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研究生:顏維廷
研究生(外文):WEI-TING YAN
論文名稱:不同世代互動電視手勢操控模式與意義關聯之研究
論文名稱(外文):Investigation on associations between gesture control patterns and meanings between two generations
指導教授:梁曉帆梁曉帆引用關係
口試委員:林久翔陳協慶
口試日期:2012-06-14
學位類別:碩士
校院名稱:國立臺北科技大學
系所名稱:工業工程與管理系碩士班
學門:工程學門
學類:工業工程學類
論文種類:學術論文
論文出版年:2012
畢業學年度:100
語文別:中文
論文頁數:77
中文關鍵詞:互動電視手勢心智模式混淆矩陣兩階段群集法
外文關鍵詞:Interactive TVMental modelConfusion matrixTwo-step Cluster
相關次數:
  • 被引用被引用:3
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手勢操作成為目前操控消費性電子產品的趨勢之一,而現今體感技術非常精準靈敏,加上現在互動性之體感產品越來越多,需要的操控方式也都不一樣。過去體感開始是在遊戲方面較多,使用者比較偏向青壯年。如果體感操控套用到電視上,使用者年齡範圍就很廣,本研究透過錄影紀錄不同世代手勢操控於混淆矩陣,並利用兩階段群集法將各手勢之Dice係數分群,找出其中關聯性最高的手勢,並對其手勢模式上之差異做統計分析與探討。經實驗結果得知兩世代之Dice之相關係數值及各功能項之關聯性手勢皆偏低,但兩世代手勢模式差異並不顯著,故可統整成一套手勢操控基礎範本,並透過學習來增加其與操控功能的關聯性,以做為互動電視或其他手勢操控產品的基礎。

Gesture control has gained its popularity in remote control for interactive TVs since the current technology is precise and sensitive enough to capture human ges-tures. However, there is no consistent association between the functions and their control gesture patterns among current products. Furthermore, it is not clear how the older generation control TVs with gestures since most of gesture control users are young people. In this study, the confusion matrix was used to record gesture control patterns used by participants in two different generations. We used two-stage cluster method to categorize gesture patterns associated with each specific functions with the Dice coefficients, and then to identify the highest associated gesture pattern for each function. Results showed that the overall association between the gesture pat-terns and the function is weak. It is suggested that users need to learn the association between gesture patterns and functions to be familiar with the gesture control. However, results indicated that the difference of gesture patterns used between two generations was not significant. Therefore, it is possible to integrate a set of gesture patterns for both generations. The findings of this study can provide useful guide-lines for the design of gesture control for interactive TV or other products.

目錄
摘要 i
ABSTRACT ii
誌謝 iii
目錄 iv
表目錄 vi
圖目錄 vii
第一章 緒論 1
1.1 研究背景 1
1.2 研究動機 2
1.3 研究目的 2
1.4 研究流程 4
第二章 文獻探討 6
2.1 互動電視遙控器之功能定義 6
2.1.1 互動電視遙控器現況發展 7
2.1.2 互動電視功能定義 7
2.1.3 互動電視操控方式比較 9
2.2 手勢的定義與目前技術 9
2.2.1 手勢建置方式 9
2.2.2 手勢基本種類 11
2.2.3 目前手勢發展技術 12
2.3 不同年齡層對於控制裝置可能之影響 14
2.3.1 各年齡層之年齡定義 14
2.3.2 不同年齡層對於生理特徵與手勢影響 15
2.4 心智模式 17
2.4.1 年齡與世代之心智模式差異 18
3.1 實驗對象 19
3.2 實驗變數 19
3.3 實驗步驟 19
3.4 實驗限制 20
3.5 實驗計畫 20
3.5.1問卷 20
3.5.2 混淆矩陣法 23
3.5.3 兩階段群集法 24
3.6 研究流程 26
第四章 研究結果與討論 27
4.1 世代I手勢與功能敘述之混淆矩陣 27
4.1.1 受測者基本資料 27
4.1.2 直覺認知手勢操作 28
4.1.3 I世代手勢結果分析 32
4.2 世代II手勢與功能敘述之混淆矩陣 33
4.2.1 受測者基本資料 33
4.2.2 直覺認知手勢操作 33
4.2.3 II世代手勢結果分析 35
4.3 世代I與世代II之手勢認知差異結果分析 36
第五章 結論與建議 40
參考文獻 44
附錄A I世代功能項手勢次數統計圖 47
附錄B I世代各功能項手勢種類次數分佈長條圖 54
附錄C I世代Dice係數相關分析群集圖 57
附錄D I世代群集分析樹狀圖 60
附錄E I世代各功能群集中心點距離 62
附錄F II世代功能項手勢次數統計圖 63
附錄G II世代各功能項手勢種類次數分佈長條圖 69
附錄H II世代Dice係數相關分析群集圖 72
附錄I II世代群集分析樹狀圖 75
附錄J II世代各功能群集中心點距離 77



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