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研究生(外文):Hsiao Chun-Shuo
論文名稱:綠色形態學 : 以紋飾語彙及環境參數作為建築外殼的構成方法
論文名稱(外文):GreenMorphology:A Constructed Methodology for Architectural Skin through the Idea of Ornament and EnvironmentalParameter
指導教授:劉舜仁 副教授羅時瑋 教授
指導教授(外文):Prof. Liou, Shuenn-RenProf. Lo, Shi-Wei
口試委員:劉舜仁 副教授羅時瑋 教授邱浩修 助理教授黃皇男 教授鄭泰昇 教授賴怡誠 副教授
口試委員(外文):Liou, Shuenn-RenLo, Shi-Wei
外文關鍵詞:PrototypingNatural EffectFeedback LoopMound-BuildingAnalytical Components
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根據建築設計原則的文獻回顧調查,建築設計可以被定義為是一種型態生成系統,不斷的在型和機能的平行線上進行變化。但是近幾年來,因為綠色思維在設計路線上的覺醒,Neil Leach (2009: 34-37)認為入“現代建築在設計上的原點,已經從視覺為重的方向,邁向到環境與參數所構成的性能觀點上.”所以現代建築設計的原則不再是討論型與機能間的相互關係,取而代之的是型和自然效應間的互動機制。
另外,研究中所指出的效應,並非像是Farshid Moussavi所指“建築的內部秩序如何受到社會背景的影響,進行建築在型態與圖像的創建。”GreenMorphology所指的效應,是指環境因子如何建立建築的外部秩序,投射出建築在幾何學與胚騰之間新的設計原型製程。為了框架出設計在型與效應之間互動的路線圖,研究分析被選擇的自然原型媒介,透過分析元件;(1) Parametric environmental model (2) Direction Field (3) Color-Coding,分析原型媒介如何在環境因子所建立的外部秩序進行型態生成,並將這一個生成程序應用在建築設計的原型製程上。
Based on the literature review of architectural design principles, the architectural design system can be classified into three morphological systems - abstraction, materiality, and ambiguity. They debate the parallel line between form and function. Nevertheless, since the last decades after 1970s, the awareness of environmental hazard has caught many designers by surprise, and required designers to take ecological considerations as an integral part of the whole design process. In response to this emergent issue, Neil Leach (2009: 34-37) suggests that the contemporary architectural design moves away from an architecture based on purely visual concerns towards an architecture justified by its performance, which is influenced by environmental and other relevant parameters. The principle of design system should no longer focus on the interaction between form and function. Instead, the architectural design system should pay more attention to the interrelations between form and natural effect. On the basis of this detected shift, GreenMorphology is proposed in this research as a prototyping approach to draft a feasible route between form and natural effect.
The effect discussed here is not like the cultural definition as indicated by Farshid Moussavi. Better said, the effect is the prototyping principle of morphogenesis conducted by external elements, instead of the expressions of imagery or iconography built out of an internal order. In order to draft a feasible route between form and natural effect, the approach of GreenMorphology takes a mound-building of termite as a prototypical medium and adopts the analytical components, including “parametric environmental model”, “direction field”, and “color coding”, to test and to turn the effects into a prototyping process. It means that the prototyping process would start with the analysis of environmental parameters to establish the parametric environmental model, with which the direction field and color coding could be generated in dynamics. Then, the interrelation between the form and effect can be induced. Every object has form and material behavior in nature; thus,the approach of GreenMorphology inspired by the mound-building also consists of the prototyping process of form and material, which is characterized by wind effect and heat effect, respectively. According to these significant properties detected in the mound-building, the prototyping process of GreenMorphology is implemented by the interplays between the analytical components, and is divided into the topological system of kinesthesis and material to represent separately the form and material prototyping.
Through the study of the aforementioned interplay between form and natural effect, it is noteworthy that different prototypical media employed for GreenMorphology would be capable with various potentials that could be implemented in design development stage, and could add extra features to the design quality. Furthermore, the interplay between the analytical components also helps GreenMorphology to establish the feedback loop for prototyping process. With the mechanism of feedback loop, it facilitates GreenMorphology to formalize the logic with the language of math and geometry towards better solutions by adding more and more criteria to examine the feasibility of prototyping.
1. The Line of Programming Envelope
2. Dynamic Social Environment
2.1 Art Nouveau / Botanical Line
2.2 Chicago School / Structual Line
2.3 Bauhaus / Regulating Line
2.4 Expressionism / Unpredictable Line
2.5 Post Modernism / Fundamental Line
2.6 Green Architecture / Parametric Line
2.7 Beyond the Understanding of Architecture
3. The System of Indeterminacy
3.1 Abstraction
3.2 Materiality
3.3 Ambiguity
3.4 The Morphologic System of Vagueness
3.5 GreenMorphology
4. The Form Prototyping - The Kinesthetic Topology
4.1 The Prototypical Medium
4.2 The Logistics Regression Model
4.3 The Bifurcation in Periodic Progression
4.4 The Curves Folded Into Bifurcation
4.5 The Abstract Model in the Form Prototyping Process
5. The Prototyping of Material Patterning - The Material Topology
5.1 A System Bifurcated Between Homeostasis and Non-Equilibrium
5.2 The Laws of Game / The Design of Feedback Loop
5.3 The Setting of U Form
5.4 The Setting of Ŭ Form
5.5 The IH-Finished Model
6. Conclusion
List of Fingures
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