中文參考文獻
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[3]李俊毅(民90):結合輪廓邊裁切及貼圖之快速顯像技術,國立交通大學資訊工程學系,碩士論文[4]張力仁(民94):實景合成3D元素之研究創作,國立台灣藝術大學多媒體動畫藝術系碩士班,碩士論文[5]鐘世凱(民92):程式輔助的3D電腦群體動畫,藝術學報,第七十二期,(頁73-82)[6]鐘世凱(民92):應用自動分景技術加速電腦群體動畫大場景算圖,藝術學報,第七十三期,(頁65-74)外文參考文獻
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網頁參考文獻
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[18]CAPCOM Dead Rising(2007),取自http://www.ign.com/
[19]CG References &; Tutorials(2005),取自http://www.fundza.com/index.html
[20]CROWD MAKER(2006),取自http://web.tiscali.it/maya_tutorial/
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[26]Matte Painting(2007),取自http://www.mattepainting.org/
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