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研究生:甘泰瑋
研究生(外文):Tai-Wei Kan
論文名稱:以二維條碼為基礎之多用途擴增實境架構設計
論文名稱(外文):Designing a Multipurpose Augmented Reality Framework Based on 2D Barcodes
指導教授:鄧進宏鄧進宏引用關係
指導教授(外文):Chin-Hung Teng
學位類別:碩士
校院名稱:元智大學
系所名稱:資訊傳播學系
學門:傳播學門
學類:一般大眾傳播學類
論文種類:學術論文
論文出版年:2010
畢業學年度:98
語文別:中文
論文頁數:70
中文關鍵詞:擴增實境QR Code二維條碼多用途擴增實境架構
外文關鍵詞:Augmented realityQR Code2D barcodesmultipurpose augmented reality framework
相關次數:
  • 被引用被引用:1
  • 點閱點閱:804
  • 評分評分:
  • 下載下載:0
  • 收藏至我的研究室書目清單書目收藏:2
  近年來擴增實境的應用與研究像雨後春筍般湧現,國內外已廣泛應用於教育、遊戲與廣告等。在以往的擴增實境系統中,標記僅提供追蹤及辨識之用,它們並不包含其他資訊。因此任何標記與標記相對應的虛擬物件都必須預先註冊於系統中以供系統執行時使用。目前常見的擴增實境系統與研究大部分更以自行設計的標記作為辨識對象,它們並非通用的標記或條碼,在使用上有其侷限性,難以藉此開發出多樣與新奇的應用。
  QR Code為一廣泛使用之二維條碼並擁有高容量等優勢,因此若將其結合擴增實境技術必能應用至許多層面。在本研究中,我們結合了QR Code與擴增實境兩樣技術,除了開發以QR Code為擴增實境標記的追蹤與辨識技術外,也透過國內外研究的分析,設計一個多用途的擴增實境架構。本架構不僅限於單一QR Code的使用,尚考量到多重QR Code的擴增實境應用。當使用者以行動裝置拍攝數個QR Code時,系統可以正確解析主要顯示用的QR Code之內容,並下載後視覺化呈現虛擬物件。其他的QR Code能個別顯示次要的內容,並整合至主要顯示物件。除此之外,QR Code亦可作控制之用,例如可用來操控虛擬物件的大小、顏色或是材質貼圖等。本多用途擴增實境架構另一個主要目的是希望讓不同內容提供者藉由本架構能互相整合各自的數位內容,而不需彼此間技術上之磨合。此舉能讓內容提供者只需專注於內容的設計不需擔心技術問題,進而開發出更多有趣的應用。

The field of Augmented Reality (AR) has grown and progressed remarkably in recent years and many useful AR applications have been developed focusing on different areas such as game, education and advertisement. However, most of these AR systems are designed for closed applications with particular markers, limited number of users and restricted digital contents. Hence, they are inappropriate for public environment with diverse digital contents.
In this work we aim at developing a comprehensive framework that can integrate 3D contents from different providers into an AR demonstration. The main purpose of this framework is that we want to separate content providers from sophisticated AR technology so that they only need focusing on content creation and getting rid of the technology issues of setting up an AR system. We expect that with this system different contents can be integrated seamlessly in the AR system even the content providers do not know what the other contents to be integrated are. To achieve this goal, all the control information required for AR joint demonstration must be defined and embedded in the marker. In our system, we use a universal 2D barcode, the QR Code, as our AR marker as its information capacity is sufficient large to afford our application and is widely used in many countries. Besides, QR Code has many advantages that familiar AR marker do not have for public applications. Thus, based on this framework many useful and interesting AR applications can be developed in the areas of commerce, industry and many others.

封面頁 ……………………………………………………………………………i
書名頁 …………………………………………………………………………ii
論文口試委員審定書 ………………………………………………………………iii
授權書 ……………………………………………………………………………iv
中文摘要 …………………………………………………………………………v
英文摘要 …………………………………………………………………………vi
誌謝………………………………………………………………………………vii
目錄 ………………………………………………………………………………viii
表目錄 ………………………………………………………………………………x
圖目錄 ……………………………………………………………………………xi

一、 緒論 ……………………………………………………………………1
1.1 研究背景與動機 ……………………………………………………1
1.2 研究目的 ………………………………………………………………4
二、 文獻探討 ………………………………………………………………5
2.1 二維條碼與QR Code ………………………………………………5
2.1.1 QR Code 的外觀 ……………………………………………5
2.1.2 QR Code 的特性 ……………………………………………7
2.1.3 小結 ……………………………………………………………9
2.2 擴增實境 ……………………………………………………………10
2.2.1 以標記為基礎之擴增實境運作流程 …………………………11
2.2.2 擴增實境的應用 ………………………………………………13
2.2.3 常見擴增實境函式庫與擴充性 ………………………………16
2.2.4 傳統擴增實境所面臨之問題 …………………………………18
2.3 以標記為基礎的擴增實境發展趨勢 ……………………………………20
2.3.1 未來趨勢………………………………………………………20
2.3.2 QR Code作為基準標記的優勢 ………………………………20
2.3.3 多用途架構的實用性 …………………………………………22
三、 以QR Code為基礎之擴增實境系統 ………………………………………24
3.1 系統概述 ……………………………………………………………24
3.2 以QR Code為基礎之擴增實境系統 …………………………………27
3.2.1 系統架構 ………………………………………………………27
3.2.2 QR Code三維定位與追蹤 ……………………………………27
3.2.3 QR Code的轉正與解碼 ………………………………………30
四、 多用途擴增實境架構設計與應用 ……………………………………………34
4.1 架構概述 ………………………………………………………………34
4.2 運作流程 ………………………………………………………………36
4.3 常見的擴增實境互動方式 ……………………………………………40
4.4 控制碼標籤之定義 ……………………………………………………44
4.4.1 控制碼標籤之解析流程 ………………………………………44
4.4.1 控制碼標籤之定義 ……………………………………………45
4.5 多用途架構可能應用……………………………………………………53
4.5.1 單一QR Code 的展示…………………………………………53
4.5.2 多用途架構整合展示 …………………………………………54
4.5.3 多用途架構控制展示 …………………………………………55
五、 結論與建議 …………………………………………………………………57
5.1 結論 …………………………………………………………………57
5.2 未來工作 ………………………………………………………………59

參考文獻 …………………………………………………………………………61

中文部分
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[97]Augmented ID, TAT Inc., http://www.tat.se/.
[98]DART: The Designer’s Augmented Reality Toolkit, http://www.cc.gatech.edu/dart.
[99]NyARToolkit, http://nyatla.jp/nyartoolkit/.
[100]ARToolkitPlus, http://studierstube.icg.tugraz.ac.at/handheld_ar/artoolkitplus.php
[101]ARVIKA. http://www.arvika.de/www/index.htm.
[102]ARToolkit, http://www.hitl.washington.edu/artoolkit/.
[103]Ubiquitous Entertainment Inc. iPhone ARider, http://www.uei.co.jp/.
[104]Augmented Reality Browser: Layar., http://layar.com/.
[105]Sekai Camera., http://sekaicamera.com/.


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