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Riding the global trend of teaching computer programming, Taiwan has also planned to include programming in its 12-year compulsory education curriculum (in the Science and Technology Area). The aim is to not only meet the high demand for software professionals in the future, but to also develop children''s creativity and skills in problem solving, trial-and-error, critical thinking, and logical reasoning, creating an environment for ubiquitous learning through digital technology. This study aims to investigate whether a game-based programming curriculum can have a positive effect on the logical reasoning ability of 5th-grade students. In this study, a case study was carried out. A total of 307 5th-grade students in eleven classes in Tainan City were selected as participants in an 8-week game-based programming curriculum, during which data were collected and analyzed. Its conclusions are summarized below: 1.Game-based programming learning increases motivation for learning programming for elementary school students. 2.Game-based programming learning improves students'' learning performance in information technology. 3.Students generally feel positive about instructor''s use of game-based programming teaching techniques. 4.There is a high degree of positive correlation between game-based programming teaching and students'' logical reasoning abilities. 5.This study can serve as a guidance for teachers designing computer programming curriculum for elementary school students.
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