[1]Brenton, H., Hernandez, J., Bello, F., Strutton, P., Purkayastha, S., Firth, T. & Darzi, A. (2005). Using multimedia and Web3D to enhance anatomy teaching, Computers & Education, Article In Press.
[2]Bricken, W. (1990). Virtual reality: Directions of growth, University of Washington, Seattle, WAHITL Technical Report R-90-1.
[3]Brooks Jr., F. P. (1999). What's Real About Virtual Reality?, IEEE Computer Graphics and Applications, 19(6), 17-27.
[4]Carl, L.E., & Anderson, T. (1994). The Virtual Reality Casebook, NY: Van Nostrand Reinbold.
[5]Davis, F.D. (1989). Perceived usefulness, perceived ease of use, and user acceptance of information technology, MIS Quarterly, 14,319-340.
[6]Dennis, J. R., & Kansky, R.J. (1984). Electronic slices of reality: The instructional role of computerized simulations. In J. R. Dennis and R. J. Kansky (Eds.), Instructional computing: An acting guide for educators. Glenview, Illinois: Scott, Foresman.
[7]Fishbein, M., and Ajzen, I. (1975). Belief, Attitude, Intention, and Behavior: An Introduction to Theory and Research, Reading, MA: Addison-Wesley.
[8]Gangé, R.M. (1985). The conditions of learning and theory of instruction. N.Y.: Holt, Rinehart & Winston.
[9]Heinich, R., Molenda, M., & Russell, J.D. (1985). Instructional media and the new technologies of instruction. Canada: John Wiley & Sons Press.
[10]John, V. (1995). Virtual Reality Systems, ACM Press, 5-9.
[11]Lee, J. (1999). Effectiveness of Computer-based instruction simulation: A meta-analysis. International Journal of Instructional Media, 26(1), 71-85.
[12]McLellan, H. (1994). Situated learning: Continuing the conversation. Educational Technology, 34(10), 7-8.
[13]Pratt, D.R., Zyda, M. & Kelleher, K. (1995). Virtual Reality: In the Mind of the Beholder, IEEE Computer, 28, 17-19.
[14]Riva, G. (1999). Virtual Reality as a communication tool: a socio-cognitive analysis, Presence, Teleoperators and Virtual Environments, 8, 460-466.
[15]Satava, R.M. & Jones, S.B. (1996). Virtual reality and telemedicine: exploring advanced concepts, Telemed J2, 195-200.
[16]Temkin, B., Acosta, E., Hatfield, P., Onal, E. & Tong, A. (2002). Web-based Three-dimensional Virtual Body Structures: W3D-VBS. American Medical Informatics Association, 9(5), 425-436.
[17]朱經明 (1999)。多媒體與身心障礙兒童。特殊教育季刊,第72期,10-12。[18]李恩東、梁朝雲 (1997)。網路虛擬實境教材設計之研究─以九份建築與聚落發展課程為例。元智大學碩士論文。[19]林秀美 (1996)。電腦模擬:一個具有潛力的學習環境。視聽教育雙月刊,38(3),16-25。[20]林政佑、柯志祥 (2002)。虛擬實境於工業設計教育之應用。國立臺灣科技大學碩士論文。[21]黃仁竑、游寶達 (1995)。遠距教學與虛擬實境(Virtual Reality)。資訊與教育,50,24-27。[22]陳靖、李逢春 (2002)。資訊科技融入『九年一貫地球科學』創意教學之研究。國立台南師範學院碩士論文。
[23]梁朝雲、李恩東 (1998)。虛擬實境的發展與種類。視聽教育雙月刊,第四十卷,第三期,18-26。[24]梁興杰、張明哲 (2004)。虛擬實境技術與自我調適網格方法於台灣近海洋流研究之應用。逢甲大學碩士論文。