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研究生:吳佩珏
研究生(外文):WU, PEI-CHUEH
論文名稱:《蔓延的記憶》- 探討廢墟美學意涵之擴增實境影像創作
論文名稱(外文):The Disseminated Memory: On the Use of Augmented Reality Works on the Ruin Aesthetics
指導教授:邱顯源邱顯源引用關係
指導教授(外文):CHIU, HSIEN-YUAN
口試委員:邱正寧、胡文淵
口試委員(外文):CIOU,JHENG-NING、HU,WUN-YUAN
口試日期:2019-06-03
學位類別:碩士
校院名稱:國立雲林科技大學
系所名稱:視覺傳達設計系
學門:設計學門
學類:視覺傳達設計學類
論文種類:學術論文
論文出版年:2019
畢業學年度:107
語文別:中文
論文頁數:89
中文關鍵詞:廢墟美學、影像合成、擴增實境、集體記憶
外文關鍵詞:ruin aesthetics、image synthesis、augmented reality、collective memory
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在臺灣不難發現廢棄的老建築被藤蔓、綠樹蔓延覆蓋的場景,而大眾卻不曾留意這些「廢墟」為何會以如此荒廢、殘破的模樣存在世人眼前。當十八世紀的哲學家、詩人、畫家、建築師與統治者,凝視古羅馬環形競技場的戰爭廢墟時,不免感慨此空間中的興盛與衰亡,也體認到人類的進步並無法克服時間的流逝,同時也提醒著大眾進一步思考,如此偉大的建物都會遭受到這般破壞,更何況是脆弱的人類。而長久以來,考古學家們也不斷透過古代的遺跡來探詢文明的蹤跡,若他們能夠透過“過去”來了解當時社會及人類發展的事實,那麼透過觀看“未來”,是否也將提供大眾一個重新審視現在的機會。因此,本創作首先透過文獻蒐集來分析廢墟構成之元素與成因,藉由「影像合成」的方式,將擁有大眾「集體記憶」的臺灣歷史地標、景點合成為未來的廢墟,試圖將時間軸拉到未來,讓大眾觀看現存建築廢墟化的場景。並結合「擴增實境」的運用,讓觀者身歷其境的感受此系列作品的情境氛圍,希望能夠透過視覺與感官體驗的刺激,讓大眾思考在時間消逝下人們對空間、自然與記憶之間的連結,提供大眾一個重新審視現在的機會。
The abandoned old buildings covered by vines and green trees can be easily seen
everywhere in Taiwan, but most people have not asked why these “ruins” are so
dilapidated and decayed to be seen in front of people’s eyes. The eighteenth-century
philosophers, poets, artists, architects and rulers—while gazing on the ruins of the
Colosseum—cannot help but feel the rise and fall of this space, and they experience the
fact that the human advancement can do nothing about overcoming the elapse of time.
Meanwhile, this seems to remind us of further considering that such great architecture
cannot help but suffer the dilapidation of time, not to mention the fragile mankind.
Moreover, archaeologists have long been excavating the traces of civilization from the
ancient relics. If they can understand the reality of society and human development in the
past, whether can we, through the means of observing the future, offer the public a chance
of reviewing the present. Hence, the present creative work and study attempts, first, to
analyze the elements and factors that constitute the ruins through literature review. Also,
through the means of image synthesis, the work can encompass a future ruin synthesized
by the Taiwanese historical landmark and landscape of people’s collective memory in an
attempt to pull the timeline into the future and then allow the mass people to watch the
scene of ruins of the current buildings. The use of augmented reality permits the
spectacles to feel the atmosphere from the series of the present work as if they were in
the scene. The researcher wishes to make the people consider the linkage among space,
nature, and memory, along with the elapse of time, in order to offer the public a chance
to review the present.
目錄
摘要 ⅰ
ABSTRACT ⅱ
誌謝 ⅲ
目錄 ⅳ
表目錄 ⅵ
圖目錄 ⅶ
壹、 緒論 1
1-1 創作背景與動機 1
1-2 創作目的 2
1-3 創作流程與架構 3
貳、 文獻探討 5
2-1 探討地標景點與建構集體記憶之關聯 5
2-1-1 集體記憶的建立模式 5
2-1-2 歷史建築和情感連結 6
2-1-3 災難啟示與摧毀地標之寓意 6
2-1-4 小結 7
2-2 從「如畫美學」(PICTURESQUE)意涵延伸廢墟美學 7
2-2-1 廢墟與古蹟的形成 7
2-2-2 如畫美學延伸之廢墟美學 8
2-2-3 廢墟的美學意涵 10
2-2-4 小結 11
2-3 數位影像合成與幻境創造 11
2-3-1 數位合成的藝術 11
2-3-2 Matte painting技術的寫實合成 12
2-3-3 小結 14
2-4 「擴增實境」產生的虛實體驗 14
2-4-1 擴增實境之應用領域 14
2-4-2 擴增實境應用於展覽、藝文場域 15
2-4-3 小結 17
參、 創作方法 18
3-1 創作步驟解析 18
3-1-1 前期(資料蒐集、歸納) 18
3-1-2 中期(設計展開與製作): 26
3-1-3 後期(成果修正及展演): 40
肆、 創作論述:《蔓延的記憶》 43
4-1 創作觀點論述 43
4-2 前期風格測試 44
4-3 設計執行 45
4-4 展覽文宣 58
4-4-1 《蔓延的記憶》展場海報設計 58
4-4-2 展覽長型掛報設計 59
4-4-3 展覽展出物 60
4-5 展覽現場 68
4-6 其他成果 70
4-6-1 刊登於應CG雜誌 70
4-6-2 獲得Adobe設計卓越競賽獎項 71
伍、 結論與建議 72
5-1 創作成果與心得 72
5-2 後續發展思考 73
5-3 結語 74
參考文獻 75
附錄 78


英文文獻

期刊文獻
1. Anne Bationo Tillon, Eric Marchand, Jean Laneurit, Fabien Servant, Isabelle
Marchal & Pascal Houlier. (2010). 2010 IEEE International Symposium on Mixed
and Augmented Reality - Arts, Media, and Humanities. A day at the museum: An
augmented fine-art exhibit. pp.69-70. August.
書籍文獻
1. Paul Andre Harris & Michael Crawford (2004) .Time and Uncertainty. Brill.
2. Richard Rickitt(2007). Special effect the history and technique. London: Virgin.
3. Ruth Scurr (2015). John Aubrey: My Own Life. New York. America : Random House.
4. Shilo T. McClean(2007). Digital Storytelling: The Narrative Power of Visual Effects
in Film. Cambridge: The MIT Press.
學位論文
1. Nathan Charles Bowden (2005). Camera based texture mapping:3D applications for
2D images. Masters thesis, Texas A&M University.
網路等電子化資料
1. Roderick Conway Morris , From "The new work times ": Hubert Robert and the
Beautiful Ravages of Time. (2016, April). Retrieved December 23, 2018, from the
World Wide Web: https://goo.gl/CDyimx
2. Pat Finn , Why We Enjoy Watching Architecture Get Destroyed On-Screen (n.d.)
Retrieved January 9, 2019. from Architizer : https://reurl.cc/GNNK3
3. William Viney , Ruins of the Future – An Extract. (2010, August) Retrieved December
18 , 2018, from the World Wide Web: https://goo.gl/dCyjmr
4. Stephen Stenning , Destroying cultural heritage: more than just material damage.
(2015, August). Retrieved February 20, 2019, from British Council :
https://reurl.cc/rkkkE
74
中文文獻
期刊文獻
1. 林正雄(2015)。集體記憶與城市遺產保


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