一、中文文獻
王仁癸(2009)。情境教學在國小英語教學的應用。北縣教育,69,87-91。王福林(1990)。新制師院學生與師專學生家庭社經地位及其行為、學習成就之調查分析(碩士論文)。台北市:國立台灣師範大學。王國雄(2010)。輔助古蹟寺廟行動學習之多標記擴增實境遊戲的互動模式研究(碩士論文)。台北市:大同大學。王信文、林淑惠(2012)。從情境、悅趣化與合作培訓學習角度分析國家文官學院之 探索暨行動學習歷程在文官管理上的價值。T & D 飛訊,157,1-18。
李宜珍(1993)。談高效應的多媒體介面設計。國際視聽教育學術研討會論文集。(265-271頁),臺北市。
李鴻亮、李沂澂、鄧淑丰、林蕙蓉(2012)。結合[提示策略]與多媒體教材進行英文寫作—[句型應用技巧]之分析研究。教學科技與媒體,2012,19-40。宋曜廷(2000)。先前知識文章結構和多媒體呈現對文章學習的影響(博士論文)。台北市:國立師範大學。李嘉紘、林柏軒、林鈺卿、王若芸、葉冠伶(2011)。使用擴增實境技術之英文學習系統。第二十二屆國際資訊管理學術研討會,靜宜大學。
呂晨嫚(2012)。簡易式類無標記擴增實境設計應用研究―以英語會話製作為例(碩士論文)。台北市:國立臺北教育大學。林吟霞、王彥方(2009)。情境學習在課程與教學中的運用。北縣教育,69,69-72。林玲華(2011)。國小學童遊學英語村英語學習環境與英語學習動機的相關研究—以蔡文國際英語村為例(未出版之碩士論文)。高雄:高苑科技大學。林界綺(2011)。音樂劇輔助英文文法教學的多媒體數位學習系統—以音樂劇 [貓] 為例(碩士論文)。台中市:亞洲大學。林慧玲(2012)。觀賞不同字幕電影提升國小五年級學童英語聽力理解之研究(未出版之碩士論文)。臺北市:國立臺北教育大學。吳瑞源(2005)。從認知負荷觀點探討在學習者控制環境下多媒體組合形式對學習成效影響之研究(碩士論文)。宜蘭縣:佛光大學。吳欲致(2012)。多媒體設計對學童的英語字彙學習成就之影響(碩士論文)。台北市:東吳大學。吳百薰(1998)。國小學生學習風格相關因素之研究(未出版之碩士論文)。台中市:國立台中師院。吳百薰(1998)。學習風格理論探究。國教輔導,37(5),47-53。吳婷婷、黃國禎、宋天文 (2007)。建構情境感知無所不在學習之應用。李長樹 (主持人),中小學網路教學與數位學習。TANET2007台灣網際網路研討會,國立台灣大學。
吳瑞源、吳慧敏(2008)。動畫教材之學習者控制播放模式與多媒體組合形式對學習成效與學習時間影響之研究。師大學報:科學教育類,53(1),1-26。
吳欣蓉(2010)。行動學習現況與未來趨勢。取自
http://www.huayuworld.org/wpcourse/99_huayu_seed_plan_digital_course/9/WuXinrong.pdf。
邱玉菁(2004)。數位學習之學習成果的再思考。教育資料與圖書館學,41(4),561-581。于富雲、洪美雪(2001)。字幕處理對英語學習的效益研究,教學科技與媒體,56,2-16。
周中天(2003)。東亞地區語文使用與教學現況之比較研究—東亞地區英語啟蒙教育實施情況。東亞地區語文使用與教學現況研討會論文集(29-45頁)。國立台灣師範大學。
周新富(2014)。教學原理與設計。台北市,五南書局。
陳宥儒、詹雯靜、陳冠樺、林靜宜、吳春慧、陳郁茜、高晞次、王博賢、鄭如秀、謝宛軒、李芳瑜、楊晴如、曾筱婕、鐘巧如、羅佩倫、謝雅君、黃佳詩、張婉玟、王西茜、巫姿嫻、陳香竹、蔡宛蓁、莊雅婷等譯(2008)。Robert J. Sternberg, Wendy M.Williams (2008原著)。教育心理學-教與學的理論與實踐。臺北:華騰文化。
陳慧娟(1998)。情境學習理論的理想與現實。教育資料與研究,25,47-55。黃國禎、蘇俊銘、陳年興(2012)。數位學習導論與實務。博碩文化股份有限公司。
黃國禎(2012)。行動與無所不在學習的發展應用。T & D 飛訊,141,1-16。
黃國禎(2013)。行動與雲端科技在人才培訓的應用模式與潛力。T & D 飛訊,181,1-20。
黃學堂(2007)。不同學習風格對高職生數位學習成效影響之研究(未出版之碩士論文)。台北市:國立臺灣師範大學。教育部(2006)。國民中小學九年一貫課程綱要語文學習領域。台北:教育部。
臺北市政府教育局(2010)。臺北市國民小學語文學習領域英語課程綱要。臺北市:臺北市天母國民小學。
張素芬(2010)。視覺程式語言Scratch適性化教學之研究。2010電腦與網路科技在教育上的應用研討會,國立新竹教育大學。
張家慈(2008)。多媒體互動合作學習策略導入國小英文教學之案例分析研究─ 以南部某國小為例(未出版之碩士論文)。嘉義:國立嘉義大學。張春興(1994)。現代心理學。台北市,東華書局。
張春興(1996)。教育心理學:三化取向的理論與實踐。台北市,東華書局。
張春興(2007)。教育心理學:三化取向的理論與實踐。台北市,東華書局。
張皓淵(2011)。擴增實境應用於輔助教學之研究-以國小四年級自然生態學習為例(碩士論文)。新竹市:玄奘大學。郭重吉(1987)。評介學習風格之有關研究。資優教育季刊,23,7-16。葉蓉樺(2003)。博物館在促進科學學習情境均等可扮演的角色。博物館學季刊,17(3),25-33。許育嘉(2010)。國小學童學習風格與中英文學習成就之相關研究(碩士論文)。台中市:國立臺中教育大學。資策會FIND/經濟部技術處 (2015年7月20日)。「資策會FIND(2015)/服務創新體驗設計系統研究與推動計畫(3/4)」。取自
http://www.iii.org.tw/Press/NewsDtl.aspx?nsp_sqno=1560&fm_sqno=14。
謝麗菁(1994)。認知特質與訓練型態對資訊系統使用者學習績效之影響-以文書處理系統為例(未出版之碩士論文)。新北市:淡江大學。蔡玉茹(2013)。不同多媒體教材組合模式對唐詩學習成效之影響(碩士論文)。基隆市:國立臺灣海洋大學。劉明洲、葉惠雯(2004)。植基於學習風格的適性學習系統之探討。教育研究月刊125,42-50。劉啟賢(2014)。擴增實境技術應用於國小英語教學對學童學習成就與學習模式滿意度之研究(未出版之碩士論文)。新竹市:中華大學。廖怡閔(2011)。擴增實境在學習動機提升之研究-以英文拼字為例(碩士論文)。台北市:國立臺北教育大學。廖萬哲(2013)。3D手勢互動應用於英語教學之無標記擴增實境(碩士論文)。花蓮縣:國立東華大學。鄭孟芳(2006)。國小高年級學習風格、學習動機與學業成就相關研究(碩士論文)。彰化縣:國立彰化師範大學。鄭晉昌(1993)。電腦輔助學習的新教學設計觀-認知學徒制。教育資料與圖書館學,1(31),55-66。盧秀鳳(1995)。國民小學開設英語課程可行途徑之研究(未出版之碩士論文)。台中市:國立台中師範學院。翁榮源、陳定威(2008)。不同學習風格的學習者使用情境式營養化學網路輔助教學之學習成效探討。化學,66(4),339-352。顧潔心、顧大維(2010)。針對不同學習風格學習者的多媒體呈現原則歸納與分析研究。2010電腦與網路科技在教育上的應用研討會,國立新竹教育大學。
二、英文文獻
Asai, K., Kobayashi, H., & Kondo, T. (2005). Augmented instructions-a fusion of augmented reality and printed learning materials. In Advanced Learning Technologies, 2005. ICALT 2005. Fifth IEEE International Conference on (pp. 213-215). IEEE.
Azuma, R. T. (1997). A survey of augmented reality. Presence: Teleoperators and virtual environments, 6(4), 355-385.
Baddeley, A. (1992). Working memory. Science, 255(5044), 556-559.
Baddeley, A. (1998). Human memory. Boston: Allyn & Bacon.
Baddeley, A. (2003). Working memory: looking back and looking forward.Nature reviews neuroscience, 4(10), 829-839.
Billinghurst, M. (2002). Augmented reality in education. New Horizons for Learning, IX (1).
Bolliger, D. U., & Supanakorn, S. (2011). Learning styles and student perceptions of the use of interactive online tutorials. British Journal of Educational Technology, 42(3), 470-481.
Brown, J. S., Collins, A., & Duguid, P. (1989). Situated cognition and the culture of learning. Educational researcher, 18(1), 32-42.
Cai, S., Wang, X., & Chiang, F. K. (2014). A case study of Augmented Reality simulation system application in a chemistry course. Computers in Human Behavior, 37, 31-40.
Carlson, H. L. (1991). Learning style and program design in interactive multimedia. Educational Technology Research and Development, 39(3), 41-48.
Chang, C. Y., Sheu, J. P., & Chan, T. W. (2003). Concept and design of ad hoc and mobile classrooms. Journal of computer assisted Learning, 19(3), 336-346.
Chen, Y. S., Kao, T. C., & Sheu, J. P. (2003). A mobile learning system for scaffolding bird watching learning. Journal of Computer Assisted Learning,19(3), 347-359.
Chen, C. H. (2014). An adaptive scaffolding e-learning system for middle school students' physics learning. Australasian Journal of Educational Technology, 30(3).
Chiang, T. H., Yang, S. J., & Hwang, G. J. (2014). An Augmented Reality-based Mobile Learning System to Improve Students' Learning Achievements and Motivations in Natural Science Inquiry Activities. Educational Technology & Society, 17(4), 352-365.
Chislett, V., & Chapman, A. (2005). VAK learning styles self-assessment questionnaire. Retrieved June, 26, 2006.
Chu, H. C., Hwang, G. J., Tsai, C. C., & Tseng, Judy C. R. (2010). A two-tier test approach to developing location-aware mobile learning systems for natural science courses. Computers & Education, 55(4), 1618-1627.
Clark, D. (1995). Vision, auditory, and kinesthetic survey. Retrieved July 13, 1995, from: http://www.nwlink.com/~Donclark/hrd/styles/vakt.html
Cohen, J. (1988). Statistical Power Analysis for the Behavioral Sciences. 2nd edn. Hillsdale, New Jersey: L.
Cohen, B. H. (2008). Explaining psychological statistics. John Wiley & Sons.
Di Serio, Á., Ibáñez, M. B., & Kloos, C. D. (2013). Impact of an augmented reality system on students' motivation for a visual art course. Computers & Education, 68, 586-596.
Dunegan, L. (2007). An investigation of multiple intelligences: developing an indicator of learning styles for vocational education and traditional students. ProQuest.
Dunn, R. (1983). Learning style and its relation to exceptionality at both ends of the spectrum. Exceptional Children, 49(6), 496-506.
Dunn, R. S., & Dunn, K. J. (1993). Teaching secondary students through their individual learning styles: Practical approaches for grades 7-12. Prentice Hall.
Gonzales, Andrew (2003). Language education policy of the Philippines. The proceedings of international seminar of the use and teaching of languages in East Asia (pp. 36-42). Taipei: National Taiwan Normal University.
Felder, R. M., & Silverman, L. K. (1988). Learning and teaching styles in engineering education. Engineering education, 78(7), 674-681.
Hede, A. (2002). An integrated model of multimedia effects on learning. Journal of educational multimedia and hypermedia, 11(2), 177-191.
Hoppe, H. U., Joiner, R., Milrad, M., & Sharples, M. (2003). Guest editorial: Wireless and mobile technologies in education. Journal of computer assisted Learning, 19(3), 255-259.
Hwang, G. J., Yang, L. H., & Wang, S. Y. (2013), A concept map-embedded educational computer game for improving students’ learning performance in natural science courses, Computers & Education, 69, 121-130.
Huang, T. C., Chen, C. C., & Chou, Y. W. (2016). Animating eco-education: To see, feel, and discover in an augmented reality-based experiential learning environment. Computers & Education, 96, 72-82.
Jonassen, D. H., & Grabowski, B. L. (1993). Handbook of individual differences, learning, and instruction.
Jonassen, D. H., & Grabowski, B. L. (2012). Handbook of individual differences, learning, and instruction. Routledge.
Kekkonen–Moneta, S., & Moneta, G. B. (2002). E–Learning in Hong Kong: comparing learning outcomes in online multimedia and lecture versions of an introductory computing course. British journal of educational technology, 33(4), 423-433.
Kikuo, A., K. Hideaki, & K. Tomotsugu. (2005). Augmented instructions-a fusion of augmented reality and printed learning materials. Proceedings of the fifth IEE international Conference on Advanced Learning Technologies, 213-215.
Kolb, D. A. (1984). Experiential learning : experience as the source of learning and development. Englewood Cliffs, N.J. : Prentice-Hall.
Kynäslahti, H. (2003). In search of elements of mobility in the context of education. Mobile learning, 41-48.
Lave, J., & Wenger, E. (1991). Situated learning: Legitimate peripheral participation. Cambridge university press.
Liu, W., Cheok, A. D., Mei-Ling, C. L., & Theng, Y. L. (2007, September). Mixed reality classroom: learning from entertainment. In Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts (pp. 65-72). ACM.
Liu, G. Z., & Hwang, G. J. (2009). A key step to understanding paradigm shifts in e‐learning: towards context‐aware ubiquitous learning. British Journal of Educational Technology, 41(2), E1-E9.
Logie, R.H. (1995). Visuo-spatial working memory. ove(UK): Lawrence.
Mackay, A. (2007). Motivation, ability, and confidence building in people. Jordan Hill, Oxford: Linacre.
Mayer, R. E. (1997). Multimedia learning: Are we asking the right questions? Educational psychologist, 32(1), 1-19.
Mayer, R. E.(2001). Multimedia Learning. New York: Cambridge University press.
Mayer, R. E., & Moreno, R. (2003). Nine ways to reduce cognitive load in multimedia learning. Educational psychologist, 38(1), 43-52.
Mayer, R. E. (2009). Multimedia learning. Cambridge university press.
Merriam, S. B., & Caffarella, R. S. (1999). Learning in adulthood: A comprehensive guide (2nd ed.). San Francisco: Jossey-Bass.
McLellan, H. (1996). Situated learning: Multiple perspectives. Situated learning perspectives, 5-17.
Milgram, P., Takemura, H., Utsumi, A. & Kishini, F. (1994). Augmented reality: A class of displays on the reality-virtuality continuum. Telemanipulator and Telepresence Technologies, SPIE 2351, 282-292
Miller, G. A. (1956). The magical number seven, plus or minus two: some limits on our capacity for processing information. Psychological review, 63(2), 81.
Ocepek, U., Bosnić, Z., Šerbec, I. N., & Rugelj, J. (2013). Exploring the relation between learning style models and preferred multimedia types.Computers & Education, 69, 343-355.
Paas, F. G., & Van Merriënboer, J. J. (1994). Variability of worked examples and transfer of geometrical problem-solving skills: A cognitive-load approach.Journal of educational psychology, 86(1), 122.
Paas, F., Renkl, A., & Sweller, J. (2003). Cognitive load theory and instructional design: Recent developments. Educational psychologist, 38(1), 1-4.
Paivio, A. (1971). Imagery and verbal processes. Holt, Rinehart and Winston.[GVJ](1983) The empirical case for dual coding. Imagery, memory and cognition, ed. JC Yuille. Erlbaum.[GVJ].
Paivio, A. (1986). Mental representations: A dual coding approach. Oxford University Press. England: Oxford University Press.
Park, J. (1997). English teaching in Korean elementary schools: Curriculum, instruction, and teacher education. In Proceedings of the sixth international symposium on English teaching (pp. 464-472).
Piccoli, G., Ahmad, R., & Ives, B. (2001). Web-based virtual learning environments: A research framework and a preliminary assessment of effectiveness in basic IT skills training. MIS quarterly, 401-426.
Pintrich, P.R., Smith, D.A.F., Garcia, T., & McKeachie, W.J. (1991). A manual for the use of the motivated strategies for learning questionnaire (MSLQ). MI: National Center for Research to Improve Postsecondary Teaching and Learning. (ERIC Document Reproduction Service No. ED 338122)
Plass, J. L., Chun, D. M., Mayer, R. E., & Leutner, D. (1998). Supporting visual and verbal learning preferences in a second-language multimedia learning environment. Journal of educational psychology, 90(1), 25-36.
Ponzurick, T. G., France, K. R., & Logar, C. M. (2000). Delivering graduate marketing education: An analysis of face-to-face versus distance education.Journal of Marketing education, 22(3), 180-187.
Quinn, C. (2001). mLearning: Mobile, wireless, in-your-pocket learning. LiNE Zine, 2006.
Saadi, I. A. (2012). An examination of the learning styles of Saudi preparatory school students who are high or low in reading achievement (Doctoral dissertation, Victoria University Melbourne, Australia).
Shelton, B. E., & Hedley, N. R. (2002). Using augmented reality for teaching earth-sun relationships to undergraduate geography students. In Augmented Reality Toolkit, The First IEEE International Workshop (pp. 8-pp). IEEE.
Shih, J. L., Hwang, G. J., & Chu, Y. C. (2010). Development and instructional application of u-library on butterfly and wetland ecology for context-aware ubiquitous learning. International Journal of Mobile Learning and Organisation, 4(3), 253-268.
Smith, S. M., & Woody, P. C. (2000). Interactive effect of multimedia instruction and learning styles. Teaching of Psychology, 27(3), 220-223.
Specht, M., Ternier, S., & Greller, W. (2011). Dimensions of mobile augmented reality for learning: a first inventory.
Sweller, J., Van Merrienboer, J. J., & Paas, F. G. (1998). Cognitive architecture and instructional design. Educational psychology review, 10(3), 251-296.
Sweller, J., & Chandler, P. (1994). Why some material is difficult to learn. Cognition and instruction, 12(3), 185-233.
Tarng, W., Ou, K. L., Yu, C. S., Liou, F. L., & Liou, H. H. (2015). Development of a virtual butterfly ecological system based on augmented reality and mobile learning technologies. Virtual Reality, 19(3-4), 253-266.
Tseng, J. C., Chu, H. C., Hwang, G. J., & Tsai, C. C. (2008). Development of an adaptive learning system with two sources of personalization information.Computers & Education, 51(2), 776-786.
Vavoula, G. N., & Sharples, M. (2002). KLeOS: A personal, mobile, knowledge and learning organisation system. In Wireless and Mobile Technologies in Education, 2002. Proceedings. IEEE International Workshop on (pp. 152-156). IEEE.
Wang, T. H. (2007). What strategies are effective for formative assessment in an e‐learning environment?. Journal of Computer Assisted Learning, 23(3), 171-186.
Winn, W. (1993). Instructional design and situated learning: Paradox or partnership. Educational Technology, 33(3), 16-21.
Witkin, H. A., Dyk, R. B., Fattuson, H. F., Goodenough, D. R., & Karp, S. A. (1962). Psychological differentiation: Studies of development, New York.
Wittrock, M.C. (1990). “Generative processes of comprehension,” Educational Psychologist, 24, 345-376.
Yang, J. C., Chen, C. H., & Jeng, M. C. (2010). Integrating video-capture virtual reality technology into a physically interactive learning environment for English learning. Computers & Education, 55(3), 1346-1356.
Zhou, F., Duh, H. B. L., & Billinghurst, M. (2008, September). Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR. In Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality (pp. 193-202). IEEE Computer Society.