中文文獻
付少兵、王玉峰. (民105). 基于Wi-Fi Direct多人游戲的研究和開發. 南京大學碩士論文
戚玉樑、彭淑芸、賴德優、張琪瑩. “Web Services探索與應用”. 全華科技圖書股份有限公司. 2003年.
謝坤達、蔡彤孟.“遊戲設計概論”. 碁峰資訊. 2003年.
鄭武堯、陳志傑、郭聰儒. “應用設計樣版及XML 文件於3D 遊戲引擎架構設計”.第十四屆物件導向技術及應用研討會. 2003年。
陳志傑.“以資料驅動為基礎之3D 遊戲引擎架構及成像最佳化模式之設計”. 世新大學資訊管理學系碩士學位論文. 2004年.蔡福興、游光昭、蕭顯勝、徐毅穎. 2004. 線上遊戲式的網路學習成效研究. 高雄師大學報. 17期. 頁289-309.
鄭毓信. 建構主義與數學教育[J]. 數學傳播. 1998. 22(3) : 36-49
周傳傑,2010,"整合獎勵機制融入線上競賽式遊戲式學習系統之研究" ,樹德科技大學資訊工程系碩士班,碩士論文。胡士中(2000)。以軟體元件及規則為基礎的網際網路遊戲引擎製作。台北:國立台灣科技大學。
英文文獻
AngS., Zaphiris, P., & Mahmood, SC. (2007). A model of cognitive loads inmassively multiplayer online role playing games. 於 AngS., Zaphiris, P., & Mahmood, SC., Interacting with Computers (頁 167–179).
LLCSoftwareJenkins. (2016). RakNet See You Online. 擷取自 RakNet - Multiplayer game network engine: http://www.jenkinssoftware.com/
Nicolas Ducheneaut, & Robert J. Moore. (2005). More than just ‘XP’: learning social skills in massively multiplayer online games. Emerald Group Publishing Limited.
Han-Yu Sung , Gwo-Jen Hwang,2013, ” A collaborative game-based learning approach to improving students’ learning performance in science courses” Computers & Education 63 43–51.
Elena Verdú, Luisa M. Regueras, María J. Verdú, José P. Leal, Juan P. de Castro, Ricardo Queirós,2012, ” A distributed system for learning programming on-line” Computers & Education, Volume 58, Pages 1-10.
Nuray Gedik , Arzu Hanci-Karademirci , Engin Kursun , Kursat Cagiltay,2012, ” Key instructional design issues in a cellular phone-based mobile learning project”, Computers & Education 58 1149–1159.
Judy Robertson,2012, ” Making games in the classroom: Benefits and gender concerns” Computers & Education 59 385–398.
網路資料
LLCSoftwareJenkins. (2016). RakNet See You Online. 擷取自 RakNet - Multiplayer
game network engine: http://www.jenkinssoftware.com/
Unreal Development Kit:https://www.unrealengine.com/products/udk
CryENGINE:http://www.crydev.net/newspage.php?news=88053
UNITY: Game Development Tool, http://Unity 3D.com/
RakNet, http://www.jenkinssoftware.com/
SIO2 Engine, http://sio2interactive.com/
XAML Wikipedia, http://en.wikipedia.org/wiki/Extensible_Application_Markup_Language
CSS Wikipedia, https://en.wikipedia.org/wiki/Cascading_Style_Sheets
GamePlay Engine, http://gameplay3d.org/
Microsoft DirectX SDK DirectPlay Lobby,http://www.microsoft.com
Unity 3D, http://unity3d.com/
NeoAxis Engine, http://www.neoaxisgroup.com
Object-oriented Graphics Rendering Engine, Ogre Online Manual v.1.2.5, http://www.ogre3d.org/.
維基百科:戰略遊戲(2008)
http://zh.wikipedia.org/w/index.php?title=%E6%88%98%E7%95%A5%E6%B8%B8%E6%88%8F&variant=zh-tw
Wikipedia EN: Tower Defense(2008)