跳到主要內容

臺灣博碩士論文加值系統

(44.220.247.152) 您好!臺灣時間:2024/09/10 22:21
字體大小: 字級放大   字級縮小   預設字形  
回查詢結果 :::

詳目顯示

我願授權國圖
: 
twitterline
研究生:張孟珠
研究生(外文):Meng-ChuChang
論文名稱:傳統工藝轉型設計模式之建構—以客家竹簾工藝為例
論文名稱(外文):Constructing a Model of Transformation Design for Traditional Crafts – Taking Hakka Bamboo Curtain Crafts as an Example
指導教授:謝孟達謝孟達引用關係陳國祥陳國祥引用關係
指導教授(外文):Meng-Dar ShiehKuo-Hsiang Chen
學位類別:博士
校院名稱:國立成功大學
系所名稱:創意產業設計研究所
學門:設計學門
學類:綜合設計學類
論文種類:學術論文
論文出版年:2019
畢業學年度:107
語文別:英文
論文頁數:227
中文關鍵詞:傳統工藝竹簾工藝轉型設計創意構想價值評估文創產品
外文關鍵詞:traditional craftbamboo curtain crafttransformation designcreative ideationvalue assessmentcultural and creative products
相關次數:
  • 被引用被引用:0
  • 點閱點閱:364
  • 評分評分:
  • 下載下載:0
  • 收藏至我的研究室書目清單書目收藏:0
本研究旨在建構一個傳統工藝轉型設計可資參考的模式,研究以六堆
客家傳統竹門簾工藝為例,探尋傳統工藝轉型設計的各種可能性。傳統工
藝的轉型設計有別於新創產品的設計,其設計的基礎不能偏離原有的文化
脈胳,因此如何奠基於傳統又能跳脫框架進行產品的轉型設計即是本研究
的目標。
本研究結合形態分析法、屬性列舉法及 SCAMPER 奔馳法建構一份創意
思考檢核架構,並輔以德菲法進行專家諮詢,透過檢核表彙集每位專家的
獨立觀點並進行觀點的反覆收斂與回饋,最後彙整出可資參考的建議,研
究最後並以此為基礎進行竹簾的模擬設計及價值層次的評估與分析,以探
尋竹簾工藝轉型設計的各種可能性。
本研究綜合學者論述及專家的諮詢,建構文創產品設計的三個價值層
次。不同設計取向的產品各有不同的核心訴求,工藝設計或工業設計產品
偏重於「實務層次」的滿足、創意設計產品偏重於「感官層次」的滿足,
文化產品設計則偏重於「精神層次」的滿足,惟文創產品的設計並不僅聚
焦於單一價值層次,而應能兼顧多元價值的平衡,满足消費者的多元需求。
因此一個設計精良的文創產品不僅具有「實務層次」的價值,亦兼具「感
官層次」及「精神層次」的價值,三個價值層次偏重的比例可視產品屬性
各有偏重但不偏廢,能三者平衡兼具者為最佳之文創產品。本研究期能透
過竹簾工藝轉型設計模式之建構,建立一套工藝產品轉型設計可資參考的
模式,以期傳統工藝能奠基於傳統又能給消費者帶來耳目一新的感受,再
現其舊有風華。
This study aims to create a model for reference for transformations of traditional crafts designs. It takes Liudui’s traditional bamboo curtain crafts as an example to explore the possibilities of transformation design for traditional crafts. The transformation design of traditional crafts is different from the design of new products, and the basis of the design cannot deviate from the original threads. Accordingly, the main goal of this research is to engage in transforming the design of products, which is based on tradition, and to break away from its framework at the same time.
The design of creative thinking structure lies in Morphological Analysis, Attribute Listing, and SCAMPER. This research was also supplemented by the Delphi method for expert consultation. Through the checklist, the independent viewpoints of each expert were collected, and from their repeated feedback and aggregation, the recommendations were summarized and finally based on this, simulation designs of bamboo curtains and value assessment and analysis of the value levels were carried out to explore various possibilities of transformation design for bamboo crafts.
This study, by taking scholarly discussions and expert opinions and consultations into account, constructs three levels of value in the design of cultural and creative products. The products with different design orientations have different core focuses. Craft design and industrial design products are more focused on the satisfaction of “Practical Level, while creative design products are more focused on “Sensory Level.” Cultural products are more focused on “Spiritual Level,” but creative and cultural products' design does not focus on a single value level, instead, they attempt to balance the multiple values to meet the diverse needs of consumers. Therefore, a well-designed cultural and creative product not only has the value on the practical level but also has the values on the sensory and spiritual levels. The proportion of the three value levels depends on the difference in product design attributes. They can have different focuses, but should not be neglected. The product that can be balanced among the three is the best creative and cultural product. Therefore, it is expected that this study, through the construction of a model of transformation design for bamboo curtain crafts, is able to establish a model of transformation design for products of crafts for reference, hoping that the traditional crafts can not only be based on tradition but also bring consumers a refreshing feeling and revive the past glory.
Table of Contents
Abstract ................ I
Acknowledgement ..............III
Table of Contents .................... IV
List of Tables ................... VII
List of Figures ...............XI
Chapter 1 Introduction ...............
1 1.1 Research motivation and purpose ................... 1
1.1.1 Research Motivation ................... 1
1.1.2 Research Purpose ....................3
1.2 The Studied Region and Object ....................4
1.2.1 Research Region ................... 4
1.2.2 Research Object ................... 5
1.3 Research Structure and Flowchart ....................6
1.3.1 Research Structure ....................6
1.3.2 Research Process ....................7
Chapter 2 Literature Review ...................12
2.1 Product design methods .................... 12
2.1.1 Shape transformation design methods ...................12
2.1.2 Shape combination design method ...................14
2.2.Cultural product design model ...................15
2.3 Creative ideas generating methods .................... 17
2.3.1 Brainstorming ...................18
2.3.2 Lateral Thinking ...................19
2.3.3 Visual Thinking ...................21
2.3.4 Attribute listing Method ...................23
2.3.5 Check-List Technique ...................24
2.4 Culture value level ...................27
2.4.1 The classification of culture level ...................27
2.4.2 The spatial perspective of culture level ...................27
2.4.3 Emotional designs level ...................29
Chapter 3 Research Methods ...................30
3.1 Research Methods ...................30
3.1.1 Field Survey ...................31
3.1.2 Morphological Analysis.................31
3.1.3 Attribute Listing ...................32
3.1.4 SCAMPER creative thinking checklist ...................33
3.1.5 Delphi Method、Modified Delphi Method ................... 35
3.1.6 Questionnaire survey .................... 37
3.2 Research Design ...................38
3.2.1 Creative thinking checklist for bamboo curtain design ............. 38
3.2.2 Creation of the Creative Thinking Checklists of Four Attributes for Bamboo Curtain Designs and Checking Items .................... 43
3.2.3 Establishment of Value Level Assessment Checklist for Cultural and Creative Products ...................56
Chapter 4 Creative thinking strategies for bamboo crafts transformation design . 72
4.1 Checklist of attributes and features for a bamboo ....................72
4.1.1 Checklist of attributes and features for a bamboo strip ............. 73
4.1.2 checklist of attributes and features for piping ................. 76
4.1.3 Checklist with items of attributes and features for cotton strips ......... 79
4.1.4 Checklist of attributes and features for painting ................ 82
4.2 Investigation on the degree of consensus of attributes and features for a bamboo ... 85
4.2.1 Investigation on the degree of consensus of attributes and features for a bamboo strip ...................85
4.2.2 Investigation on the degree of consensus of attributes and features for piping . 87
4.2.3 Investigation on the degree of consensus of attributes and features for cotton strips ...................89
4.2.4 Investigation on the degree of consensus of attributes and features for painting .. 90
4.3 Screening and aggregation of transformation ideas for bamboo curtain attributes ... 93
4.3.1 Screening and aggregation of transformation ideas for bamboo strips' attributes . 93
4.3.2 Screening and aggregation of transformation ideas for piping .......... 98
4.3.3 Screening and aggregation of transformation ideas for cotton strips ...... 102
4.3.4 Screening and aggregation of transformation ideas for painting ....... 105
4.4 Aggregation of bamboo curtains' design ideas at value levels ............ 108
4.4.1 Practical level ................... 108
4.4.2 Sensory level ....................110
4.4.3 Spiritual level ....................114
4.4.4.Summary ....................117
Chapter 5 Simulation Design verification and Value Assessment Analysis ... 122
5.1 Selected transformation ideas and simulation for bamboo curtains .......... 122
5.1.1 Element A: Selection of bamboo strips' transformation ideas ......... 122
5.1.2 Element B: Selection of piping's transformation ideas ............ 126
5.1.3 Element C: Selection of cotton strip's transformation ideas .......... 130
5.1.4 Element D: Selection of painting's transformation ideas ........... 132
5.2 Simulation design and design changes of Bamboo curtain ............... 138
5.2.1 The A series: Blue Blouses ....................138
5.2.2 The B series: the traditional architecture ....................148
5.2.3 The C series: paper umbrellas ................... 158
5.3 Value assessment and analysis of Bamboo Curtains ................. 168
5.3.1 Bamboo curtain samples for value assessment ................ 168
5.3.2 Value Assessment Questionnaire of Bamboo Curtains ............ 173
5.3.3 Statistics of Value Assessment Questionnaire of Bamboo Curtains ...... 175
5.4 Analysis and comparison of the value levels of bamboo curtains ........... 178
5.4.1 Analysis of Variances in Practical Levels ....................178
5.4.2 Analysis of Variances in Sensory Levels ....................180
5.4.3 Analysis of Variances in Spiritual Levels .................... 182
Chapter 6 Conclusion and Suggestion ................... 185
6.1 Conclusion ................... 185
6.2 Suggestion ................... 190
References ................... 192
Appendix ................... 197
Appendix A, The bamboo curtains hung in Liudui. ....................197
Appendix B, Collected bamboo curtain samples and classification ........... 205
Appendix C, The traditional process for producing bamboo curtains........... 214
Appendix D, Questionnaire Design ................... 217
References
A.J. Scott.(1997), “The Cultural Economy of Cities, International Journal of Urban and Regional Research, Vol.21, pp.232-339.
Ashby,M, &Johnson,K.(2003),The art of materials selection.Materials today, 6(12), pp. 24-35.
Awad,E.M.,Ghaziri,H.(2006),Knowledge Management,Publisher:Prentice Hall.
Bahn,S,Lee,C,Nam,C.S.,&Yun,M.H.(2009),Incorporating affective customer needs for luxuriousness into product design attributes,Human Factors and Ergonomics in Manufacturing & Service Industries,19(2), pp.105-127.
Barry Kudrowitz, Arthur Oxborough, Jaz Choi, & Emily Stover.(2014),The chef as designer: classifying the techniques that chefs use in creating innovative dishes, In Design Research Society Conference 2014, June 16-19, 2014, Umea, Sweden,pp.1-21.
Blijlevens,J.,Creusen,M.E.H.,& Schoormans,J.P.L.(2009),How consumers perceive product appearance:The identification of three product appearance attributes,International Journal of Design,3(3), pp.27-35.
Boberg, A.L., and Morris-Khoo, S.A. (1992),The Delphi method: A review of methodology and an application in the evaluation of a higher education program, The Canadian Journal of Program Evaluation, 7, pp.37-39.
Bowman,W.S.(1990),Certified reference materials.CCPMP 90-1E. Canada Centre for Mineral and Energy Technology,Ottawa.
Butter, Reinhart.(1989),Putting theory into practice: an application of product semantics to transportation design,Design Issues.
Chaing-Yi Chen.(2010),The Effects of SCAMPER Creative Thinking Teaching Program on the Primary Students' Creativity (Unpublished Master thesis). University of Taipei, Taipei, Taiwan.
Chang, M.C. (2010),A Study of bamboo door curtain, the traditional Hakka Industry in Taiwan. Researches of the Hakka Culture and Industry, Guangxi Normal University,pp.88-107.
Chen, S. & Parent, R.(1989), Shape Averaging and Its Application to Industrial Design, IEEE Computer Graphics & Applications, Vol191,pp.47-54
Cheng,Y.M.(2004), The Constructing of Cultural Design Model:The application of Chinese Traditional Culture in the Product Styling Model,Unpublished master’s thesis, National Taipei University of Technology,Taipei,Taiwan.[in Chinese,semantic translation]
D. Power.(2002), Cultural Industries in Sweden: An Assessment of Their Place in the Swedish Economy, Economic Geography, 78( 2), pp.103-27.
Daly, Shanna R; Yilmaz, Seda; Christian, James L;Seifert,Colleen M;Gonzalez, Richard.(2012),Design Heuristics in Engineering Concept Generation.Journal of Engineering Education,101,4, pp.601–629.
Delbecq,A.L.,Van de Ven,A.H.&Gustafson,D.H.(1975), Group Techniques for Program Planning:A Guide to Nominal Group and Delphi Processes,Chicago:Scott, Foresman and Company.
Diana P. Moreno, Maria C.Yang , Lucienne Blessing, Kristin L.Wood.(2014),Analogies to Succeed: Applications to a Service Design Problem.DS 81:Proceedings of Nord Design 2014, Espoo, Finland 27-29th . pp.520-529.
Dondis,D.A.(1973),A primer of visual literacy.Cambridge,MA:The MIT press.
Dr. Mohamed Shohdy Ahmed.(2016),The integration of SCAMPER creativity technique and morphology design method for enhancing the process of lighting fixtures design.pp.1-16.
Eberle, R. F. (1971),SCAMPER: Games for imagination development. New York: D.O.K.
Edward De Bono. (1991), Six Action Shoes,Longman Higher Education.
Edward De Bono (1998), Six Thinking Hats,Back Bay Books.
Edward De Bono(1972), The Use Of Lateral Thinking, Jonathan Cape.
Evila L.Melgozaa , Lídia Serenóa, Antoni Rosellb , Joaquim Ciuranaa.(2012),An integrated parameterized tool for designing a customized tracheal stent.Computer-Aided Design,44, 12, pp.1173–1181.
Guilford, J. P. (1967),The nature of human intelligence,New York: McGraw-Hill.
Hartman,A.(1981),Reaching Consensus Using The Delphi Technique,Educational Leadership,38,6,pp.495-497.
Hassenzahl, M.(2004),The interplay of beauty,goodness, and usability in interactive products.Human-Computer Interaction, 19,4, pp. 319-349.
Ho,M.C,Lin,C.H,&Liu,Y.C.(1996),Some speculations on developing cultural commodities,Journal of Design,1,1, pp. 1-15.[in Chinese, semantic translation]
Hsu,C.H, Lin,R.,&Chiu,W.K.(2004), A study of Taiwan aboriginal cultural product,Proceedings of the Innovation & Design Conference,Taipei: National
Taipei University of Technology, pp.157-164. [in Chinese, semantic translation]
Jaryn A. Studer, Seda Yilmaz, Shanna R. Daly and Colleen M. Seifert.(2016).Cognitive Heuristics in Defining Engineering Design Problems. ASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference,p,11.
Lanford, H. W.(1972), Technological Forecasting Methodologies: A Synthesis, New York:American Management Association.
Lee, Shinn-Der and Atsushi Harada.(1998),A design approach by objective and subjective evaluation of kansei information.
Leong,B.D.(2003),Culture-based knowledge towards new design thinking and practice─A Dialogue,Design Issues,19,3,pp.48-58.
Likert,R.(1932),A Technique for the Measurement of Attitudes,Archives of Psychology,140, pp.1–55.
Lin,R.T.(2005),Cultural creativity added design value,Art Appreciation,1,7, pp. 26-32.[in Chinese,semantic translation]
Lin,R.T.(2005),Human Technology.Kansei Designs.Curtural Creativity,Art Appreciation, 1,5, pp. 98-103.
Lin,R.T.(2007),Transforming Taiwan aboriginal cultural features into modern product design:A case study of cross-cultural product design model, International Journal of Design 1,2,pp.45-53.
Lin,R.T.(2013), Preface-From Curatorial Design to Creative Brokers,Journal of Design, 18,4.[in Chinese, semantic translation]
Linstone, H. A. & Turoff,M.(1975), The Delphi Study: Technique and Applications.Landon: Addison-Wesley Publishing Co,pp. 3-12.
Lung-An Chen.(2005),Creative Thinking strategies & Skills, Bulletin of Educational Resources and Research,30.
Meng-Chu Chang.(2007). A Study on the Bamboo Curtain of Hakka Traditional Industry in Taiwan. Research on Hakka Culture and Industrial Development. Guangxi Normal University,pp.88-107.[in Chinese,semantic translation]
Michael Michalko.(2006) ,Thinkertoys,Ten Speed Press.
Michalek,J.J,Feinberg,F.M.,& Papalambros, P. Y.(2005),Linking marketing and
engineering product design decisions via analytical target cascading Journal of Product Innovation Management,22,1, pp. 42-62.
Mi-Ra Seo,Ae-Kyung Kim.(2014),Suggestion of Teaching-Learning Methods to Cultivate Creative Design Capacities. International Journal of Contents, 10, 2, pp.42-46.
Murry,J.W.& Hammons,J.O.(1995),Delphi: a versatile methodology for conducting qualitative research,The Review of Higher Education,18,4,pp.423-436.
Neşe Yaşar ÇEĞİNDİR, Cantürk ÖZ3.(2016).Creative Pattern Cutting Experimentations under Projection of SCAMPER Technique. idil, 5, 23.pp.941-654.
Norman,D.A.(2004),Emotional design: Why we love (or hate) everyday things,New York: Basic Books.
Osborn, A. F.(1963),Applied Imagination: Principles and Procedures of Creative Problem-Solving: Third Revised Edition,New York: Scribner.
Osborn, A.(1953),Applied imagination: principles and procedures of creative thinking, New York: Charles Scribner's Sons.
P.Liu.(2012),Creative Design support framework for Universal Product development,2012 3rd International Conference on System Science, Engineering Design and Manufacturing Informatization,Chengdu,pp.242-246.
Patton,S.R.(1986),InfIltration Basins as a Stormwater Management Alternative for the Piedmont Region of Georgia,MLA Unpublished Thesis,University of Georgia.
Peter R.N. Childs, Shuo-Kai Tsai.(2010),Creativity in the design process in the turbomachinery industry:Journal of Design Research Jan 2010, Vol. 8, Issue 2, pp.145-164.
Robert P. Crawford.(1979),Direct Creativity With Attribute Listing,Fraser Press.
Richard Buchanan.1992,Wicked problem in design thinking.Design Issues,8,2,The MIT Press,pp.5-21.
Sadler-Smith, E (2015) ,Wallas’ four-stage model of the creative process: More than meets the eye? Creativity Research Journal, 27 ,4.
Saussure, F.(1966),Course in general linguistics, New York Toronto London,McGraw- Hill Book Company.
Scott,A.J.(1997),The cultural economy of cities,International,Journal of Urban and Regional Research,21, pp. 232-339.
Seda Yilmaz, Colleen M. Seifert, and Richard Gonzalez.(2011),Design Heuristics: Cognitive Strategies for Creativity in Idea Generation,J.S. Gero (ed.): Design Computing and Cognition’10, pp. 35–53.
Shen Jian-hua ,Yin Xian-ming, Cheng Kun. Wang Bing.(2015),Based on analysis of domestic and foreign medical product modeling of the attribute listing,Taiyuan Science and Technology,11,pp. 86-89.
Stoops, J. & Samuelson, J.(1983),Visual imagination: The creation of a new image,pp.23-32.
Throsby,D.(2001),Economics and Culture, Cambridge:Cambridge University Press, p6.
Tjalve, Eskild(1979),A Short Course in Industrial Design,pp.17-92.
Verganti,R.(2009),Design Driven Innovation: Changing the Rules of Competition by Radically Innovating What Things Mean,Harvard Business School Pr.
Wallas, G.(1926), The art of thought,NY:Harcourt Brace.
WU Yan-fang,WANG Jun-feng.(2011),The research and application of attribute listing technique in air condition design[J],Journal of Engineering Design.
Yang,Yu-Fu.(1998),The cultural foundation of the design:design, symbol, communication,Asia-Pacific Press,P25.[in Chinese, semantic translation]
Yen Hui-Yun, Lin Po-Hsien, Lin Rungtai.(2014),Qualia Characteristics of Cultural and Creative Products[J],Journal of Perception, 2,1, pp.34-61.
Yong Se Kim, Mi Hyun Kim and Sun Tai Jin.(2005),Cognitive Characteristics and Design Creativity: An Experimental Study. ASME 2005 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference,pp.309-371.
Yuen M.C., Tarique Azam N.S., Ang K.Y.(2015),SCAMPER for Character Design Unique Zoo Creature,In Hassan O., Abidin S., Legino R., Anwar R., Kamaruzaman M. (eds) International Colloquium of Art and Design Education Research (i-CADER 2014),Springer, Singapore, pp.345-358.
Zwicky, F. (1967),The morphological approach to discovery, invention, research and construction,New Methods of Thought and Procedure,pp.273-297.
Zwicky,F.(1969),Discovery,Invention, Research-Through the Morphological Approach, Toronto:The Macmillan Company.
QRCODE
 
 
 
 
 
                                                                                                                                                                                                                                                                                                                                                                                                               
第一頁 上一頁 下一頁 最後一頁 top