本的物件。利用紋理合成的和色彩轉換的技術,將繪畫作品的風格轉換到3D物件的投射影像。透過基本顏色類別的分類,和統計學的分析方法,將3D物件的投射影像的色彩轉換,使之能與繪畫作品的色調相仿。然後,我們提出了新的二回合紋理合成架構(Two-passes Texture Synthesis ), 與可以改變筆觸走向的方向場貼圖(direction field),將繪畫作品的筆觸轉移到3D物件的投射影像上。如此在3D物件的投射影像上所合成的筆觸可以隨著3D物件表面起伏而改變,能夠更自然的模擬畫家描繪真實物體時的筆觸。我們的系統可以將繪畫作品的風格成功的轉移到另外物件上,讓物件能夠與繪畫作品相融。
List of Figures vi

1 Introduction 1
1.1 Motivation 1
1.2 Overview 1
1.2.1 Style Transferring 2
1.2.2 Color Transfer 2
1.3 Organization 3

2 Related Work 4
2.1 Augmented Reality of NPR 4
2.2 Example-based Rendering 6

3 Methods 10
3.1 System Overview 10
3.2 Color Transfer 11
3.2.1 The color transfer process 12
3.2.2 Generate Indirect Color Category 15
3.3 Texture Synthesis 17
3.3.1 One-Pass Texture Synthesis 18
3.3.2 Two-Pass Texture Synthesis Framework 22
3.3.3 Direction Field 24
3.4 Composite Projected Image into Example Painting 27

4 Results 29
4.1 Result of color transfer and direction field 29
4.2 The result of our system 32

5 Conclusion 36
5.1 Summary 36
5.2 Future Work 37

Bibliography 38
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