一、中文部分
化妝品財經在線(2017)。取自:https://kknews.cc/zh-tw/tech/ npvl8p3.html。
朱珮瑄(2018),擴增實境試妝應用程式對於彩妝產品消費者決策之影響,國立臺灣科技大學,設計系,碩士論文。朱碧靜(2012),科技接受模型,圖書館學與資訊科學大辭典,國家教育研究院,取自:http://terms.naer.edu.tw/detail/1678678/。
李昕芸(2018),從眾行為、時尚涉入與衝動購買行為關係之研究-以快時尚聯名為例,織品服裝學系,碩士論文。周玲秀(2017),TVBS NEWS,韓系花美男風潮帶動「他」經濟成長明顯。取自:https://news.tvbs.com.tw/life/826692
林明杰,尤詩怡,莊雅茹,陳德釗(2012),擴增實境廣告對消費者沉浸經驗與廣告溝通效果之研究,輔仁管理評論,第十九卷第三期,55-82頁。
林慧君(2010),涉入及產品知識對消費者購買決策之研究—以室內裝修業為例,經營管理研究所,國立交通大學,碩士論文。
洪可容(2016),尖端科技。取自http://technews.tw/2016/05/11/ vr-ar-past-npw-future/
唐子晴(2018),顏值經濟大躍進,美圖要用AR技術成為產業一級玩家?數位時代。取自:https://www.bnext.com.tw/ article/50244/ar-makeup-experiences-produce-big-data。
徐志宏(2014),臺灣全球運籌發展協會全球運籌研究中心,現代物流物流技術與戰略年,第70期,20-21頁。
許恩典(2017),科技接受模型與創新抵制探討消費者在便利商店使用行動支付之意願-以Apple pay和街口支付為例,國立成功大學,企業管理學系,碩士論文。陳光華(2018),品牌形象及個人涉入程度對雲端儲存服務購買意願之影響,國立交通大學,管理科學系所,碩士論文https://ndltd.ncl.edu.tw/cgi-bin/gs32/gsweb.cgi/ccd=ryxRem/record?r1=2&h1=4。
陳光華,楊政樺,林祈宏(2015),服務便利性與企業信譽對高鐵app使用意圖影響探討-兼論企業信譽的調節角色,運輸計劃季刊,第四十四卷第三期,289~312頁) file:///C:/Users/User/Downloads/%E6%9C%8D%E5%8B%99%E4%BE%BF%E5%88%A9%E6%80%A7%E8%88%87%E4%BC%81%E6%A5%AD%E4%BF%A1%E8%AD%BD%E5%B0%8D%E9%AB%98%E9%90%B5APP%E4%BD%BF%E7%94%A8%E6%84%8F%E5%9C%96%E5%BD%B1%E9%9F%BF%E6%8E%A2%E8%A8%8E%EF%BC%8D%E5%85%BC%E8%AB%96%E4%BC%81%E6%A5%AD%E4%BF%A1%E8%AD%BD%E7%9A%84%E8%AA%BF%E7%AF%80%E8%A7%92%E8%89%B2.pdf。
陳佳靚(2016),產品外觀價值及產品涉入程度對購買意願之影響-以閱聽眾之視覺美感中心性為干擾變項,輔仁大學,心理學系,碩士論文。陳怡真(2009),科技接受模型應用於再購意願之研究,國立交通大學,管理學院碩士在職專班經營管理組,碩士論文。陳寬裕(2017),應用統計分析:SPSS的運用,五南圖書出版股份有限公司發行。
黃濬洋(2013),數位服務便利性、產品功能、服務品質及顧客滿意對線上音樂服務購買意願影響之研究─以KKbox為例,南臺科技大學,行銷與流管理系碩,碩士論文。新聞雲ETtoday (2018),台灣化妝品千億市場規模「美」力激出隱形冠軍。
溫程輝(2018),2018-2023年中國彩妝產品市場需求與投資規劃分析報告,前瞻產業研究院。取自:https://www. qianzhan.com/analyst/detail/220/181030-0fe1f6ef.html。
維基百科(2019)取自:https://zh.wikipedia.org/wiki/%E6%93%B4%E5%A2%9E%E5%AF%A6%E5%A2%83。
劉明婷(2012),生活型態與流行涉入程度對購買意願影響之研究—以有機棉服飾為例,輔仁大學,織品服裝學系,碩士論文。歐勁麟(2011),以科技接受模式探討智慧型手機購買之行為意圖-以iPhone手機為例,國立高雄應用科技大學,企業管理系,碩士論文。蔡依錞(2014),以科技接受模式來探討社群網站Facebook的使用意圖,國立臺中教育大學,數位內容科技研究所,碩士論文。
謝孟原(2013),利用隱喻抽取技術探討Facebook使用者之高/低涉入族群構面差異之研究,國立臺東大學,資訊管理學系,碩士論文。二、英文部分
Berry, L. L., Seiders, K., & Grewal, D. (2002). Understanding service convenience. The Journal of Marketing, 66(3), 1-17.
Bivens, G. E., & Volker, C. B. (1986). A value-added approach to household production: The special case of meal preparation. Journal of Consumer Research, 13(2), 272-279.
Bloch, P. H. (1981). An exploration into the scaling of consumers' involvement with a product class, Advances in Consumer Research, 8, 61-65.
Chavanon, O., Nigay, L., Dubois, E., Troccaz, J., & Carrat, L. (1999). Classification Space for Augmented Surgery. an Augmented Reality Case Study. Humancomputer interaction, INTERACT 99: IFIP TC 13 International Conference on Human-Computer Interaction (pp. 353), Edinburgh, UK.
Davis, F. D. (1989). Perceived usefulness, perceived ease of use, and user acceptance of information technology. MIS quarterly, 319-340. DOI: 10.2307/24900.
Davis, F. D., Bagozzi, R. P., & Warshaw, P. R. (1989). User acceptance of computer technology: A comparison of two theoretical models. Management Science, 35(8), 982-1003.
Dubois, E., & Nigay, L. (2000). Augmented reality: which augmentation for which reality?. Proceedings of DARE 2000 on Designing augmented reality environments (pp.165-166), NY: ACM.
Javornik, A. (2016). Augmented reality: Research agenda for studying the impact of its media characteristics on consumer behaviour. Journal of Retailing and Consumer Services, 30, 252-261.
Keaveney, S. M. (1995). Customer switching behavior in service industries: An exploratory study. Journal of Marketing, 59(2), 71-82.
Korzaan, M. L. (2003). Going with the flow: Predicting online purchase intentions. Journal of Computer Information Systems, 43(4), 25-31.
Krugman, H. E. (1965). The impact of television advertising: learning without involvement. Public Opinion Quarterly, 29(3), 349-356.
Lee, H.-H., & Chang, E.-Y. (2011). Consumer attitudes toward online mass customization: An application of extended technology acceptance model. Journal of Computer-Mediated Communication, 16(2), 171–200.
McQuarrie, E. F., & Munson, J. M. (1987). The Zaichkowsky Personal Involvement Inventory: Modification and extension. Advances in Consumer Research Volume 14, 36-40.
O'Cass, A. (2004). Fashion clothing consumption:
Antecedents and consequences of fashion clothing involvement. European Journal of Marketing, 38(7), 869-882.
Sproles, G. B. (1974). Fashion theory: A conceptual framework. Advances in Consumer Research Volume 1, 463-472.
Solomon, M. R. (2004). Consumer behavior: Buying, having, and being. New Jersey: Pearson Education International.
Tigert, D. J., Ring, L. J., & King, C. W. (1976). Fashion involvement and buying behavior: A methodological study. Advance in Consumer Research, 3, 46-52.
Orbis Research. (2018) Global cosmetics products market-analysis of growth, trends and forecasts (2018-2023), Texas: Orbis Research.
PwC. (2017), Total Retail 2017, London: PwC, 34.
Vidalon, D. (2018, MARCH 16). L'Oreal buys Canadian beauty tech firm ModiFace. Reuters [Online]. Available: https://www.reuters.com/article/loreal-acquisition/loreal-buys-canadian-beauty-tech-firm-modiface-idUSP6N1OE009 [2018, MARCH 16].
Yim, M. Y., Chu, S. C., & Sauer P. L. (2017). Is Augmented Reality Technology an Effective Tool for E-commerce? An Interactivity and Vividness Perspective. Journal of Interactive Marketing [Online], 39, 89-103. Available: https://www.researchgate.net/publication/317953805_Is_Augmented_Reality_Technology_an_Effective_Tool_for_E-commerce_An_Interactivity_and_Vividness_Perspective [2017, August]
Zaichkowsky, J. L. (1985). Measuring the involvement construct. Journal of Consumer Research, 12, 341-352.
三、圖表文獻
圖 2-1 取自:Alibaba
Alibaba's Mixed Reality Shopping App on Magic Leap [Chinese]
圖 2-2 取自:維基百科https://zh.wikipedia.org/wiki/%E6%93%B4%E5%A2%9E%E5%AF%A6%E5%A2%83
圖 2-3 取自TED官方資料https://www.ted.com/talks/pattie_maes_demos_the_sixth_sense?language=zh-tw#t-387051
圖 2-4 取自圖書館學與資訊科學大辭典,國家教育研究院http://terms.naer.edu.tw/detail/1678678/