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中文部分 葉思義(2010年10日)。數位遊戲設計達人講座。台北市:碁峯資訊股份有限公司 吳亞峰、蘇亞光(2011年12日)。Android 3D 遊戲開發技術講解。新北市:松崗資 產管理股份有限公司 曾煜棋、林政寬、林致宇、潘孟鉉(2011年8)。無線網路--通訊協定、感測網路、 射頻技術與應用服務。台北市:碁峯資訊股份有限公司 游峰碩(2010年11日)。最新UML物件導向系統分析與設計。新北市:文魁行銷 股份有限公司 程杰(2011年3日)。大話設計模式。台北市:悅知文化 精誠資訊股份有限公司 簡國璋(2010年2日)。新世代網路概論。台北市:上奇資訊
英文部分 Angel, E. (1999). Interactive computer graphics. Addison-Wesley Longman Publishing Co., Inc.. Ashikaga, E., Iwata, M., Komaki, D., Hara, T., & Nishio, S. (2011, November). Exploring map-based interactions for co-located collaborative work by multiple mobile users. Proceedings of the 19th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems (pp. 417-420). ACM. Chang, T., Yu, N. H., Tsai, S. S., Chen, M. Y., & Hung, Y. P. (2012, September). Clip-on gadgets: expandable tactile controls for multi-touch devices. Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services companion (pp. 163-166). ACM. Green, R., & Zechner, M. (2012). Beginning Android Games. Apress. Hinckley, K. (2003, November). Synchronous gestures for multiple persons and computers. Proceedings of the 16th annual ACM symposium on User interface software and technology (pp. 149-158). ACM. Hoober, S., & Berkman, E. (2011). Designing mobile interfaces. O'Reilly Media, Inc.. Huang, D. Y., Lin, C. P., Hung, Y. P., Chang, T. W., Yu, N. H., Tsai, M. L., & Chen, M. Y. (2012, December). MagMobile: enhancing social interactions with rapid view-stitching games of mobile devices. Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia (p. 61). ACM. Ishii, H., & Ullmer, B. (1997, March). Tangible bits: towards seamless interfaces between people, bits and atoms. Proceedings of the ACM SIGCHI Conference on Human factors in computing systems (pp. 234-241). ACM. Kratz, S., Westermann, T., Rohs, M., & Essl, G. (2011, May). CapWidgets: tangile widgets versus multi-touch controls on mobile devices. In CHI'11 Extended Abstracts on Human Factors in Computing Systems (pp. 1351-1356). ACM. Lucero, A., Holopainen, J., & Jokela, T. (2011, May). Pass-them-around: collaborative use of mobile phones for photo sharing. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 1787-1796). ACM. Lucero, A., Keränen, J., & Jokela, T. (2010, April). Social and spatial interactions: shared co-located mobile phone use. In CHI'10 Extended Abstracts on Human Factors in Computing Systems (pp. 3223-3228). ACM. Lucero, A., Keränen, J., & Korhonen, H. (2010, September). Collaborative use of mobile phones for brainstorming. Proceedings of the 12th international conference on Human computer interaction with mobile devices and services (pp. 337-340). ACM. Luyten, K., Verpoorten, K., & Coninx, K. (2007, September). Ad-hoc co-located collaborative work with mobile devices. Proceedings of the 9th international conference on Human computer interaction with mobile devices and services (pp. 507-514). ACM. Miriam, M. B. (2013). Diseño de libros digitales infantiles. Yu, N. H. (2011). Tangible Interaction Design on Multi-touch Display Rekimoto, J., Ayatsuka, Y., & Kohno, M. (2003). SyncTap: An interaction technique for mobile networking. In Human-Computer Interaction with Mobile Devices and Services (pp. 104-115). Springer Berlin Heidelberg. Tidwell, J. (2010). Designing interfaces. O'Reilly. Vidal, E. J. S. (2012). Design para tablet: da adaptação ao toque e mobilidade à realidade aumentada. Wiethoff, A., Schneider, H., Rohs, M., Butz, A., & Greenberg, S. (2012, February). Sketch-a-TUI: low cost prototyping of tangible interactions using cardboard and conductive ink. Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction (pp. 309-312). ACM. Ting, Y. W. (2012, January). User study on using stitching multiple multi-touch displays Yu, N. H., Chan, L. W., Cheng, L. P., Chen, M. Y., & Hung, Y. P. (2010, October). Enabling tangible interaction on capacitive touch panels. In Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology (pp. 457-458). ACM. Yu, N. H., Chan, L. W., Lau, S. Y., Tsai, S. S., Hsiao, I., Tsai, D. J., ... & Hung, Y. P. (2011, May). TUIC: enabling tangible interaction on capacitive multi-touch displays. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 2995-3004). ACM. Yu, N. H., Tsai, S. S., Hsiao, I. C., Tsai, D. J., Lee, M. H., Chen, M. Y., & Hung, Y. P. (2011, October). Clip-on gadgets: expanding multi-touch interaction area with unpowered tactile controls. Proceedings of the 24th annual ACM symposium on User interface software and technology (pp. 367-372). ACM. Ke, Z. X. (2012, January). Development of SDK for Stitching Multiple Multi-touch Displays
網路部分 Catlin, A. (2012, October 15). Official appLings Video 2012. Retrieved from http://www.youtube.com/watch?v=i9-zFoFT2Lg Rubin, A. (2007, November 5). Where's my Gphone?. Retrieved from http://googleblog.blogspot.tw/2007/11/wheres-my-gphone.html Apptoys. (2013, July 8). Retrieved from http://www.apptoyz.com/ Argoscouk. (2012, September 25). Apptivity Angry Birds. Retrieved from http://www.youtube.com/watch?v=hrhac-emDEo Beatweek. (2012, December 10). Review: Duo Pinball, Duo Gamer and Thomas & Friends gaming accessories for iPad. Retrieved from http://www.beatweek.com/tag/thomas-friends-steam-team-station/ Bump Technologies, Inc. (2013, July 8). Bump. Retrieved from http://bu.mp/company/ Christophe Stoll. (2011, May 26). Multiscreen Patterns. http://precious-forever.com/2011/05/26/patterns-for-multiscreen-strategies/ Chrome. (2013, July 8). Racer. Retrieved from http://www.chrome.com/racer Developers. (2013, July 8). Gestures. Retrieved from http://developer.android.com/design/patterns/gestures.html Developers. (2013, July 8). Handling Multi-Touch Gestures. Retrieved from http://developer.android.com/training/gestures/multi.html Developers. (2013, July 8). Supporting Multiple Screens. Retrieved from http://developer.android.com/guide/practices/screens_support.html DisneyVideoGames. (2011, September 30). Official Launch Trailer -- Cars 2 AppMATes. Retrieved from http://www.youtube.com/watch?v=jm7AN6S-NwU Hornecker, E. (2013, July 8). Tangible Interaction. Retrieved from http://www.interaction-design.org/encyclopedia/tangible_interaction.html Get Set Games Inc. (2013, July 8). Mega Jump. Retrieved from http://getsetgames.com/ Google。(2013, July 8)。GOOGLE的發展歷史。取自 http://www.google.com.tw/intl/zh-CN/about/company/history/ GoogleDevelopers. (2013, May 15). Google I/O 2013: Keynote. Retrieved from http://www.youtube.com/watch?v=9pmPa_KxsAM LEGO. (2013, July 8). LEGO GEORGE home. Retrieved from http://george.lego.com/en-us/ Line. (2013, July 8). Line. Retrieved from http://line.naver.jp/zh-hant/ Massachusetts Institute of Technology. (2013, July 8). Junkyard Jumbotron. Retrieved from http://jumbotron.media.mit.edu/ Dennis, F. (2013, February 28)。體驗超廣視野 多重顯示輸出遊戲實測。取自 http://www.mobile01.com/topicdetail.php?f=350&t=3227297 Monopoly. (2013, July 8). Monopoly Brand Game Zapped Edition. Retrieved from http://www.amazon.com/dp/B0085UN69E Official Bluetooth Special Interest Group member website. (2013,7,8). Bluetooth. Retrieved from https://www.bluetooth.org/en-us Omgpop. (2013, July 8). DrawSomething. Retrieved from http://omgpop.com/drawsomething One Man Left. (2013, July 8). Tilt to Live. Retrieved from https://itunes.apple.com/tw/app/tilt-to-live/id335454448?mt=8 Trenholm, R. (2012, May 14). Android on 600 phones and tablets in less than four years [CNET mobile phones ]. Retrieved from http://crave.cnet.co.uk/mobiles/android-on-600-phones-and-tablets-in-less-than-four-years-50007945/ Sinofsky, S. (2012, May 21). Enhancing Windows 8 for multiple monitors. Retrieved From http://blogs.msdn.com/b/b8/archive/2012/05/21/enhancing-windows-8-for-multiple -monitors.aspx Timetoplaymag. (2013, July 8). Retrieved from http://www.timetoplaymag.com/ TimeToPlayMag.com. (2012, August 1). Monopoly zAPPed from Hasbro. Retrieved from http://www.youtube.com/watch?v=x_rvEhdr7mk Top best apps for kids. (2013, July 8). Disney Cars 2 AppMates | iPad game for kids also playable without cars. Retrieved from http://topbestappsforkids.com/best-kids-apps-disney-cars2/ Wi-Fi Alliance. (2013, July 8). Wi-Fi. Retrieved from http://www.wi-fi.org/ Wikipedia。(2013, July 8)。Android。取自 http://zh.wikipedia.org/wiki/Android
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