|
[1] W. Li, Z. Zhang, and Z. Liu, \Action recognition based on a bag of 3d points," in IEEE Conference on Computer Vision and Pattern Recognition Workshops, pp. 9{14, 2010. [2] Y. Zhu, W. Chen, and G. Guo, \Fusing spatiotemporal features and joints for 3d action recognition," in IEEE Conference on Computer Vision and Pattern Recognition Workshops, pp. 486{491, 2013. [3] M. E. Hussein, M. Torki, M. A. Gowayyed, and M. El-Saban, \Human action recognition using a temporal hierarchy of covariance descriptors on 3d joint locations," in International Joint Conference on Artificial Intelligence, 2013. [4] L. Xia, C.-C. Chen, and J. Aggarwal, \View invariant human action recognition using histograms of 3d joints," in IEEE Conference on Computer Vision and Pattern Recognition Workshops, pp. 20{27, 2012. [5] J. Wang, Z. Liu, Y. Wu, and J. Yuan, \Mining actionlet ensemble for action recognition with depth cameras," in IEEE Conference on Computer Vision and Pattern Recognition, pp. 1290{1297, 2012. [6] X. Yang and Y. L. Tian, \Eigenjoints-based action recognition using naive-bayes-nearest-neighbor," in IEEE Conference on Computer Vision and Pattern Recognition Workshops, pp. 14{19, 2012. [7] Y. Yacoob and M. J. Black, \Parameterized modeling and recognition of activities," in Sixth International Conference on Computer Vision, pp. 120{127,1998. [8] F. O i, R. Chaudhry, G. Kurillo, R. Vidal, and R. Bajcsy, \Sequence of the Most Informative Joints (SMIJ): A New Representation for Human Skeletal Action Recognition," Journal of Visual Communication and Image Representation, pp. 24{38, 2014. [9] E. Ohn-Bar and M. Trivedi, \Joint angles similarities and hog2 for action recognition," in IEEE Conference on Computer Vision and Pattern Recognition Workshops, pp. 465{470, 2013. [10] R. Vemulapalli, F. Arrate, and R. Chellappa, \Human Action Recognition by Representing 3D Skeletons as Points in a Lie Group," in IEEE Conference on Computer Vision and Pattern Recognition, pp. 588{595, 2014. [11] C. Chen, Y. Zhuang, F. Nie, Y. Yang, F. Wu, and J. Xiao, \Learning a 3D Human Pose Distance Metric from Geometric Pose Descriptor," IEEE Transactions on Visualization and Computer Graphics, pp. 1676{1689, 2011. [12] X. Cai, W. Zhou, L. Wu, J. Luo, and H. Li, \Effective active skeleton representation for low latency human action recognition," vol. 18, no. 2, pp. 141{154, 2016. [13] W. Zhu, C. Lan, J. Xing, W. Zeng, Y. Li, L. Shen, X. Xie, et al., \Co-occurrence feature learning for skeleton based action recognition using regularized deep lstm networks.," in Conference on Association for the Advancement of Artificial Intelligence, vol. 2, p. 8, 2016. [14] L. Tao and R. Vidal, \Moving poselets: A discriminative and interpretable skeletal motion representation for action recognition," in IEEE Conference on Computer Vision and Pattern Recognition Workshops, pp. 61{69, 2015. [15] Z. Huang, C. Wan, T. Probst, and L. Van Gool, \Deep learning on lie groups for skeleton-based action recognition," arXiv:1612.05877, 2016. [16] Y. Du, W. Wang, and L. Wang, \Hierarchical recurrent neural network for skeleton based action recognition," in IEEE Conference on Computer Vision and Pattern Recognition, pp. 1110{1118, 2015. [17] J. Liu, A. Shahroudy, D. Xu, and G. Wang, \Spatio-temporal lstm with trust gates for 3d human action recognition," in European Conference on Computer Vision, pp. 816{833, Springer, 2016. [18] F. Baradel, C. Wolf, and J. Mille, \Pose-conditioned spatio-temporal attention for human action recognition," arXiv:1703.10106, 2017. [19] L. Seidenari, V. Varano, S. Berretti, A. Bimbo, and P. Pala, \Recognizing actions from depth cameras as weakly aligned multi-part bag-of-poses," in IEEE Conference on Computer Vision and Pattern Recognition Workshops, pp. 479{ 485, 2013. [20] C. Wang, Y. Wang, and A. L. Yuille, \An approach to pose-based action recognition," in IEEE Conference on Computer Vision and Pattern Recognition, pp. 915{922, 2013.
|