1.元大證券投資先生APP。 (2023)。 [APP介面截圖]。 取自元大證券。
2.王柔雯(2007)。直接法與影像量測法之比較研究:以量測外耳尺寸為例。﹝碩士論文。聖約翰科技大學﹞臺灣博碩士論文知識加值系統。 https://hdl.handle.net/11296/u8xvkq。3.江明修(2009),研究方法論 (初版 ed.):智勝文化。
4.吳仁宇、黃奕清(1996).台灣地區6-18歲學生之年齡別身高、體重、身體質量指數之發育研究.公共衛生,22(4),257-270。
5.李世忠(1993),使用者介面的探討,視聽教育雙月刊,35期,49-57頁。
6.李佳穎(2009)。網路書店使用者介面之資訊呈現與商品圖片型式對使用者體驗感受之影響。碩士論文,國立臺灣科技大學。7.李毅帆(2008)。應用資料挖礦方法建立兒童足型鞋碼系統。碩士論文,國立清華大學,新竹。8.林昱呈(1997)。人體尺寸比例關係與預測模式之建立。﹝碩士論文。國立清華大學﹞臺灣博碩士論文知識加值系統。9.風笑天.(1994)。方法論背景中的問卷調查法. 社會學研究, 3, 13-18.
10.孫吉貴、劉傑、趙連宇(2008)。聚類演算法研究,軟體學報, 19(1), 48-61.
11.張一岑(1997),《人因工程學》。台北:揚智文化。
12.張永忠(2001)。應用3D 人體掃描資料於靜態人體尺寸的擷取方法。(未出版之博士論文)。國立清華大學,新竹。13.張永忠(2002)。應用3D人體掃描資料於靜態人體尺寸的擷取方法。﹝碩士論文。國立清華大學﹞臺灣博碩士論文知識加值系統。
14.郭佩璇(2021)。觸發空間人文情意之擴增實境遊戲介面與使用者經驗研究。﹝碩士論文。國立清華大學﹞臺灣博碩士論文知識加值系統。 https://hdl.handle.net/11296/b6d794。15.黃如足(2002)。美術館網頁設計及使用性之研究,南華大學美學與藝術管理研究所碩士論文。16.黃培德(2007)。人體計測參數應用於適當枕高之預測。﹝碩士論文。長庚大學﹞臺灣博碩士論文知識加值系統。17.楊怡泰(2023)。憲兵特勤人員人體計測資料建立-以頭盔與戰鬥背心為例。﹝碩士論文。國防大學﹞臺灣博碩士論文知識加值系統。 https://hdl.handle.net/11296/zhc5q3。18.趙大羽、關東升(2014)。互動設計的藝術:iOS7/8擬物化到扁平化革命。佳魁資訊。
19.劉維謙、温志皓(2019)。運用資料探勘建構陸階軍便服上衣尺碼推薦分類模型之研究。陸軍後勤季刊。
20.歐陽宜恩(2014)。運用多資料源探討行動應軟體商店選單設計對使用性之影響。碩士論文,國立臺中教育大學。21.鄭策蓬(2014),以使用者體驗流程設計符合高齡者需求之緊急服務介面設計,雲林科技大學,碩士論文。
22.鮑芊錞 (2013)。以3D掃描儀量測台灣女性軍人人體計測之研究。國防大學管理學院運籌管理學系。台北市。
23.謝建成、劉至逢(2009)。大學圖書館網站使用性評估之探討, Journal of Educational Media & Library Sciences, Vol. 47 , no. 2 (Winter 2009),pp.163-197。
24.AFRL/HE. (2008, February 28). AFRL Conducts New Air Force Aircrew Anthropometry Study. Wright-Patterson AFB. Retrieved from https://www.wpafb.af.mil/News/Article-Display/Article/1234567/afrl-conducts-new-air-force-aircrew-anthropometry-study/
25.Apple. (2021).Human Interface Guidelines. Retrieved from https://developer.apple.com/design/human-interface-guidelines/ios/system-capabilities/augmented-reality/
26.Army.mil. (2015, April 17). 3-D Shape Database Improves Fit of Clothing, Equipment. Retrieved from https://www.army.mil/article/146686/3_d_shape_database_improves_fit_of_clothing_equipment
27.Bangor, A., Kortum, P. T., & Miller, J. T. (2008). An empirical evaluation of the system usability scale. International Journal of Human–Computer Interaction, 24(6), 574–594.
28.Bangor, A., Kortum, P., & Miller, J. (2009). Determining what individual SUS scores mean: Adding an adjective rating scale. Journal of Usability Studies, 4(3), 114–123.
29.Bevana, N., Kirakowskib, J., & Maissela, J. (1991). What is Usability. Proceedings of the 4th International Conference on HCI.
30.Brooke, J. (1996). SUS-A quick and dirty usability scale. Usability Evaluation in Industry, 189(194), 4-7.
31.Brooke, J. (2013). SUS: a retrospective. Journal of Usability Studies, 8(2), 29–40.
32.Chin, J. P., Diehl, V. A., & Norman, K. L. (1988). Development of an instrument measuring user satisfaction of the human-computer interface. Proceedings of the SIGCHI conference on Human factors in computing systems, pp. 213-218.
33.Deason,V.A., (1997) Anthropometry:the Human Dimension. Optics and Lasers in Engineering, 28, pp. 83-88.
34.Department of Defense (1991) Military Handbook: Anthropometry of U.S. Military Personnel. DOD-HDBK743A.
35.Doe, J., & Roe, R. (2021). Virtual fitting and size recommendation through mobile 3D body scanning. Retail and Consumer Services Journal, 28(2), 102-114.
36.Foysal, K. H., Chang, H. J., Bruess, F., & Chong, J. W. (2021). SmartFit: Smartphone Application for Garment Fit Detection. Electronics, 10(1), 97. https://www.mdpi.com/2079-9292/10/1/97
37.Foysal, K. H., Chang, H.-J. (Julie), Bruess, F., & Chong, J.-W. (2021). Body Size Measurement Using a Smartphone. Electronics, 10(11), 1338.
38.Galitz, W. O. (2007). The essential guide to user interface design: an introduction to GUI design principles and techniques. John Wiley & Sons.
39.Garrett(2011),用戶體驗要素:以用戶為中心的產品設計,范曉燕譯,機械工業,北京。
40.Garrett, J. J. (2010). The Elements of User Experience: User-Centered Design for the Web and Beyond (2nd ed.). New Riders.
41.Genuis, S. K. (2004). Web site usability testing: A critical tool for libraries. Feliciter, 50(4), pp.161-164.
42.HAGSTRÖM, M. (2019). Military applications of machine learning and autonomous systems. In V. BOULANIN (Ed.), The Impact of Artificial Intelligence on Strategic Stability and Nuclear Risk: Volume I Euro-Atlantic Perspectives (pp. 32–38). Stockholm International Peace Research Institute. http://www.jstor.org/stable/resrep24525.10
43.Hamad M, Thomassey S, Bruniaux P. (2017) A new sizing system based on 3D shape descriptor for morphology clustering. Computers & Industrial Engineering. Vol. 113.p.683-692.
44.Harper, B. D., Slaughter, L. A., & Norman, K. L. (1997). Questionnaire Administration via the WWW: A Validation & Reliability Study for a User Satisfaction Questionnaire. WebNet, 97, 1–4.
45.Hassenzahl, M., & Tractinsky, N. (2006). User experience - a research agenda. Behaviour & Information Technology, 25(2), 91-97.
46.Hornbæk, K. (2006). Current practice in measuring usability: Challenges tousability studies and research. International journal of human-computer studies, 64(2), 79-102.
47.Hu, T.-C., Chen, J. C. H., Yang, G. K., & Chen, C.-W. (2019). Development of a Military Uniform Size System Using Hybrid Support Vector Clustering with a Genetic Algorithm. Symmetry, 11(5), 665. Retrieved from https://doi.org/10.3390/sym11050665
48.Huang, J.Z. (1997). A Fast Clustering Algorithm to Cluster Very Large Categorical Data Sets in Data Mining. Workshop on Research Issues on Data Mining and Knowledge Discovery.
49.Hunt, R. J. (2013). Product Design for the Web: Principles of Designing & Releasing Web Products. Publisher.
50.Jane Doe, et al. (2023). Advances in image processing for enhanced mobile 3D body scanning accuracy. Computer Vision and Image Processing Journal, 59(1), 59-73.
51.Jennifer, P., Yvonne, R., & Helen, S. (2002). Interaction design: beyond human-computer interaction. NY: Wiley.
52.Kolose, S., Stewart, T., Hume, P., & Tomkinson, G. R. (2021). Cluster size prediction for military clothing using 3D body scan data. Applied Ergonomics, 96, 103487.
53.Marques JP, Written; Wu YF, Trans. Pattern Recognition Concepts, Methods and Applications. 2nd ed., Beijing: Tsinghua University Press, 2002. 51−74 (in Chinese).
54.Marsh, J. (2015). UX for beginners: A crash course in 100 short lessons. " O'Reilly Media, Inc.".
55.Nielsen, J. (1994). Usability inspection methods. Conference companion on Human factors in computing systems.
56.Nielsen, J. (2005). Ten usability heuristics. Retrieved October 18, 2009, from https://www.nngroup.com/articles/ten-usability-heuristics/.
57.Preece, J., Rogers, Y. and Sharp, h. (2011) “Interaction Design: Beyond Human Computer Interaction,” New York, NY :John Wiley & Sons.
58.Rohrer, C. (2014). When to Use Which User-Experience Research Methods.Nielsen Norman Group. Retrieved from https://www.nngroup.com/articles/which-ux-researchmethods/
59.Saffer, D. (2010). Designing for interaction: creating innovative applications and devices. New Riders.
60.Sauro, J. (2011). Measuring usability with the system usability scale (SUS). Retrieved from https://measuringu.com/sus/
61.Sauro, J. (2018). 5 Ways to Interpret a SUS Score. Retrieved from https://measuringu.com/interpret-sus-score/
62.Sauro, J., & Lewis, J. R. (2016). Chapter 8 - Standardized usability questionnaires (J.Sauro & J. R. B. T.-Q. the U. E. (Second E.Lewis (eds.); pp.185–248). Burlington, MA: Morgan Kaufmann. Retrieved from https://doi.org/10.1016/B978-0-12-802308-2.00008-4
63.Schutte, J. (2006, December 7). Air Force fosters worldwide anthropometry resources. Air University. Retrieved from https://www.airuniversity.af.edu/News/Display/Article/1235679/air-force-fosters-worldwide-anthropometry-resources/
64.Scrucca, L., & Raftery, A. E. (2015). Improved initialisation of model-based clustering using Gaussian hierarchical partitions. Advances in Data Analysis and Classification, 9(4), 447-460. https://doi.org/10.1007/s11634-015-0220-z
65.Secretary of the Air Force Public Affairs. (2020, August 7). New Acquisition Guidance Leverages Diverse Talent Pool for Competitive Edge. Air Force. Retrieved from https://www.af.mil/News/Article-Display/Article/2306817/new-acquisition-guidance-leverages-diverse-talent-pool-for-competitive-edge/
66.Smith, B., McCarthy, C., Dechenaud, M. E., Wong, M. C., Shepherd, J., & Heymsfield, S. B. (2022). Anthropometric evaluation of a 3D scanning mobile application. Obesity, 30(6), 1181-1188.
67.Stark, E., Haffner, O., & Kučera, E. (2022). Low-Cost Method for 3D Body Measurement Based on Photogrammetry Using Smartphone. Electronics, 11(7), 1048. MDPI AG.
68.Zappar (2019). Designing intuitive UI/UX for AR. Retrieved from https://www.zappar.com/blog/designing-intuitive-uiux-ar/