英文部分
1. Bloch, P. H., (1995). Seeking the ideal form: product design and consumer response. Journal of Marketing, 59:16-29.
2. Baxter, M., (1995). Practical Methods for the Systematic Development of New Product. London: Chapman & Hell.
3. Cross, N., (1999). Natural intelligence in design. Design Studies, 20:25-39.
4. Dořner D., (1999). Approaching design thinking research, Design Studies, 20:407–415.
5. Schon, D. A. Wiggins, G., (1992). Kind of seeing and their structures in designing, Design studies, 13:135-156.
6. Ferguson, E S Engineering and the mind’s eye MIT Press, Cambridge, MA (1992).
7. Goel, V., Sketches of Thought Bradford-MIT Press, Cambridge, MA(1995).
8. Goldschmidt, G., (1989). Problem representation versus domain of solution in architectural design teaching, J. Archit. Plann. Res., 6:204-215.
9. Goldschmidt, G., (1991). The dialectics of sketching, Creativity Res. J., 4:123-143.
10. Goldschmidt, G., (1992). Serial sketching: visual problem solving in designing, Cybemetics Syst.: Int. J., 23:191-219.
11. Goldschmidt, G., (1994). On visual design thinking: the vis kids of architecture, Design Study, 15:158-174.
12. Goldschmidt, G., (1995). Visual display for design: imagery, analogy and databases of visual images, Visual Databases in Architecture: Recent Advances in Design and Decision-making, 53-76.
13. Green, G., McGown, A. and Rodgers, P. A., (1998). Visible ideas: information patterns of conceptual sketch activity, Design studies, 19:431-453.
14. Liu, Y.-C., Chakrabarti, A. and Bligh, T. (2003). Towards an ‘ideal’ approach for concept generation. Design Studies, 24:341-355.
15. Miller, G. A., (1956). The magical number seven, plus or minus two: Some limits on our capacity for processing information. Psychological Review, 63:81-97
16. Nagamachi, M., (1995). Kansei Engineering: “A New Ergonomic Consumer-oriented Technology for Product Development”. International Journal of Industrial Ergonomics, 15:3-11.
17. Rodgers, P.A., Green, G. and McGown, A., (2000). Using concept sketches to track design progress, Design Studies, 21:451–464.
18. R. H. Mckim, Experiences in visual Thinking, Stanford, Wadsworth, (1980).
19. S. Lim, S. F. Qin, P. Prieto, D. Wrught and J.Shackletion, (2004). A study of sketching behaviour to support free-form surface modelling from on-line sketching, Design Studies, 25:393-412.
20. Won, P.-H., (2001). The comparison between visual thinking using computer and conventional media in the concept generation stages of design. Automation in Construction, 10:319-325.
中文部份
21. 鄭麗玉(1993)。認知心理學。臺北市:五南出版社。
22. 安海姆(1976)。藝術與視覺心理學。(李長俊譯)。臺北市:雄獅圖書公司。
23. 愛德華‧波諾(1997)。應用水平思考法(一)。(李宏偉譯)。臺北市:桂冠圖書公司。
24. 愛德華‧波諾(1997)。應用水平思考法(二)。(李宏偉譯)。臺北市:桂冠圖書公司。
25. 呂清夫(1984)。造形原理。臺北市:雄獅圖書公司。
26. 產品設計與開發(張建成譯)(民87)。臺北市:六合出版社。
27. 王蕙雯(1996)。設計過程中觀看的認知活動。碩士論文,國立交通大學,新竹。28. 陳逸原(2005)。意象圖片應用於產品造形發想之研究-以運動意象圖片為例。碩士論文,國立交通大學,新竹。29. 楊蕙瑛(2001)。視覺類比法中不同類型參考圖像對設計創造力的影響。碩士論文,大同大學,臺北。30. 張建國(2003)。產品意象轉換造形設計語言之模式研究。碩士論文,國立臺灣科技大學,臺北。