|
[1] Wael A Abdelhameed. Virtual reality use in architectural design studios: A case of studying structure and construction. Procedia Computer Science, 25:220–230, 2013. [2] Lee Anderson, James Esser, and Victoria Interrante. A virtual environment for conceptual design in architecture. In Proceedings of the workshop on Virtual environments 2003, pages 57–63. ACM, 2003. [3] Patrick Bourdot, Thomas Convard, Flavien Picon, Mehdi Ammi, Damien Touraine, and J-M Vézien. Vr–cad integration: Multimodal immersive interaction and advanced haptic paradigms for implicit edition of cad models. Computer-Aided Design, 42(5):445–461, 2010. [4] Jeff Butterworth, Andrew Davidson, Stephen Hench, and Marc T Olano. 3dm: A three dimensional modeler using a head-mounted display. In Proceedings of the 1992 symposium on Interactive 3D graphics, pages 135–138. ACM, 1992. [5] Hsiang-Ting Chen, Li-Yi Wei, and Chun-Fa Chang. Nonlinear revision control for images. In ACM Transactions on Graphics (TOG), volume 30, page 105. ACM, 2011. [6] Hsiang-Ting Chen, Li-Yi Wei, Björn Hartmann, and Maneesh Agrawala. Data-driven adaptive history for image editing. In Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pages 103–111. ACM, 2016. [7] Jozef Doboš and Anthony Steed. 3d revision control framework. In Proceedings of the 17th International Conference on 3D Web Technology, pages 121–129. ACM, 2012. [8] Daniel M Herbert. Architectural study drawings. John Wiley & Sons, 1993. [9] Paul Issartel, Florimond Guéniat, Sabine Coquillart, and Mehdi Ammi. Perceiving mass in mixed reality through pseudo-haptic rendering of newton’s third law. In Virtual Reality (VR), 2015 IEEE, pages 41–46. IEEE, 2015. [10] Hannes Kaufmann and Dieter Schmalstieg. Designing immersive virtual reality for geometry education. In Virtual Reality Conference, 2006, pages 51–58. IEEE, 2006. [11] Hyosun Kim, Georgia Albuquerque, Sven Havemann, and Dieter W Fellner. Tangible 3d: Hand gesture interaction for immersive 3d modeling. In IPT/EGVE, pages 191–199, 2005. [12] James A Landay and Brad A Myers. Sketching interfaces: Toward more human interface design. Computer, 34(3):56–64, 2001. [13] Jiandong Liang and Mark Green. Jdcad: A highly interactive 3d modeling system. Computers & graphics, 18(4):499–506, 1994. [14] Feng-An Liu. A study of the correlation between design media and style. Master’s thesis, National Chiao Tung University, Taiwan, 2006. [15] Hiroaki Nishino, Kouichi Utsumiya, and Kazuyoshi Korida. 3d object modeling using spatial and pictographic gestures. In Proceedings of the ACM symposium on Virtual reality software and technology, pages 51–58. ACM, 1998. [16] Alberto Raposo, Ismael Santos, Luciano Soares, Gustavo Wagner, Eduardo Corseuil, and Marcelo Gattass. Environ: integrating vr and cad in engineering projects. IEEE Computer Graphics and Applications, 29(6):91–95, 2009. [17] Naoki Sasaki, Hsiang-Ting Chen, Daisuke Sakamoto, and Takeo Igarashi. Facetons: face primitives with adaptive bounds for building 3d architectural models in virtual environment. In Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, pages 77–82. ACM, 2013. [18] Thomas B Sheridan. Interaction, imagination and immersion some research needs. In Proceedings of the ACM symposium on Virtual reality software and technology, pages 1–7. ACM, 2000. [19] Masaki Suwa and Barbara Tversky. What do architects and students perceive in their design sketches? a protocol analysis. Design studies, 18(4):385–403, 1997. [20] Elton KH Tsang, Hanqiu Sun, and Mark Green. Virtual world modeler. In Proceedings of the ACM symposium on Virtual reality software and technology, pages 179–186. ACM, 1998. [21] Alexander P Schouten, Bart van den Hooff, and Frans Feldberg. Virtual team work: Group decision making in 3d virtual environments. Communication Research, 43(2):180–210, 2016. [22] Thomas B Sheridan. Interaction, imagination and immersion some research needs. In Proceedings of the ACM symposium on Virtual reality software and technology, pages 1–7. ACM, 2000. [23] Masaki Suwa and Barbara Tversky. What do architects and students perceive in their design sketches? a protocol analysis. Design studies, 18(4):385–403, 1997. [24] Elton KH Tsang, Hanqiu Sun, and Mark Green. Virtual world modeler. In Proceedings of the ACM symposium on Virtual reality software and technology, pages 179–186. ACM, 1998. [25] Jian Zhao, Zhicheng Liu, Mira Dontcheva, Aaron Hertzmann, and Alan Wilson. Matrixwave: Visual comparison of event sequence data. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, pages 259–268. ACM, 2015.
|